Tag: Autodesk

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Blur Studio Facial Animation Pipeline

Added by 5 years ago

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Blur Studio Facial Animation Pipeline How Blur uses Softimage Face Robot to take their animation up another notch with believable emoting facial animation. Blur Studio Facial Animation Pipeline, Blur Studio, Fac...

Making of BEYOND: Two Souls by Quantic Dream

Added by 7 years ago

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Making of BEYOND: Two Souls by Quantic Dream How Quantic Dream created BEYOND: Two Souls with the help of Autodesk 3d animation tools Maya. Quantic Dream's goal is to change how players define the term "game", and to...

Create Glass and Metal Materials in V-ray and 3ds Max

Added by 5 years ago

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Create Basic Glass Materials in V-ray and 3ds Max Learn how to create basic glass materials in V-ray and 3ds Max. Create Metal Materials Such as Chrome, Copper and Brushed Steel with V-ray and 3ds Max Learn how to...

Ornatrix V4 Preview – Rotate Modifier

Added by 5 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at...

MASH End to End Workflow in Maya

Added by 4 years ago

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MASH end to end workflow - Introduction This tutorial series shows you the end-to-end workflow of creating a futuristic UI effect using MASH: from creation of the basic elements to exporting them in layers to Adobe ...

Quick Rigging and Skinning a Character in Maya 2017

Added by 4 years ago

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Quick Rigging and Skinning a Character in Maya 2017 This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks. Quick Rigging and Skinning a Character in...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 3 years ago

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Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to creat...

Substance Designer 2017 New Features

Added by 3 years ago

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Substance Designer 2017 New Features In this stream we will be showcasing the new features in Substance Designer 2017.2. Some of the new feature highlights include: -Noises and Pattern generators that support non ...

Autodesk Official Show Reel 2014

Added by 6 years ago

1.88K Views1 Comments

Autodesk Official Show Reel 2014 The Autodesk Show Reel illustrates the company's leadership in 2D and 3D design technology by showcasing incredible customer work in the fields of architecture, engineering, construction...

Using Animation Offset Controls and Presets in 3ds Max 2016

Added by 5 years ago

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Using Animation Offset Controls and Presets in 3ds Max 2016 Description: In this tutorial, you learn about Animation Offset Controls and Animation Presets, which are new features starting with 3ds Max 2016 Extension 1. ...

Shave and a Haircut 9.0 for Autodesk Maya

Added by 5 years ago

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Shave and a Haircut 9.0 for Autodesk Maya by Joe Alter Shave and a Haircut 9.0 Released with lots of new stuff: - New Display Options - Realtime GL Shading . - VP 2.0 integration from Maya 2015 - MultiRes Hair Dis...

Creating World of Assassin’s Creed Game

Added by 4 years ago

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Creating World of Assassin’s Creed Game The possibilities are endless when you've got endless environments to explore! Ubisoft Montreal discusses how the studio uses 3ds Max to create the large amazing worlds of the Ass...

Hair Parts Dynamics Using Ornatrix in Maya

Added by 4 years ago

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Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and si...

Maya 2017 Controller Nodes

Added by 3 years ago

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Maya 2017 Controller Nodes Steven Roselle - I put together a quick overview of a little known new rigging feature called Controller Nodes. With each of the last 3 releases it has been incrementally updated with more ide...

Substance in Unreal Engine 4

Added by 2 years ago

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Substance in Unreal Engine 4 In this tutorial we showcase how to use Substance in Unreal Engine 4. We cover importing sbsar files, using Substance Source and the basic usage of the Substance plugin. Substance in ...

11th Annual VES Awards Winners Announced

Added by 7 years ago

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The Visual Effects Society Announces the Winners of The 11th Annual VES Awards Life of Pi and Brave were the evening’s most honored feature films, with four awards each. Life of Pi won in the categories of Outstan...

Autodesk Official Show Reel 2015

Added by 5 years ago

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Autodesk Official Show Reel 2015 Autodesk Official Show Reel 2015: Annual showcase of incredible customer work using Autodesk software from architecture, engineering, construction, manufacturing, automotive, and media a...

How to Set Up Outside Lightning in Maya’s Viewport 2.0

Added by 5 years ago

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How to Set Up Outside Lightning in Maya's Viewport 2.0 Some quick tips on how to set up outside lightning in Maya's Viewport 2.0. How to Set Up Outside Lightning in Maya's Viewport 2.0, Maya Mondays - Viewport 2.0...

Golaem 5 Workflow Overview

Added by 4 years ago

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Golaem 5 Workflow Overview A one hour+ overview of Golaem showing how to easily populate a scene from assets creation to rendering and retakes. Golaem 5 Workflow Overview, Golaem 5, Golaem, Golaem 5 for maya, G...

Maya’s Animation Evolution

Added by 4 years ago

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Maya’s Animation Evolution The animation workflow in Maya has evolved. Join Warren Trezevant, animation product manager for Maya, and Daryl Obert, technical marketing manager, for a big picture overview of what has beco...

Lighting with Textures in Arnold

Added by 4 years ago

1.95K Views0 Comments

Lighting with Textures in Arnold - Part 1 Add more visual complexity to my environment. I share a very cool workflow using Arnold to get image based lighting onto texture maps so they can be layered on top of my reality...

Ornatrix Hair Previsualization in Maya Viewport

Added by 3 years ago

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Ornatrix Hair Previsualization in Maya Viewport You can easily previz your hair grooms in Maya viewport by converting the hair into geometry. This way you can get some screenshots or turntable of your model without havi...

Autodesk Smoke 2013 Extension 1 Fix It In Post Tutorial

Added by 7 years ago

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Autodesk Smoke 2013 Fix It In Post Tutorial 5 Video tutorial for Smoke 2013 Extension 1 focusing on one shot from a short film named "Fit It In Post". Some of the workflows and tools covered in the series are 3D compost...

Animating a Walk and Run Cycle for Video Games in Maya

Added by 5 years ago

20.81K Views0 Comments

Animation for Video Games Tutorial - Part 1 In this video, I (James Marijeanne) break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relat...

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