Tag: Autodesk

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World Building for Virtual Reality

Added by 4 years ago

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World Building for Virtual Reality What is the future of storytelling? What is the impact of new mediums such as augmented reality (AR) and virtual reality (VR) in terms of media production? With so many new platforms a...

Maya 2016 Extension 2

Added by 3 years ago

1.24K Views0 Comments

Maya 2016 Extension 2 Overview Laurence Cymet, Product Manager for Maya, gives you a brief overview of Maya 2016 Extension 2. Motion Graphics The new motion graphics toolset brings a procedural, node-based 3D desi...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Autodesk Games Show Reel 2017

Added by 2 years ago

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Autodesk Games Show Reel 2017 From indie to AAA, studios rely on Autodesk tools to make great games. Watch our Games show reel to see some of the best games of 2016! Learn about Autodesk tools: autode.sk/forgames Thank...

Autodesk Games Customers Reel 2018

Added by 2 years ago

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Autodesk Games Customers Reel 2018 Autodesk presents its Games Customers Reel 2018. Autodesk Games Customers Reel 2018, Autodesk, Games, Customer reel, Games reel, 2018, Autodesk games reel...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 6 years ago

1.96K Views0 Comments

Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Maya XGen Archive Tips

Added by 4 years ago

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Maya XGen Archive Tips by Daryl Obert Daryl Obert - Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geometry...

Baking Dynamics to Joints in Maya 2016

Added by 4 years ago

3.98K Views1 Comments

Baking Dynamics to Joints in Maya 2016 A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations. Baking Dynamics to Joints in Maya 2016, Maya Monday - Baking D...

What’s new in Autodesk Stingray 1.3

Added by 3 years ago

1.70K Views0 Comments

What’s new in Autodesk Stingray 1.3 Stingray 1.3 offers improvements that help artists produce more realistic visuals by adding three new shader types and support for NVIDIA® APEX™ clothing. It also improves workflows f...

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