Tag: Autodesk

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Using Normal Maps in 3ds Max

Added by 3 years ago

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Using Normal Maps - Part 1 - Introduction In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can als...

Maya 2017: XGen for Game Character Hair

Added by 3 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Game C...

Making a Field of Grass and Weeds Using XGen in Maya 2015

Added by 4 years ago

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Making a Field of Grass and Weeds Using XGen in Maya 2015 Daryl Obert - I demo of how to make a field of grass and weeds using XGen expressions to control the instanced Archives. I also cover some tips and tricks on wor...

Alembic Pipeline Workflows from Realflow to Maya using Vray’s Proxy Import System

Added by 4 years ago

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Alembic Pipeline Workflows from Realflow 2014 to Maya using Vray's Proxy Import System We will be discussing alembic pipeline workflows specifically relating to the use of Realflow 2014 to create alembic mesh and partic...

Maya BonusTools 2016 Overview

Added by 4 years ago

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Maya Bonus Tools 2016 Overview Maya BonusTools 2016 Overview by Steven Roselle. Maya BonusTools 2016 Overview, Maya BonusTools 2016, Maya, Autodesk, 3d, 3d modeling, 3d animation, M&E, demo, tutorial, Autodesk...

How to rig in Maya – Shark Part 1

Added by 6 years ago

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How to Rig in Maya - Shark Part 2 How to Rig in Maya - Shark Part 3 ---------------------------------------------------- How to Rig in Maya - Shark, How to Rig in Maya - Shark Part 1, How to Rig in Maya - Shar...

Maya 2016 Extension 2: Technical Modeling Improvements

Added by 3 years ago

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Maya 2016 Extension 2: Technical Modeling Improvements Thanks to CD Projekt for providing character and weapons from the hit game Witcher 3 - Wild Hunt Maya 2016 Extension 2: Technical Modeling Improvements, Maya...

Creating Photorealistic Character Textures in Mudbox

Added by 4 years ago

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Creating Photorealistic Character Textures in Mudbox This Mudbox texturing tutorial covers projection painting - this is one of Mudbox's most powerful features! Using stencils, I show how to quickly and easily texture a...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

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Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

Maya BonusTools 2017 Overview

Added by 3 years ago

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Maya BonusTools 2017 Overview Watch Maya BonusTools 2017 Overview. Maya BonusTools 2017 Overview, Maya Tutorials, Maya 2017 Tutorials, Maya, Autodesk, 3d, 3d modeling, 3d animation, demo, tutorial, bonustools, ...

Maya 2016 Modeling Improvements

Added by 4 years ago

4.43K Views1 Comments

Maya 2016 Modeling Improvements by Steven Roselle Check out a demo of some of the new modeling features in Maya 2016 as well as BonusTools 2016. Maya 2016 Modeling Improvements, Maya 2016 Modeling Improvements by...

Ornatrix hair for Maya

Added by 4 years ago

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Ornatrix hair for Maya Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and rende...

Maya Explosion Tutorial using FumeFX

Added by 4 years ago

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Maya Explosion Tutorial using FumeFX Watch FumeFX for Autodesk Maya explosion tutorial. Maya Explosion Tutorial using FumeFX, Autodesk Maya Explosion Tutorial using FumeFX, FumeFX, autodesk, Maya, Fluid Dynam...

Maya Bonus Tools 2016 Ext 2 – Curve to Ribbon/Tube

Added by 3 years ago

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Maya Bonus Tools 2016 Ext 2 - Curve to Ribbon/Tube Because of the API changes for Maya 2016 Extension 2 we needed to recompile the various BonusTools plugins and create new installers. So while we were at it we decided ...

Create Glass and Metal Materials in V-ray and 3ds Max

Added by 4 years ago

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Create Basic Glass Materials in V-ray and 3ds Max Learn how to create basic glass materials in V-ray and 3ds Max. Create Metal Materials Such as Chrome, Copper and Brushed Steel with V-ray and 3ds Max Learn how to...

Quick Rig in Maya 2017

Added by 2 years ago

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Quick Rig in Maya 2017 Steven Roselle - I never posted a recording of the Quick Rig tool that was first introduced in Maya 2016 Ext 2 and rolled into Maya 2017. If you haven't noticed it yet, it's a pretty amazing littl...

Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 4 years ago

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Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtle d...

Baking Dynamics to Joints in Maya 2016

Added by 3 years ago

3.98K Views1 Comments

Baking Dynamics to Joints in Maya 2016 A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations. Baking Dynamics to Joints in Maya 2016, Maya Monday - Baking D...

Creating a Character Rig: Appendix D – Freezing IK Controls in Maya

Added by 1 year ago

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Creating a Character Rig: Appendix D - Freezing IK Controls in Maya In this video, I show you how to set the default position of the IK Arm controls to 0,0,0 without breaking functionality. Submit Your Artwork, Demor...

Maya 2016 UV Editing Improvements

Added by 4 years ago

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Maya 2016 UV Editing Improvements by Steven Roselle UV Editing UV Editor: Image Dimming / Wireframe Color UV Editor: Checker Pattern Size (NEW) Auto Unwrap UVs - Intro Auto Unwrap UVs - Unfold 3D Auto Unwrap UVs ...

Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset

Added by 5 years ago

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Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset Interop between Autodesk 3ds Max 2015 and Mixamo's Auto-rigging toolset. The resulting FBX contains a skinned rig that can be converted to a 3ds Max CAT or Bip...

Autodesk Games Show Reel 2014

Added by 5 years ago

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Autodesk Media and Entertainment Games Show Reel 2014 The best of the best work in Games using Autodesk products 3ds Max, Maya and Softimage. Autodesk Games Show Reel 2014 , Autodesk Media and Entertainm...

Autodesk Mudbox 2015 Tips & Tricks

Added by 5 years ago

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Autodesk Mudbox 2015 Tips & Tricks Autodesk Mudbox 2015 Tips & Tricks presented by Craig Barr, Shawn Hendriks & Hugues Giboire Autodesk Mudbox 2015 Tips & Tricks, Mudbox 2015 Tips & Trick...

Maya for Motion Graphics Tutorial

Added by 2 years ago

3.65K Views0 Comments

Maya for Motion Graphics Tutorial Steven Roselle - I recently put together a series of web vids that take you through a step by step motion graphics workflow. We start out with 2D designs in Illustrator and Photoshop, c...

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