Tag: Autodesk

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Maya for Motion Graphics Tutorial

Added by 1 year ago

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Maya for Motion Graphics Tutorial Steven Roselle - I recently put together a series of web vids that take you through a step by step motion graphics workflow. We start out with 2D designs in Illustrator and Photoshop...

Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 2 years ago

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Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing wor...

Dynamic Rope Rig using nHair in Maya 2016

Added by 3 years ago

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Dynamic Rope Rig using nHair in Maya 2016 Daryl Obert - A quick demo on how to set a bucket dropping into a well using nHair for the rope. Dynamic Rope Rig using nHair in Maya 2016, Dynamic Rope Rig using nHai...

Maya XGen Archive Tips

Added by 3 years ago

3.55K Views0 Comments

Maya XGen Archive Tips by Daryl Obert Daryl Obert - Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geome...

Animation Workflow in Maya 2018

Added by 2 years ago

3.49K Views1 Comments

Animation Workflow in Maya 2018 Check out the Animation workflow in Maya 2018, we used the animation toolset and shape authoring workflow in Maya to create a character for our internal project Wall of Death. Using bo...

Modeling a Eyes in Maya 2016

Added by 4 years ago

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Modeling a Eyes in Maya 2016 by James Taylor Make great eyes quickly and easily, following this Maya 2016 modeling and texturing tutorial! The basic eye can be created entirely in Maya using simple spheres and ramp s...

Houdini Engine for Autodesk Maya and 3DS Max

Added by 1 year ago

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Houdini Engine for Autodesk Maya and 3DS Max Discover the best way to bring procedural tools into Autodesk Maya and Autodesk 3DS Max. Build digital assets in Houdini then open them up in their favorite app while the ...

Autodesk Mudbox and Maya interoperability in the Entertainment Creation Suite 2015

Added by 5 years ago

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Autodesk Mudbox and Maya interoperability in the Entertainment Creation Suite 2015 Marcel deJong Autodesk Mudbox expert as he provides an overview of new features recently released in Mudbox 2015. He'll demonstrate t...

Making of BEYOND: Two Souls by Quantic Dream

Added by 6 years ago

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Making of BEYOND: Two Souls by Quantic Dream How Quantic Dream created BEYOND: Two Souls with the help of Autodesk 3d animation tools Maya.Quantic Dream's goal is to change how players define the term "game", and...

Autodesk Official Show Reel 2015

Added by 4 years ago

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Autodesk Official Show Reel 2015 Autodesk Updated their Official Show Reel 2015 Annual showcase of incredible customer work using Autodesk software from architecture, engineering, construction, manufacturing, automo...

Lucid Physics for 3ds Max

Added by 3 years ago

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Lucid Physics for 3ds Max Lucid makes simulation in 3ds Max easy:Complete physics system Powered by NVidia Flex Deep 3dsmax integrationAfter a year of development and beta testing Lucid Physics is here! ...

How to Set Up Outside Lightning in Maya’s Viewport 2.0

Added by 3 years ago

3.17K Views0 Comments

How to Set Up Outside Lightning in Maya's Viewport 2.0 Some quick tips on how to set up outside lightning in Maya's Viewport 2.0. How to Set Up Outside Lightning in Maya's Viewport 2.0, Maya Mondays - Viewport ...

Arnold Render View for Maya

Added by 3 years ago

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Arnold Render View for Maya Discover the last updates in Arnold RenderView for Maya, included in MtoA 1.2.7.0. Amongst the new features :- OCIO support - A/B wipe comparison tool - Display Settings can be contr...

Maya 2016 UV Editing Improvements by Steven Roselle

Added by 2 years ago

2.99K Views0 Comments

Maya 2016 UV Editing Improvements Steven Roselle - In depth review of the many UV Editing improvement that were added to Maya 2016. This includes lower level updates such as better selection and manipulating of UVs, ...

Maya 2016 Extension 2: Pose Editor

Added by 3 years ago

2.99K Views0 Comments

Maya 2016 Extension 2: Pose Editor Sometimes no matter how much time you spend tediously painting weights you still end up with bad skinning.Seriously though skinning problems can be frustrating. In many cases ho...

Fix It In Post and Behind the scenes

Added by 6 years ago

2.92K Views0 Comments

“Fix It In Post” Autodesk Smoke Demo FilmSee the video editing capabilities of Autodesk Smoke in action in this action packed demo film. Created as a promotional video for the video editing application, this fun f...

Creating World of Assassin’s Creed Game

Added by 3 years ago

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Creating World of Assassin’s Creed Game The possibilities are endless when you've got endless environments to explore! Ubisoft Montreal discusses how the studio uses 3ds Max to create the large amazing worlds of the ...

How to Turn XGen Primitive Splines into Real Geometry

Added by 3 years ago

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How to Turn XGen Primitive Splines into Real Geometry A quick demo teaching you how to turn XGen primitive splines into real geometry. How to Turn XGen Primitive Splines into Real Geometry, maya monday - XGen...

Autodesk Post & VFX Showreel 2013

Added by 6 years ago

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Autodesk Post & VFX Showreel 2013 . Showreel presented in the Autodesk booth at NAB 2013 in Las Vegas.-------------- Autodesk Post & VFX Showreel 2013, Autodesk Showreel 2013, Autodesk Showreel, Auto...

Creating a Python command plug-in – Part 2: Custom flags

Added by 5 years ago

2.81K Views0 Comments

Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redoCreating a Python command plug-...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 6 years ago

2.81K Views0 Comments

Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing mes...

MaxtoA – Arnold for 3ds Max

Added by 3 years ago

2.76K Views0 Comments

MAXtoA: Arnold for 3ds Max MaxtoA is the all-new Arnold plugin for 3ds Max! Check out this overview video to find out what to expect from what we are calling a preview release of MaxtoA (v. 0.5). MaxtoA - Arn...

Maya Mash Dynamics Basics

Added by 2 years ago

2.70K Views1 Comments

Maya Mash Dynamics Basics This tutorial shows you how to easily add dynamics to a MASH network and then render it out in Arnold. Maya Mash Dynamics Basics, Autodesk, Maya, 3D, tutorial, adskbhsverall, MASH, dy...

Maya Two Sided Shader – MILA Material

Added by 3 years ago

2.66K Views0 Comments

Maya Two Sided Shader - MILA Material In this demo I show how to make a double sided shader in two ways. One using old school Maya nodes and the second using the new MILA shader that renders 300% faster. Maya ...

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