Tag: Autodesk

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Stingray 1.5 New Features

Added by 3 years ago

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Stingray 1.5 New Features The Stingray 1.5 update adds a new rendering mode to help optimize performance for mobile VR experiences; improves the extensibility of the Stingray editing tools, expands the capabilities of E...

EscapeTechnology Post NAB Event on 23rd May

Added by 6 years ago

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EscapeTechnology Post NAB Event 23rd May 2013, Audi City, Piccadilly, London For all of you that weren't able to make it out to NAB this year, Escape Technology invite you to a special technology event being hosted...

Miarmy Demo Showreel 2016

Added by 3 years ago

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Miarmy Demo Showreel 2016 Basefount presents Miarmy 2016 Demo Showreel. Projects includes:- Monkey King 2, San Andreas, Lazer Team, Mojin The lost Legend, The Taking of Tiger Mountain, Pirates, Budweiser New Year,...

Autodesk Games Customers Reel 2018

Added by 1 year ago

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Autodesk Games Customers Reel 2018 Autodesk presents its Games Customers Reel 2018. Autodesk Games Customers Reel 2018, Autodesk, Games, Customer reel, Games reel, 2018, Autodesk games reel...

3ds Max Quicktip – Making the Physical Material Default to Advanced Mode

Added by 2 years ago

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3ds Max Quicktip - Making the Physical Material Default to Advanced Mode This quick tip shows you how to set the Physical Material to default to Advanced Mode, so that you have separate Color and Reflection controls. Or...

Visual Effects Society Announces Nominees for 11th Annual VES Awards

Added by 6 years ago

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11th Annual VES Awards Nominations Visual Effects Society Announces Nominees for  11th Annual VES Awards Warner Bros.’ ‘The Hobbit,’ Paramount’s ‘The Avengers’ and Fox’s ‘Life of Pi’ Lead Feature Nomination...

Journey to VR: Attaching a MASH network to nCloth

Added by 2 years ago

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Journey to VR: Attaching a MASH network to nCloth Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2) In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animation...

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max

Added by 2 years ago

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Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max In this quick tutorial we will go over the Generate Guide Data Modifier in Ornatrix 3dsmax and use it to add and remove hairs based on how far the object i...

11th Annual VES Awards Winners Announced

Added by 6 years ago

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The Visual Effects Society Announces the Winners of The 11th Annual VES Awards Life of Pi and Brave were the evening’s most honored feature films, with four awards each. Life of Pi won in the categories of Outstan...

Autodesk Automotive Showreel

Added by 3 years ago

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Autodesk Automotive Showreel The latest Automotive Showreel from Autodesk. featuring Sketchbook Pro, Alias SpeedForm, Alias AutoStudio, VRED and Studio Wall. a Autodesk Automotive Showreel, Autodesk, Automotive, ...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 4 years ago

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Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth and ...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 4 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off simula...

Autodesk VFX Showreel 2016

Added by 3 years ago

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Autodesk VFX Showreel 2016 Autodesk presents VFX Showreel 2016. Autodesk VFX Showreel 2016, Autodesk 2016 VFX Showreel, Autodesk VFX Showreel, Autodesk Showreel, Autodesk...

Thinking Particles – Smoke Fluid FX Hybrid

Added by 4 years ago

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Thinking Particles - Smoke Fluid FX Hybrid This is thinkingParticles 6.2 (Subscription Drop 2). In this video we discuss the additions we have made to the Smoke Sieve Operator node. - the smoke fluid FX hyvrid: fume ...

Using Substance Tools with Maya LT and Stingray

Added by 3 years ago

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Using Substance Tools with Maya LT and Stingray We get lots of questions on the Stingray forums about using Substance with Stingray. This video teaches you the important bits on how to set up shader effects in Maya LT, ...

Miarmy Crowd Simulation Demo 2017

Added by 2 years ago

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Miarmy Crowd Simulation Demo 2017 Basefount presents Miarmy Crowd Simulation Demo 2017. Credits:- League of Gods (EntAvion & Dexter Studio) Antman (Luma Pictures) Independence Day: Resurgence (Scanline VFX) ...

Once Up on a Time Fish Crowd Demo

Added by 2 years ago

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Once Up on a Time Fish Crowd Demo Pixomondo made the fish crowd for film Once upon a time, crowd simulation utilized Miarmy Crowd Once Up on a Time Fish Crowd Demo, maya, crowd, simulation, physx, massive, auto...

Ornatrix V4 Preview

Added by 4 years ago

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Ornatrix V4 Preview We do a quick rundown of an often requested feature for Ornatrix: ability to plant multiple strands into the same hair follicle. This is now a reality in the upcoming V4 release, and you can see how ...

Miarmy Crowd Simulation in Soul Spilit

Added by 3 years ago

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Miarmy Crowd Simulation in Soul Spilit Miarmy Customer Work, Crowd simulation in game cinematic Soul Spilit. Miarmy Crowd Simulation in Soul Spilit, Miarmy Crowd Soul Spilit, Basefount, maya, crowd, simulati...

Ornatrix V4 Preview – Rotate Modifier

Added by 4 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at...

Autodesk Games Reel 2016

Added by 3 years ago

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Autodesk Games Customers Reel 2016 We’re proud to say that Autodesk 3D tools are used by a huge number of game makers worldwide, from indie to AAA. Autodesk Games Customers Reel 2016, Autodesk Games Reel 2016...

3ds Max Populate Characters Export to Stingray

Added by 3 years ago

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3ds Max Populate Characters Export to Stingray Description: In this tutorial, you learn to export 3ds Max’s Populate characters to Stingray, so you can enrich real-time scenes with live animated characters. Level: In...

Golaem Quickstart

Added by 3 years ago

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Golaem Quickstart An introduction to Golaem 5 for Maya, showing all the basics of simulating a crowd, rendering it and modifying the cache after simulation NB: this tutorial is the updated version for Golaem versions...

Visual Effects Society – Calling for Entries: 11th annual VES Student Award

Added by 7 years ago

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 THE VISUAL EFFECTS SOCIETY AND AUTODESKANNOUNCE STUDENT AWARD 2013CALL FOR ENTRIES NOW OPEN The Visual Effects Society is pleased to announce that it is now accepting submissions for its annual VES Student Awar...

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