Tag: Autodesk

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Blur Studio Facial Animation Pipeline

Added by 4 years ago

2.15K Views0 Comments

Blur Studio Facial Animation Pipeline How Blur uses Softimage Face Robot to take their animation up another notch with believable emoting facial animation. Blur Studio Facial Animation Pipeline, Blur Studio, Fac...

Faceshift: Markerless Motion Capture

Added by 6 years ago

6.42K Views1 Comments

Faceshift: Markerless Motion Capture Faceshift software makes markerless facial motion capture easy for the Autodesk Entertainment Suite of tools. ---------------------------------------------- Faceshift: Mar...

How to Use Photoshop or UV Textures with XGen in Maya 2016

Added by 4 years ago

2.52K Views0 Comments

How to Use Photoshop or UV Textures with XGen in Maya 2016 A quick tutorial on how to use Photoshop or UV textures with XGen in Maya 2016. How to Use Photoshop or UV Textures with XGen in Maya 2016, Maya Monday - ...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 4 years ago

768 Views0 Comments

Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth and ...

Maya Bonus Tools 2016 Ext 2 – Curve to Ribbon/Tube

Added by 3 years ago

4.26K Views0 Comments

Maya Bonus Tools 2016 Ext 2 - Curve to Ribbon/Tube Because of the API changes for Maya 2016 Extension 2 we needed to recompile the various BonusTools plugins and create new installers. So while we were at it we decided ...

Using Substance Tools with Maya LT and Stingray

Added by 3 years ago

817 Views0 Comments

Using Substance Tools with Maya LT and Stingray We get lots of questions on the Stingray forums about using Substance with Stingray. This video teaches you the important bits on how to set up shader effects in Maya LT, ...

Maya 2017 Quad Draw / Make Live Workflow

Added by 2 years ago

1.74K Views0 Comments

Maya 2017 Quad Draw / Make Live Workflow Steven Roselle - Maya 2017 Update 3 is shaping up to be a pretty solid, well rounded release. There are new tools related to modeling, UVs, XGen, MASH and Arnold rendering. On th...

Foundry Asia – Pacific Showreel 2017

Added by 1 year ago

1.16K Views1 Comments

Foundry Asia - Pacific Showreel 2017 Our 2017 Asia Pacific showreel features amazing work created by some of our very talented customers over the past year across Greater China, Japan, Korea, Indonesia, Malaysia, Philip...

Autodesk Mudbox and Maya interoperability in the Entertainment Creation Suite 2015

Added by 5 years ago

3.44K Views0 Comments

Autodesk Mudbox and Maya interoperability in the Entertainment Creation Suite 2015 Marcel deJong Autodesk Mudbox expert as he provides an overview of new features recently released in Mudbox 2015. He'll demonstrate the ...

Making of Hey Deer

Added by 4 years ago

2.06K Views0 Comments

Final Look Development Hey Deer! - Behind the Scenes. Animation Snow Simulation Hey Deer Trailer animation, 3D, barczy, ors, bárczy, örs, after, effects, 2D, studio, max, 3ds, autodesk, vfx, visual...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

4.57K Views0 Comments

Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

Maya XGen Interactive Grooming

Added by 3 years ago

2.34K Views0 Comments

XGen Interactive Grooming - Overview This video shows you the basic workflow of creating hair using Interactive Groom. XGen Interactive Grooming - Animating This movie shows you how to animate hair created using X...

Maya Wall Break Tutorial

Added by 2 years ago

1.49K Views0 Comments

Maya Wall Break Tutorial In this Autodesk Maya 2017 tutorial I show you how to break a wall using the bullet physics engine. Maya Wall Break Tutorial, Maya Wall Break Tutorial, maya, maya tutorial, maya tutorials,...

Maya Mash Dynamics Basics

Added by 2 years ago

2.72K Views1 Comments

Maya Mash Dynamics Basics This tutorial shows you how to easily add dynamics to a MASH network and then render it out in Arnold. Maya Mash Dynamics Basics, Autodesk, Maya, 3D, tutorial, adskbhsverall, MASH, dynam...

Introduction to the 3ds Max Substance Plugin

Added by 1 year ago

2.28K Views0 Comments

Introduction to the 3ds Max Substance Plugin 3ds Max 2018/2019 Plugin Features: - Preset management - Embedded preset support - Batch importing - Automated VRay and Arnold workflows (More coming soon) - Gamma cor...

Making of Skolot Creating a Creature

Added by 6 years ago

6.85K Views1 Comments

Making of Skolot "Creating a creature" by Elefant Studios, Director - Patrick Graf Videos shows Character Concept Art, 3d Modeling process in Maya, uv texture Mapping in maya, 3d sculpting in Mudbox, 3d Environment, S...

Autodesk 2015 Automotive Showreel

Added by 4 years ago

1.15K Views0 Comments

Autodesk 2015 Automotive Showreel Latest Automotive Showreel from Autodesk, showcasing our latest improvements and new automotive software including: - Studio Wall* - Sketchbook Pro - Alias SpeedForm* - Alias AutoSt...

Render Passes in Maya 2016

Added by 4 years ago

6.08K Views0 Comments

Render Passes in Maya 2016 Daryl Obert - A quick demo talking about the new MILA based Mental Ray Passes and how to enable the legacy Pass System if you still need to use it. Render Passes in Maya 2016, Maya Monda...

Inside Counter Punch Studios

Added by 3 years ago

1.09K Views0 Comments

Inside Counter Punch Studios First they knocked down walls and now they’re moving: CounterPunch Studios, a rapidly growing production facility specializing in photoreal digital doubles for the film and TV industries, ha...

Deforming Softbody Meshes in 3ds Max

Added by 3 years ago

1.77K Views0 Comments

Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Use t...

Maya 2017 Update – UV Editing Improvements

Added by 2 years ago

3.62K Views0 Comments

Maya 2017 Update - UV Editing Improvements You've probably heard by now that Maya 2017 Update 3 is now available. If you haven't had the chance to check it out, it's a pretty sweet update! One of the main focuses is on ...

Ornatrix Maya V2 Beta: Resolve Collisions Operator

Added by 2 years ago

1.02K Views0 Comments

Ornatrix Maya V2 Beta: Resolve Collisions Operator Ornatrix Maya V2 Beta: Resolve Collisions operator: Brand new operator meant to provide art-directable collisions for fur, grass, etc. without an actual physics simulat...

Pixar Open Subdiv in Maya

Added by 6 years ago

29.62K Views2 Comments

Pixar Open Subdiv in Maya Autodesk and Pixar are working together to build technology with stunning real-time results. Pixar OpenSubDiv Technology - Bill Polson, Director of Industry Strategy at Pixar Animation Studios...

Maya BonusTools 2016 Overview

Added by 4 years ago

5.01K Views0 Comments

Maya Bonus Tools 2016 Overview Maya BonusTools 2016 Overview by Steven Roselle. Maya BonusTools 2016 Overview, Maya BonusTools 2016, Maya, Autodesk, 3d, 3d modeling, 3d animation, M&E, demo, tutorial, Autodesk...

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