Tag: 3d tutorial

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Basics of the Remove Module with mocha Pro – Part 02

Added by 5 years ago

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Basics of the Remove Module with mocha Pro – Part 02 In this tutorial, Product Manager Martin Brennand takes you through the clean plate and illumination modelling sections of the mocha Pro object remove module. He al...

Autodesk Maya LT 2017 – Workspaces Overview

Added by 3 years ago

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Autodesk Maya LT 2017 - Workspaces Overview A quick run-through on how to create and use custom workspaces in Maya/Maya LT 2017. The Workspaces feature provides a new way to organize the various UI elements in Maya/Maya...

Thinkinetic Pulldownit plugin for breaking ice blocks

Added by 6 years ago

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PullDownIt is an easy to use full featured dynamics solver plugin creating fractures and massive rigid body dynamic simulations which is both available for Max and Maya, which has recently seen an update to version 2.5, ...

Creating a Character Rig – Part 29: Compound finger Controls

Added by 6 years ago

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Creating a Character Rig - Part 29: Compound finger Controls How to create attribute-driven controls for the fingers, to drive compound movements. Creating a Character Rig - Part 29: Compound finger Controls, Cha...

Maya Depth of Field Tutorial

Added by 5 years ago

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Maya Depth of Field Tutorial by Daryl Obert In this Maya Video, Daryl Obert takes a look at Maya’s depth of field. You can view the calculated distance of the camera from the object and apply that value to the Focus Dis...

Character Articulation and Modeling Reel by Price Morgan

Added by 5 years ago

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Character Articulation and Modeling Reel by Price Morgan Shot Breakdown FACS Based Rig:(Facial Action Coding System) Personal project My Responsibilities: All aspects Rig created from 13 facial sculpts and 48 bon...

Creating a Dynamic IK Tail in Maya

Added by 5 years ago

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Creating a Dynamic IK Tail in Maya "Using the IK Spline Handle in Maya" video with this one that shows you how to create a dynamic IK tail using nHair (nDynamics) in Maya. Creating a Dynamic IK Tail in Maya, Using...

Creating a Character Rig – Part 8: Neck Controls and Squash/Stretch

Added by 6 years ago

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Creating a Character Rig - Part 8: Neck Controls and Squash/Stretch How to create head and neck controls and allow the neck to squash and stretch. Creating a Character Rig - Part 8: Neck Controls and Squash/Stret...

Maya Lighting & Rendering: Lighting a Room Set-by-Step Demo

Added by 6 years ago

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Maya Lighting & Rendering 6: Lighting a Room Set-by-Step Demo The complete process, start to finish, is demonstrated in lighting a room. Main lights to simulate sunbeams and sky light through a window are added. Fil...

Creating an accelerated liquid simulation using Bifrost

Added by 5 years ago

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Creating an accelerated liquid simulation using Bifrost Autodesk Maya 2015 Bifrost Video tutorial, shows you how to use a primitive as a Bifrost emitter and accelerator to create a liquid simulation of a fire truck spra...

ZBrush for Concepting

Added by 4 years ago

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ZBrush for Concepting - Part 1 We’ll start this series with a brief intro to Joseph Drust and Andrew Bosley followed by an overview of the 6 part lesson. The second portion of this video jumps right into ZBrush as Josep...

V-Ray for Softimage: Hair & Fur Shading

Added by 7 years ago

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V-Ray for Softimage: Hair & Fur Shading How you can render hair and fur quickly and efficiently with the VRayHairMtl shader. V-Ray, ChaosGroup, tutorials, V-Ray tutorials, Softimage, 3d tutorial, art...

Creating a Character Rig – Part 19: Reverse Foot Rig

Added by 6 years ago

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Creating a Character Rig - Part 19: Reverse foot rig How to create a reverse foot rig for the generic IK foot, which will provide you with control over the necessary pivot points. Creating a Character Rig - Part ...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3)

Added by 6 years ago

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Maya Lighting & Rendering 17: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3) This is part 2 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Stone Golem destroyed with PullDownIt

Added by 5 years ago

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Stone Golem destroyed with PullDownIt The Weakest Golem by Andres De Mingo Breaking a Stone Golem using new features in Pulldownit, You can read the Case Study below how Andres de Mingo broke the animated Golem in dy...

Cinema 4D to Maya 2017

Added by 3 years ago

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Cinema 4D to Maya 2017 All Autodesk videos shown here are licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) Cinema 4D to Maya 2017: Growing a City Part 1 Introduction ...

Creating a Character Rig – Part 30: Palm Controls

Added by 6 years ago

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Creating a Character Rig - Part 30: Palm controls How to set up custom palm attributes for palm raising, lowering, and side-to-side movement. Creating a Character Rig - Part 30: Palm controls, Character Rig in Ma...

Character Rigging Demo by Cheng Kun Chuang

Added by 5 years ago

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Character Rigging Demo by Cheng Kun Chuang How to rig character ? Short Demo by Cheng Kun Chuang. Character Rigging Demo by Cheng Kun Chuang, Cheng Kun Chuang, character rigging demo, Rigging Sho...

Pixar Renderman Automobile rendering in RIS

Added by 4 years ago

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Pixar Renderman Automobile rendering in RIS The training objective of this project is to help both new and existing users develop a working knowledge of RenderMan. Particular focus is placed on the new RIS systems, Int...

Creating a Character Rig – Part 9: Neck space switching and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 9: Neck space switching and cleanup How to parent the neck joint to the rest of the torso and then clean up the rig. Creating a Character Rig - Part 9: Neck space switching and cle...

Maya Lighting & Rendering: Lighting an Orange Demo

Added by 6 years ago

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Maya Lighting & Rendering 7: Lighting an Orange Demo Lighting an orange is a classic cinematography exercise, on or off the computer. Be sure to try this one yourself to get practice aiming and controlling Maya ligh...

Creating Hairstyles with Maya’s nHair

Added by 5 years ago

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Creating Hairstyles with Maya's nHair by Al Martinez How to Creating Hairstyles with Maya's nHair. How to Creating Hairstyles with Maya's nHair, Creating Hairstyles with Maya, Al Martinez, Maya's nHair, Maya nHa...

3ds Max 2015 State Sets Features

Added by 5 years ago

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3ds Max 2015 State Sets Features Part 1 This video series goes over some of the new State Sets features shipping with 3ds Max 2015. In this video we cover some small workflow improvements, automatic record, and the Stat...

Layering Shaders in ZBrush

Added by 4 years ago

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Layering Shaders in ZBrush by Eric Keller This tutorial talks about tricks you can use to layer ZBrush materials. By combing MatCap and Standard Materials you actually get the best of both worlds and you can make your m...

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