Tag: Autodesk Maya 2014

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Extension for Autodesk Maya 2014

Added by 7 years ago

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Extension for Autodesk Maya 2014 The Extension for Autodesk Maya 2014 software brings you the power of some of the industry’s best technology, with new tools and enhancements that help you more easily create the compl...

Creating a Character Rig – Part 24: Snappable Elbow

Added by 7 years ago

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Creating a Character Rig - Part 24: Snappable Elbow How to create an elbow control with snapping. Creating a Character Rig - Part 24: Snappable Elbow, Character Rig in Maya, Character Rig process in Maya, Charact...

Maya Set Driven Key Tutorial

Added by 7 years ago

7.87K Views3 Comments

Maya Set Driven Key Tutorial by Daryl Obert In this Maya Video, Daryl Obert takes a look at Maya's set driven key feature and uses it to set up a facial rig. How to use Set Driven Key in Maya, Maya Set Driven Key,...

Creating a Character Rig – Part 2: Basic spline torso

Added by 7 years ago

4.07K Views1 Comments

Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints. Creating a Character Rig - Part 2: Basic spline torso, Character Rig i...

Maya Lighting & Rendering: Previewing Lights, How to Choose Light Colors

Added by 7 years ago

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Maya Lighting & Rendering 1: Previewing Lights, How to Choose Light Colors Demonstration begins in Maya with an overview of spotlight controls, and functions to preview lighting in real-time. Jeremy demonstrates pra...

Character Articulation and Modeling Reel by Price Morgan

Added by 6 years ago

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Character Articulation and Modeling Reel by Price Morgan Shot Breakdown FACS Based Rig:(Facial Action Coding System) Personal project My Responsibilities: All aspects Rig created from 13 facial sculpts and 48 bon...

Autodesk Games Show Reel 2013

Added by 7 years ago

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Autodesk Games Show Reel 2013 - Get a sampling of the amazing visuals created by Autodesks Gaming customers using products like 3ds Max, Maya and Softimage. Autodesk Entertainment Creation Suites 2014 Released more d...

Creating a Character Rig – Part 14: No flip knee for IK leg

Added by 7 years ago

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Creating a Character Rig - Part 14: No flip knee for IK leg How to create an automatic knee that won't flip no matter how far in front of the body the leg moves. Creating a Character Rig - Part 14: No flip knee f...

Maya Lighting & Rendering: Looking Deeper into Shadows

Added by 7 years ago

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Maya Lighting & Rendering 12: Looking Deeper into Shadows How different kinds of shadows appear in reflections and through transparency. Shadows of Maya Fur are a special case, with different options in Mental Ray a...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 7 years ago

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Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing meshes...

Creating a Character Rig – Part 25: IK/FK hybrid Elbow

Added by 7 years ago

1.13K Views0 Comments

Creating a Character Rig - Part 25: IK/FK hybrid Elbow How to create an IK elbow with an FK poseable forearm. Creating a Character Rig - Part 25: IK/FK hybrid Elbow, Character Rig in Maya, Character Rig process i...

Maya Depth of Field Tutorial

Added by 7 years ago

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Maya Depth of Field Tutorial by Daryl Obert In this Maya Video, Daryl Obert takes a look at Maya’s depth of field. You can view the calculated distance of the camera from the object and apply that value to the Focus Dis...

Creating a Character Rig – Part 4: Torso FK Controls

Added by 7 years ago

1.48K Views0 Comments

Creating a Character Rig - Part 4: Torso FK Controls How to add FK controls to control an IK spine rig. Creating a Character Rig - Part 4: Torso FK Controls, Character Rig in Maya, Character Rig process in Maya, ...

Maya Lighting & Rendering: Light Intensity and Digital Color

Added by 7 years ago

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Maya Lighting & Rendering 2: Light Intensity and Digital Color Shaping and defining forms in 3D models is the focus of choosing light intensities and angles. How to bring-out the three-dimensional form of a model by...

Character Rigging Demo by Cheng Kun Chuang

Added by 6 years ago

3.84K Views0 Comments

Character Rigging Demo by Cheng Kun Chuang How to rig character ? Short Demo by Cheng Kun Chuang. Character Rigging Demo by Cheng Kun Chuang, Cheng Kun Chuang, character rigging demo, Rigging Sho...

Fake Motion Blur effect in Maya for Cartoony Animation

Added by 7 years ago

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Creating multiples of an arm to fake motion blur effect in Maya for cartoony animation. how do you duplicate an arm or a leg on the Malcolm rig to animate smearing, This approach is pretty simple but in many ways rather ...

Creating a Character Rig – Part 15: Dual knee solution

Added by 7 years ago

1.10K Views0 Comments

Creating a Character Rig - Part 15: Dual knee solution How to alter a no-flip leg into a combo no-flip / pole vector leg solution. Creating a Character Rig - Part 15: Dual knee solution, Character Rig in Maya, Ch...

Maya Lighting & Rendering: Point Lights, Directional Lights and Perspective

Added by 7 years ago

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Maya Lighting & Rendering 13: Point Lights, Directional Lights, and Perspective This video compares spot lights, point lights, and directional lights in terms of types of shadow perspective, shadow casting options, ...

Faceshift: Markerless Motion Capture

Added by 7 years ago

6.42K Views1 Comments

Faceshift: Markerless Motion Capture Faceshift software makes markerless facial motion capture easy for the Autodesk Entertainment Suite of tools. ---------------------------------------------- Faceshift: Mar...

Creating a Character Rig – Part 26: Translation-based shoulder Rig

Added by 7 years ago

1.88K Views0 Comments

Creating a Character Rig - Part 26: Translation-based shoulder Rig How to create a simple translation-based shoulder rig. Creating a Character Rig - Part 26: Translation-based shoulder Rig, Character Rig in Maya,...

Maya Render Layers Render Passes and Post

Added by 7 years ago

17.52K Views1 Comments

Maya Render Layers Render Passes and Post In this Maya Video, Daryl Obert takes a look at render pass features. Maya's Render Layers and Render Passes. I also show how to put them all back together in Maya composite. Fr...

Creating a Character Rig – Part 5: Torso Squash and Stretch

Added by 7 years ago

2.83K Views1 Comments

Creating a Character Rig - Part 5: Torso Squash and Stretch How to add squash and stretch to your IK spine so the rig can always meet the translation of the controls. Creating a Character Rig - Part 5: Torso Squa...

Maya Lighting & Rendering : Light Linking, Emit Diffuse, and Emit Specular

Added by 7 years ago

2.10K Views0 Comments

Maya Lighting & Rendering 3: Light Linking, Emit Diffuse, and Emit Specular The 'Illuminates by Default' option gives you a choice between two different approaches to light linking that are demonstrated and explaine...

Creating a body of Water Simulation using Bifrost – Generating Ocean Waves

Added by 6 years ago

3.79K Views0 Comments

Creating a body of Water Simulation using Bifrost - Generating Ocean Waves This video shows you how to use a texture deformer to act as an accelerator on a Bifrost liquid simulation. Creating a body of water s...

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