Tag: 3dsmax

Sort: Date | Title | Views | | Comments Sort Descending
View:

Ornatrix Maya: Hair Guides Sculpting Time-Lapse

Added by 1 year ago

8.70K Views3 Comments

Ornatrix Maya: Hair Guides Sculpting Time-Lapse Hair guides sculpting time-lapse using Ornatrix V2 beta for Autodesk Maya. The new Comb brush behavior allows for a more controllable and natural feeling brushing proce...

Making of Fox

Added by 1 year ago

1.96K Views0 Comments

Making of Fox Alireza Akhbari, a true master modeler, used Ornatrix 3dsmax to create the fur groom on his fox character. Watch the whole process in this slightly sped-up video.Submit Your Artwork, Demoreel & ...

Ornatrix 3dsmax: Curve Control

Added by 1 year ago

872 Views0 Comments

Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is pres...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 year ago

1.41K Views0 Comments

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

V-Ray Showreel 2017

Added by 1 year ago

1.20K Views0 Comments

V-Ray Showreel 2017 A yearly showcase of the amazing talent we are fortunate to work with.BLUR STUDIO A52 / ELASTIC BUCK ZOIC STUDIOS FUSEFX AARON SIMS CREATIVE PLASTIC WAX INGENUITY STUDIOS MACKEVISION ...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 1 year ago

1.63K Views0 Comments

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-R...

Creating a Mesh Reconstruction Effect Using Thinking Particles in 3DS Max

Added by 2 years ago

2.51K Views0 Comments

Creating a Mesh Reconstruction Effect Using Thinking Particles in 3DS Max Paul Parneix - I wanted to share a technique to create a reconstruction effect using Thinking Particles in 3DS Max.Note : at 27:00 please ...

Transplanting Hair Between Characters Using Ornatrix in 3dsMax

Added by 2 years ago

1.01K Views0 Comments

Transplanting Hair Between Characters Using Ornatrix in 3dsMax Sometimes you have to transfer you hair grooms from a T-Pose character to the final rigged and animated character or maybe you want to reuse it in anothe...

Character Creation Sculpting Texturing in Blender & Substance Painter

Added by 2 years ago

2.18K Views0 Comments

Character Creation Sculpting Texturing in Blender & Substance Painter Timelapse Character Creation - Modeling, sculpting, texturing, rigging (Blender & Substance Painter Timelapse) Character Creation ...

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max

Added by 2 years ago

733 Views0 Comments

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max In this quick tutorial we will go over the Generate Guide Data Modifier in Ornatrix 3dsmax and use it to add and remove hairs based on how far the objec...

Grimm Season 6, Episode 13 “Ashing” Breakdown

Added by 2 years ago

1.41K Views0 Comments

Grimm Season 6, Episode 13 “Ashing” Breakdown Anselm von Seherr-Thoss - I was approached again by RefugeVFX to help out on an episode of GRIMM (Season6,Episode13) on some simulation work. This time ashing similar to ...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 2 years ago

2.07K Views0 Comments

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to cr...

Game of Thrones Teaser FX Breakdown

Added by 2 years ago

2.57K Views0 Comments

Game of Thrones Teaser FX Breakdown Josh Clos - I worked with the awesome team at Bigstar (bgstr.com) on this teaser for Game of Thrones. As a Game of Thrones fan it was really satisfying to work on and as an FX Arti...

Ornatrix Showcase Reel 2017

Added by 2 years ago

2.31K Views0 Comments

Ornatrix Showcase Reel 2017 For the past 13 years we were lucky enough to provide hair, fur, and feathers tools for companies big and small. We are proud to assemble some of the highlights of our clients' work over t...

How to Use Resumable Rendering in the New V-Ray 3.5 for 3ds Max

Added by 2 years ago

1.95K Views0 Comments

How to Use Resumable Rendering in the New V-Ray 3.5 for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to use Resumable Rendering in the new V-Ray...

Making of Rigging – Lazer Team

Added by 2 years ago

2.16K Views0 Comments

Making of Rigging - Lazer Team Hocus Pocus Studio - In 2015, we have been asked by Moontower VFX to create the character rigs for the VFX of the last Rooster Teeth movie, Lazer Team. We have done the rigs of 4 digita...

Making of Miss Peregrine’s Home for Peculiar Children

Added by 2 years ago

4.01K Views0 Comments

Making of Miss Peregrine's Home for Peculiar Children A look at Scanline VFX's work in MISS PEREGRINE'S HOME FOR PECULIAR CHILDREN. Nominated for the 15th Annual VES Awards for "Outstanding Visual Effects in a Photor...

Thinking Particle Tutorial on Using the Implicit Shape

Added by 2 years ago

1.04K Views0 Comments

Thinking Particle Tutorial on Using the Implicit Shape Thinking Particle tutorial on using the Implicit Shape operator and Data Channels to drive shader parameters. More Information straight from Cebas:Assigning ...

Enhance Your 3ds Max Productivity

Added by 2 years ago

1.27K Views0 Comments

Enhance Your 3ds Max Productivity What it's AboutSiNi software team will walk through their workflow tools and their advantages within a production environment. They will also present a sneak peek of few further ...

Godzilla Resurgence Vfx Breakdown

Added by 2 years ago

3.28K Views0 Comments

Godzilla Resurgence Vfx Breakdown Stealth Works LLC - This movie shows the bunch of destruction shots done by Shirogumi(shirogumi.com/) and StealthWorks FX team in Shin Godzilla. We used thinkingParticles6.3 for majo...

Predicting Designs with Physically Based Rendering

Added by 2 years ago

3.09K Views0 Comments

Predicting Designs with Physically Based Rendering What it's AboutCome learn how interactive, physically based rendering can expand your design insight by giving a true prediction of your creations as you make de...

Magnolia Vfx Breakdown

Added by 2 years ago

3.20K Views0 Comments

Magnolia Vfx Breakdown Josh Clos - The process and breakdown for the series of spots I worked on for Best Buy with the team at MAKE. These spots were a dream for any FX artist and I was thrilled to sink my teeth into...

A Basic VFX Pipeline Overview

Added by 2 years ago

2.09K Views0 Comments

A Basic VFX Pipeline Overview This video is the first video in the Build you VFX/CG IQ Series. we will discus the pre-production steps to the VFX process. sketching the ideas, initial concept drawings, story boards. ...

FX Demo Reel 2016 by Paul Parneix

Added by 2 years ago

2.00K Views0 Comments

FX Demo Reel 2016 by Paul Parneix Paul Parneix - Here are some previews and breakdowns of the work I did at Unit Image on the "For Honor" E3 2016 Trailer. Thanks goes to the FX Team, and the whole unit Image Crew ! S...

Page 1 of 812345...Last »