Tag: Autodesk

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Maya BonusTools 2017 – Navigate Graph

Added by 2 years ago

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Maya BonusTools 2017 - Navigate Graph Steven Roselle - Short demo of the handy new Navigate Graph menu in Maya BonusTools 2017. Maya BonusTools 2017 - Navigate Graph, Maya, Autodesk, 3d, 3d modeling, 3d animati...

Rigging in Maya

Added by 1 year ago

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Rigging in Maya Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate settin...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 5 years ago

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Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing mes...

The Future of Modeling

Added by 3 years ago

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The Future of Modeling The Autodesk gives you an in-depth look into where the industry is going, with important insights from the people that bring you your favorite tools. In this session, we'll discuss the future o...

Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution

Added by 3 years ago

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Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution After more than 10 months of development and rigorous beta testing we are proud to present Ornatrix V4 for 3dsmax!Our pipeline-friendly hair modeling,...

V-Ray 3.3 for NUKE

Added by 3 years ago

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V-Ray 3.3 for NUKE An overview of what's new in V-Ray 3.3 for NUKE. V-Ray 3.3 for NUKE brings the first node-based VR system, GPU rendering speeds, and 200+ 3.x updates also available in V-Ray for 3ds Max and Maya, t...

Maya 2017: XGen for Game Character Hair

Added by 2 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Gam...

Using Xgen Alongside Ornatrix to Style and Simulate Hair

Added by 2 years ago

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Using Xgen Alongside Ornatrix to Style and Simulate Hair Ornatrix and Xgen, which comes with Maya, can be best friends. Use Xgen alongside Ornatrix to help you style and simulate hair, or to introduce Ornatrix into y...

Ornatrix 3dsmax: Curve Control

Added by 1 year ago

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Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is pres...

Keying with Difference Mattes – Smoke 2015

Added by 5 years ago

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Keying with Difference Mattes - Smoke 2015 This video goes through the technique of creating a difference matte in Autodesk Smoke. Great for accelerating jobs that may require a lot of masking and this might give you...

Maya Explosion Tutorial using FumeFX

Added by 3 years ago

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Maya Explosion Tutorial using FumeFX Watch FumeFX for Autodesk Maya explosion tutorial. Maya Explosion Tutorial using FumeFX, Autodesk Maya Explosion Tutorial using FumeFX, FumeFX, autodesk, Maya, Fluid Dy...

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur

Added by 3 years ago

2.57K Views0 Comments

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur Learn Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur. Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, May...

Export and Import Skin Weights in Maya

Added by 2 years ago

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Export and Import Skin Weights in Maya New #rigtip from Rigging Dojo. How to export and import skin weights in Autodesk Maya using built in tools and helping correct the confusion over exporting weights and exporting...

Glass Shatter in Maya

Added by 2 years ago

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Glass Shatter in Maya In this Autodesk Maya 2017 tutorial I show you how to shatter a glass sphere using the Bullet physics system in Maya. Glass Shatter in Maya, Maya Tutorials, Maya Glass Shatter Tutorial, M...

Introducing Arnold 5.1

Added by 1 year ago

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Introducing Arnold 5.1 The Arnold 5.1 update features a set of powerful new tools to help deliver a better rendering experience to artists everywhere.Key updates include adaptive sampling, a new Toon shader, two ...

Autodesk Show Reel 2013

Added by 6 years ago

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Autodesk Show Reel 2013 - A showcase of fantastic customer work accomplished with the help of Autodesk software. www.autodesk.com -------------- Autodesk Official Show Reel 2013, cg, 3d, animation, vfx, com...

Making of Warhammer: The End Times – Vermintide

Added by 3 years ago

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Making of Warhammer: The End Times - Vermintide Game studio Fatshark​, from Stockholm, is releasing their latest game - Warhammer: The End Times - Vermintide - next Friday. They built the game using Maya and the core...

Miarmy Crowd Simulation in Soul Spilit

Added by 3 years ago

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Miarmy Crowd Simulation in Soul Spilit Miarmy Customer Work, Crowd simulation in game cinematic Soul Spilit. Miarmy Crowd Simulation in Soul Spilit, Miarmy Crowd Soul Spilit, Basefount, maya, crowd, simul...

Autodesk Stingray 1.4 – Introduction to Level Sync

Added by 2 years ago

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Autodesk Stingray 1.4 – Introduction to Level Sync Autodesk’s Matthew Doyle goes through the basics of using Stingray’s time-saving Level Sync functionality. Users can now link and export entire scenes built in Maya ...

FumeFX Feature Film and Games Reel

Added by 2 years ago

1.06K Views0 Comments

FumeFX Feature Film and Games Reel FumeFX is a production proven fluid dynamics tools for Autodesk 3ds max and Maya. Designed for use by visual effects artists, game developers, and visualization professionals who de...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 year ago

1.41K Views0 Comments

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

How to Use Photoshop or UV Textures with XGen in Maya 2016

Added by 3 years ago

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How to Use Photoshop or UV Textures with XGen in Maya 2016 A quick tutorial on how to use Photoshop or UV textures with XGen in Maya 2016. How to Use Photoshop or UV Textures with XGen in Maya 2016, Maya Monday...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 3 years ago

757 Views0 Comments

Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth a...

Maya Bonus Tools 2016 Ext 2 – Curve to Ribbon/Tube

Added by 3 years ago

4.19K Views0 Comments

Maya Bonus Tools 2016 Ext 2 - Curve to Ribbon/Tube Because of the API changes for Maya 2016 Extension 2 we needed to recompile the various BonusTools plugins and create new installers. So while we were at it we decid...

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