Tag: 3ds max Tutorials

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VolumeBreaker ShapeNoise

Added by 1 year ago

1.67K Views0 Comments

VolumeBreaker ShapeNoise - Fluids for Secondaries Breakdown VolumeBreaker ShapeNoise Fluids for Secondaries Breakdown Tutorial. Quick breakdown on the setup for this VolumeBreak example, Using Multiple Layered cache...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 2 years ago

2.07K Views0 Comments

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to cr...

Phoenix FD 3.0 for 3ds Max

Added by 2 years ago

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Phoenix FD 3.0 for 3ds MaxPhoenix FD is a complete solution for fluid dynamics. It is used to simulate realistic water, fire, and other effects for multiple television series such as Game of Thrones and The Flas...

Modeling Complex Carvings and Shapes on Uneven Surfaces in 3ds Max

Added by 3 years ago

8.93K Views0 Comments

Modeling Complex Carvings and Shapes on Uneven Surfaces in 3ds Max In this video we will see how we can model complex shapes like carving onto uneven surfaces with the help of the SlideKnit script. Modeling Co...

Using Normal Maps in 3ds Max

Added by 3 years ago

5.68K Views0 Comments

Using Normal Maps - Part 1 - Introduction In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can ...

Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases

Added by 3 years ago

1.69K Views0 Comments

Lucid Physics Beta Update 14 - Non-Liquid Particles: Basic Grains and Gases In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and ...

Filling Dish with Cereal Using PFlow in 3ds Max

Added by 3 years ago

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Filling Dish with Cereal Using PFlow in 3ds Max In this tutorial you can learn how to fill something by something using Pflow and then cache all new objects. Filling Dish with Cereal Using PFlow in 3ds Max, R...

Lucid Physics Beta Update 12 – Cloth Tearing, PFlow Display Operator

Added by 3 years ago

709 Views0 Comments

Lucid Physics Beta Update 12 - Cloth Tearing, PFlow Display Operator Learn how to improve your physical effects by allowing cloth objects to tear due to stress or your custom texture maps in this video. We also go ov...

Creating Hair Planes in 3D Studio Max

Added by 3 years ago

2.05K Views1 Comments

Creating Hair Planes in 3D Studio Max In this video, we will she how to create hair planes in 3D Studio Max. Creating Hair Planes in 3D Studio Max, Game Assets - Hair Planes, 3D Studio Max Tutorials, Free 3D ...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

580 Views0 Comments

Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Vray for 3ds Max (Lighting Scenes)

Added by 3 years ago

2.88K Views0 Comments

Vray for 3ds Max (Lighting Scenes) This is a guide on how to use the FlippedNormals Lighting Scenes for 3ds Max.Our easy-to-use lighting scenes allows you to spend less time on technical hassles and more on makin...

Landscape Camera Mapping in 3Ds Max

Added by 3 years ago

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Landscape Camera Mapping in 3Ds Max Rich Fiore - Camera mapping a scene using the Per Pixel Map along with the World Space Modifier (WSM) so you can view the mapping on screen. Landscape Camera Mapping in 3Ds M...

Animated Ripple Effect in 3D Studio Max

Added by 3 years ago

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Animated Ripple Effect in 3D Studio Max This tutorial will show you how to create the effect of many random and overlapping ripples that will animate on a surface as if rain were falling on a puddle or pool of water....

Thinking Particles 6.2 – Powerful Gas, Smoke and Compressible Fluids Effects

Added by 3 years ago

3.00K Views0 Comments

Thinking Particles 6.2 - Powerful Gas, Smoke and Compressible Fluids Effects In this webinar, Edwin Braun will touch on what are the latest additional features with the thinkingParticles 6.2 Update. Compressible flui...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 3 years ago

863 Views0 Comments

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deform...

How to Use Scene States in 3ds Max

Added by 3 years ago

2.24K Views0 Comments

How to Use Scene States in 3ds Max Ruan Lotter - In this 3ds max tutorial I explain how to use scene states. Scene states can be used to setup multiple camera angles in 3ds max and even have different lighting setups...

Thinking Particles Rotor Color Wash Effects

Added by 3 years ago

964 Views1 Comments

Thinking Particles Rotor Color Wash Effects In this video we discuss the amazing new feature for rotor color wash effects.- how to create a rotor washing effect and how to assign ground color to atmospheric effec...

Reflection Matte in 3ds Max

Added by 3 years ago

2.54K Views0 Comments

Reflection Matte in 3ds Max In this 3dsmax tutorial I show you how to do a reflection matte using the Corona renderer. Corona renderer has an awesome shadow catcher material that makes things really easy! Ref...

Create Ragdoll Simulations in 3ds Max

Added by 3 years ago

1.70K Views0 Comments

Create Ragdoll Simulations using the MassFX Engine in 3ds Max Ruan - In this 3ds Max tutorial I show how to do Ragdoll simulations using the MassFX engine. You can use this technique with a 3d scanned model of your a...

Create Glass and Metal Materials in V-ray and 3ds Max

Added by 4 years ago

4.03K Views0 Comments

Create Basic Glass Materials in V-ray and 3ds Max Learn how to create basic glass materials in V-ray and 3ds Max. Create Metal Materials Such as Chrome, Copper and Brushed Steel with V-ray and 3ds MaxLearn how...

Create Advanced Rain with PFlow in 3ds Max

Added by 4 years ago

8.06K Views0 Comments

Create Advanced Rain with PFlow in 3ds Max - Part 1 This is the part one of an article done, by Alvaro & Adam. In this part Alvaro takes us through the initial steps of modelling and animation of the raindrops fo...

Create Stone wall using RayFire Bricks Modifier in 3ds Max

Added by 4 years ago

3.93K Views0 Comments

Create Stone wall using RayFire Bricks Modifier in 3ds Max In this tutorial you can learn how to create Stone wall using RayFire Bricks modifier. RayFire Bricks Modifier OverviewAdvanced Bricks Modifier Allows ...

What’s New in 3ds Max 2016

Added by 4 years ago

20.25K Views0 Comments

What’s New in 3ds Max 2016 Autodesk has announced the latest new Autodesk 3ds Max 2016. New 3ds Max 2016 features: Camera Sequencer, Dual Quaternion skinning, OpenSubdiv support, Enhanced ShaderFX, Physical Camera,...

Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 4 years ago

3.12K Views0 Comments

Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of colum...

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