Tag: Autodesk

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The Future of Modeling

Added by 4 years ago

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The Future of Modeling The Autodesk gives you an in-depth look into where the industry is going, with important insights from the people that bring you your favorite tools. In this session, we'll discuss the future of M...

Symmetry Options for Retopology and for Existing Meshes and Caliper Tool

Added by 6 years ago

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Symmetry Options for Retopology and for Existing Meshes and Caliper Tool You can now create topologically symmetrical meshes while retopologizing, or from an existing mesh—a requirement for many downstream tasks. In add...

Supercharged Animation Performance in Maya 2016

Added by 4 years ago

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Supercharged Animation Performance in Maya 2016 How to take advantage of the new parallel rig evaluation feature to make sure your machine is using its resources effectively? Interested in eliminating bottlenecks that d...

Substance Painter 2017.4 Feature Walkthrough

Added by 2 years ago

2.11K Views3 Comments

Substance Painter 2017.4 Feature Walkthrough Allegorithmic presents Substance Painter 2017.4 Feature Walkthrough. Substance Painter 2017.4 Feature Walkthrough, Substance, Substance Painter, Substance Live, Substa...

Substance Painter 2017 Updates

Added by 2 years ago

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Substance Painter 2017 Updates In this webinar we we take a look at the Substance Painter 2017.3 update: Adobe Project Felix Export glTF 2.0 Export Auto-Backup UX Tweaks and Improvements Improved Gradient filter ...

Substance Painter 2.6 New Features

Added by 2 years ago

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Substance Painter 2.6 New Features In this video we take a look at the new features in Substance Painter 2.6. 1. Renaming texture sets 2. Updating project resources 3. Reassigning texture sets Substance Pain...

Substance in Unreal Engine 4

Added by 2 years ago

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Substance in Unreal Engine 4 In this tutorial we showcase how to use Substance in Unreal Engine 4. We cover importing sbsar files, using Substance Source and the basic usage of the Substance plugin. Substance in ...

Substance in Unity 2018

Added by 1 year ago

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Substance in Unity 2018 In this video we take a look at the new Substance in Unity plugin. We will cover: - Installing the plugin from the Unity Asset Store - Working with Substance Source - Changing Substance para...

Substance Designer 2017 New Features

Added by 2 years ago

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Substance Designer 2017 New Features In this stream we will be showcasing the new features in Substance Designer 2017.2. Some of the new feature highlights include: -Noises and Pattern generators that support non ...

Substance Days Showreel 2017

Added by 2 years ago

1.30K Views0 Comments

Substance Days Showreel 2017 Get all the infos about Substance Days Hollywood 2017. Substance Days Showreel 2017, Substance, Substance Painter, Substance Live, Substance Designer, Sustance Source, texturing, t...

Stingray 1.5 New Features

Added by 3 years ago

439 Views0 Comments

Stingray 1.5 New Features The Stingray 1.5 update adds a new rendering mode to help optimize performance for mobile VR experiences; improves the extensibility of the Stingray editing tools, expands the capabilities of E...

Star Trek Beyond with Atomic Fiction

Added by 3 years ago

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Star Trek Beyond with Atomic Fiction Join Kevin Baillie CEO and VFX Supervisor at Atomic Fiction, as he takes you behind the blockbuster of Star Trek Beyond by exploring sequences deep within the Starship Enterprise. ...

Shave and a Haircut 9.0 for Autodesk Maya

Added by 4 years ago

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Shave and a Haircut 9.0 for Autodesk Maya by Joe Alter Shave and a Haircut 9.0 Released with lots of new stuff: - New Display Options - Realtime GL Shading . - VP 2.0 integration from Maya 2015 - MultiRes Hair Dis...

Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 3 years ago

3.57K Views0 Comments

Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing workfl...

Rigging in Maya

Added by 2 years ago

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Rigging in Maya Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate setting a...

Rendering with Arnold in Cinema 4D

Added by 3 years ago

998 Views0 Comments

Rendering with Arnold in Cinema 4D Join Marcos Fajardo, founder of Solid Angle, to find out why he is “pumped” about the Arnold plugin for Cinema 4D. Trevor Kerr, freelance CG Lead, will demonstrate the C4DtoA workflow ...

Render Passes in Maya 2016

Added by 4 years ago

6.08K Views0 Comments

Render Passes in Maya 2016 Daryl Obert - A quick demo talking about the new MILA based Mental Ray Passes and how to enable the legacy Pass System if you still need to use it. Render Passes in Maya 2016, Maya Monda...

Quick Rigging and Skinning a Character in Maya 2017

Added by 3 years ago

9.83K Views0 Comments

Quick Rigging and Skinning a Character in Maya 2017 This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks. Quick Rigging and Skinning a Character in...

Quick Rig in Maya 2017

Added by 3 years ago

4.03K Views0 Comments

Quick Rig in Maya 2017 Steven Roselle - I never posted a recording of the Quick Rig tool that was first introduced in Maya 2016 Ext 2 and rolled into Maya 2017. If you haven't noticed it yet, it's a pretty amazing littl...

Procedural Scattering with Thinking Particles

Added by 4 years ago

1.94K Views1 Comments

Procedural Scattering with Thinking Particles This video will show you how you can use TP as a procedural modelling tool. The teapot in the demo is an instanced particle fully controllable in TP. Any obj in 3d Studi...

Pixar Open Subdiv in Maya

Added by 6 years ago

29.62K Views2 Comments

Pixar Open Subdiv in Maya Autodesk and Pixar are working together to build technology with stunning real-time results. Pixar OpenSubDiv Technology - Bill Polson, Director of Industry Strategy at Pixar Animation Studios...

Parallel Rig Evaluation with Dynamics in Maya 2016 – Extension 1

Added by 4 years ago

2.44K Views0 Comments

Parallel Rig Evaluation with Dynamics in Maya 2016 - Extension 1 A quick demo on how to get nDynamics to work with Parallel Rig Evaluation for faster performance in Maya 2016. Parallel Rig Evaluation with Dynamic...

Ornatrix V4 Preview – Rotate Modifier

Added by 4 years ago

874 Views0 Comments

Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at...

Ornatrix V4 Preview

Added by 4 years ago

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Ornatrix V4 Preview We do a quick rundown of an often requested feature for Ornatrix: ability to plant multiple strands into the same hair follicle. This is now a reality in the upcoming V4 release, and you can see how ...

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