Tag: Autodesk

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Rigging in Maya

Added by 1 year ago

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Rigging in Maya Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate settin...

Substance Painter 2.6 New Features

Added by 2 years ago

2.16K Views0 Comments

Substance Painter 2.6 New Features In this video we take a look at the new features in Substance Painter 2.6.1. Renaming texture sets 2. Updating project resources 3. Reassigning texture sets Substance P...

Blur Studio Facial Animation Pipeline

Added by 3 years ago

2.15K Views0 Comments

Blur Studio Facial Animation Pipeline How Blur uses Softimage Face Robot to take their animation up another notch with believable emoting facial animation. Blur Studio Facial Animation Pipeline, Blur Studio, ...

Maya LT 2017 – Introduction to the Time Editor Animation Tool

Added by 3 years ago

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Maya LT 2017 - Introduction to the Time Editor Animation Tool The Time Editor allows an animator to quickly build compositions of multiple animation clips that can be adjusted in numerous, non-destructive ways, such ...

Maya 2016 Extension 2 Shape Authoring Workflow

Added by 3 years ago

2.13K Views0 Comments

Maya 2016 Extension 2: Shape Authoring Workflow A comprehensive review of all shape authoring improvements for Maya 2016 Extension 2. Including BlendShapes and PSD (Pose Space Deformation) Maya 2016 Extension 2...

Using Maya Workspaces

Added by 2 years ago

2.13K Views0 Comments

Using Maya Workspaces This video shows you how to customize the Maya user interface using Workspaces. Using Maya Workspaces, Maya Tutorials, Autodesk, Maya, 3d, tutorial, adskbhsverall, Workspaces, UI, customize

Maya Quick Tips – Toolbox Hotkeys and Hidden Menus

Added by 4 years ago

2.11K Views0 Comments

Maya Quick Tips - Toolbox Hotkeys and Hidden Menus Learn about Maya Toolbox Hotkeys and Hidden menus. Maya Quick Tips - Toolbox Hotkeys and Hidden menus, Maya, Maya 2015, Toolbox Hotkeys, Hidden menus, Autodesk...

Intro to 3D VFX: Maya

Added by 1 year ago

2.11K Views3 Comments

Intro to 3D VFX: Maya Mark Spevick, our Head of 3D as he takes you on a tour of the 3D VFX short courses at Escape Studios and gives you an overview of Maya, the workhouse of all 3D artists. Intro to 3D VFX: M...

Grooming Facial Hair in Someone

Added by 3 years ago

2.11K Views0 Comments

Grooming Facial Hair in Someone In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his "Someone" project. Numerous Ornatrix operators are utilized to create hair, mousta...

A Basic VFX Pipeline Overview

Added by 2 years ago

2.10K Views0 Comments

A Basic VFX Pipeline Overview This video is the first video in the Build you VFX/CG IQ Series. we will discus the pre-production steps to the VFX process. sketching the ideas, initial concept drawings, story boards. ...

Substance Painter 2017.4 Feature Walkthrough

Added by 1 year ago

2.10K Views3 Comments

Substance Painter 2017.4 Feature Walkthrough Allegorithmic presents Substance Painter 2017.4 Feature Walkthrough. Substance Painter 2017.4 Feature Walkthrough, Substance, Substance Painter, Substance Live, Sub...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 2 years ago

2.08K Views0 Comments

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to cr...

Miarmy New Features

Added by 3 years ago

2.07K Views0 Comments

Miarmy New Features New features of Miarmy 4, and how it brings you more crowd simulation possibilities. Smooth UV/Curve Pin and CCT interactive. 2. Geometry Detection Sentences. Miarmy New Features, Mia...

Making of Hey Deer

Added by 3 years ago

2.05K Views0 Comments

Final Look Development Hey Deer! - Behind the Scenes. AnimationSnow SimulationHey Deer Trailer animation, 3D, barczy, ors, bárczy, örs, after, effects, 2D, studio, max, 3ds, autodesk, vfx, vis...

Modeling Workflow in Maya 2018

Added by 2 years ago

2.01K Views0 Comments

Modeling Workflow in Maya 2018 Check out the Modeling workflow in Maya 2018 that helped create both the character and environment for our internal project, Wall of Death. We cover many recent and new features, such a...

Substance Painter 2017 Updates

Added by 1 year ago

2.01K Views0 Comments

Substance Painter 2017 Updates In this webinar we we take a look at the Substance Painter 2017.3 update:Adobe Project Felix Export glTF 2.0 Export Auto-Backup UX Tweaks and Improvements Improved Gradient filt...

What’s New in Golaem 6

Added by 2 years ago

1.99K Views0 Comments

What's New in Golaem 6 Discover the new features in Golaem 6: Custom AI building blocks, Custom Animation Transitions, Emit/Kill behavior, Traffic Simulation, as well Layout Tool improvements. What's new in...

Ornatrix Maya Strand Propagation

Added by 2 years ago

1.98K Views0 Comments

Ornatrix Maya Strand Propagation Ornatrix Maya can be used to create realistic feathers, trees, and shrubs by growing hairs on top of other hairs. Propagation operator provides controls for doing this and in this tut...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 5 years ago

1.96K Views0 Comments

Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flagsCreating a Python command plu...

Cinema 4D to Maya 2017: MASH with nParticles and Arnold

Added by 2 years ago

1.96K Views0 Comments

Cinema 4D to Maya 2017: MASH with nParticles & Arnold - Part 1In this series, Cinema 4D expert Mike Griggs shows you how to use Maya's MASH toolset to create a growing city effect. This movie focuses on impo...

Lighting with Textures in Arnold

Added by 2 years ago

1.95K Views0 Comments

Lighting with Textures in Arnold - Part 1 Add more visual complexity to my environment. I share a very cool workflow using Arnold to get image based lighting onto texture maps so they can be layered on top of my real...

Procedural Scattering with Thinking Particles

Added by 3 years ago

1.93K Views1 Comments

Procedural Scattering with Thinking Particles This video will show you how you can use TP as a procedural modelling tool.The teapot in the demo is an instanced particle fully controllable in TP. Any obj in 3d St...

Export and Import Skin Weights in Maya

Added by 3 years ago

1.92K Views0 Comments

Export and Import Skin Weights in Maya New #rigtip from Rigging Dojo. How to export and import skin weights in Autodesk Maya using built in tools and helping correct the confusion over exporting weights and exporting...

Lucid Physics for 3ds Max

Added by 3 years ago

1.92K Views0 Comments

Lucid Physics for 3ds Max Lucid Physics 3ds Max plugin is now available for early access beta testing! In this video we go over the basic concepts and parameters available in the first version. Lucid Physics ...

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