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Using Animation Offset Controls and Presets in 3ds Max 2016

Added by 4 years ago

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Using Animation Offset Controls and Presets in 3ds Max 2016 Description: In this tutorial, you learn about Animation Offset Controls and Animation Presets, which are new features starting with 3ds Max 2016 Extension 1. ...

Using the Voxel Solver with the Skin Modifier in 3ds Max 2016

Added by 4 years ago

2.45K Views0 Comments

Using the Voxel Solver with the Skin Modifier in 3ds Max 2016 Description: In this tutorial, you learn to use the Voxel Solver, which makes skinning a model a much easier task than it ever was before. The Voxel Solver g...

Using TextPlus in 3ds Max

Added by 4 years ago

1.86K Views0 Comments

Using TextPlus - Overview Description: In this tutorial, you experiment with TextPlus, which replaces the old text tool that has been in 3ds Max for roughly two decades. The new TextPlus tool brings a lot of improved fe...

Using Normal Maps in 3ds Max

Added by 3 years ago

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Using Normal Maps - Part 1 - Introduction In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can als...

Maya XGen Interactive Grooming

Added by 3 years ago

2.34K Views0 Comments

XGen Interactive Grooming - Overview This video shows you the basic workflow of creating hair using Interactive Groom. XGen Interactive Grooming - Animating This movie shows you how to animate hair created using X...

Quick Rigging and Skinning a Character in Maya 2017

Added by 3 years ago

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Quick Rigging and Skinning a Character in Maya 2017 This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks. Quick Rigging and Skinning a Character in...

Using Substance Tools with Maya LT and Stingray

Added by 3 years ago

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Using Substance Tools with Maya LT and Stingray We get lots of questions on the Stingray forums about using Substance with Stingray. This video teaches you the important bits on how to set up shader effects in Maya LT, ...

3ds Max Populate Characters Export to Stingray

Added by 3 years ago

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3ds Max Populate Characters Export to Stingray Description: In this tutorial, you learn to export 3ds Max’s Populate characters to Stingray, so you can enrich real-time scenes with live animated characters. Level: In...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Using Maya Workspaces

Added by 2 years ago

2.13K Views0 Comments

Using Maya Workspaces This video shows you how to customize the Maya user interface using Workspaces. Using Maya Workspaces, Maya Tutorials, Autodesk, Maya, 3d, tutorial, adskbhsverall, Workspaces, UI, customize...

Cinema 4D to Maya 2017: MASH with nParticles and Arnold

Added by 2 years ago

1.97K Views0 Comments

Cinema 4D to Maya 2017: MASH with nParticles & Arnold - Part 1 In this series, Cinema 4D expert Mike Griggs shows you how to use Maya's MASH toolset to create a growing city effect. This movie focuses on importi...

3ds Max Shaders for Stingray

Added by 2 years ago

1.10K Views0 Comments

3ds Max Shaders for Stingray - Part 1 - Introduction This is a 3ds Max multi-part series where you will learn how to export materials from 3ds Max to Stingray. In this series, you will learn about the importance of ...

How to Use Motion Paths and Bezier in 3ds Max

Added by 2 years ago

1.42K Views0 Comments

How to Use Motion Paths and Bezier in 3ds Max In this tutorial, learn how to use Motion Paths and Bezier handles to control your animation without reverting back to the Curve Editor. From 3ds Max 2018 onward, you can di...

Maya Mash Dynamics Basics

Added by 2 years ago

2.72K Views1 Comments

Maya Mash Dynamics Basics This tutorial shows you how to easily add dynamics to a MASH network and then render it out in Arnold. Maya Mash Dynamics Basics, Autodesk, Maya, 3D, tutorial, adskbhsverall, MASH, dynam...

Maya Mash Dynamics Dominoes

Added by 2 years ago

1.92K Views0 Comments

Maya Mash Dynamics Dominoes In this tutorial we show you how to use MASH dynamics to simulate falling dominoes, then render that animation in Arnold. Maya Mash Dynamics Dominoes, Maya Tutorials, MASH Dynamics: Do...

3ds Max Quicktip – Making the Physical Material Default to Advanced Mode

Added by 2 years ago

620 Views0 Comments

3ds Max Quicktip - Making the Physical Material Default to Advanced Mode This quick tip shows you how to set the Physical Material to default to Advanced Mode, so that you have separate Color and Reflection controls. Or...

Creating a Character Rig: Appendix D – Freezing IK Controls in Maya

Added by 1 year ago

3.85K Views0 Comments

Creating a Character Rig: Appendix D - Freezing IK Controls in Maya In this video, I show you how to set the default position of the IK Arm controls to 0,0,0 without breaking functionality. Submit Your Artwork, Demor...

Creating MASH Effects: Blocky Ocean in Maya

Added by 1 year ago

8.17K Views0 Comments

Creating MASH Effects: Blocky Ocean in Maya In this tutorial, we show you how to use MASH and Bifrost together to create a plastic toy ocean. Creating MASH Effects: Blocky Ocean in Maya, Autodesk, Maya, 3D, tutor...