Tag: Autodesk Maya 2014 Tutorial

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Creating a Character Rig – Part 2: Basic spline torso

Added by 5 years ago

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Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints.Creating a Character Rig - Part 2: Basic spline torso, Character Ri...

Creating a Character Rig – Part 1: Common rigging pitfalls

Added by 5 years ago

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Creating a Character Rig - Part 1: Common rigging pitfalls Some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Creating a Character Rig – Part 1: Common rigging pitfall...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 5 years ago

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Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flagsCreating a Python command plu...

Creating a Python command plug-in – Part 2: Custom flags

Added by 5 years ago

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Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redoCreating a Python command plug-...

Tips & Tricks related to Facial Modeling for Animated Productions

Added by 5 years ago

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Tips & Tricks related to Facial Modeling for Animated Productions by Sergi Caballer Garcia Facial modeling and topology is something that has always caught my attention. I like to focus on the artistic point of v...

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