Tag: Autodesk

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Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution

Added by 4 years ago

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Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution After more than 10 months of development and rigorous beta testing we are proud to present Ornatrix V4 for 3dsmax! Our pipeline-friendly hair modeling, an...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 4 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off simula...

Ornatrix for Maya 101

Added by 4 years ago

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Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and Len...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 4 years ago

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Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simulatio...

Dynamic Rope Rig using nHair in Maya 2016

Added by 4 years ago

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Dynamic Rope Rig using nHair in Maya 2016 Daryl Obert - A quick demo on how to set a bucket dropping into a well using nHair for the rope. Dynamic Rope Rig using nHair in Maya 2016, Dynamic Rope Rig using nHair, ...

Ornatrix V4 Preview – Rotate Modifier

Added by 4 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at...

Bifrost Time Warp Effect in Maya 2016

Added by 4 years ago

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Bifrost Time Warp Effect in Maya 2016 A simple demo of how to re-time a Bifrost simulation. Bifrost Time Warp Effect in Maya 2016, Maya Monday - Bifrost time warp effect, daryl obert, Maya, Autodesk, Tip, Trick, T...

World Building for Virtual Reality

Added by 4 years ago

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World Building for Virtual Reality What is the future of storytelling? What is the impact of new mediums such as augmented reality (AR) and virtual reality (VR) in terms of media production? With so many new platforms a...

Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators

Added by 4 years ago

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Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators One of the many useful parts of Ornatrix is the ability to mesh hair or guides. Here we learn just how easy it is to do. We also see how w...

Render Passes in Maya 2016

Added by 4 years ago

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Render Passes in Maya 2016 Daryl Obert - A quick demo talking about the new MILA based Mental Ray Passes and how to enable the legacy Pass System if you still need to use it. Render Passes in Maya 2016, Maya Monda...

Making of Warhammer: The End Times – Vermintide

Added by 4 years ago

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Making of Warhammer: The End Times - Vermintide Game studio Fatshark​, from Stockholm, is releasing their latest game - Warhammer: The End Times - Vermintide - next Friday. They built the game using Maya and the core te...

Ornatrix V4 Preview

Added by 4 years ago

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Ornatrix V4 Preview We do a quick rundown of an often requested feature for Ornatrix: ability to plant multiple strands into the same hair follicle. This is now a reality in the upcoming V4 release, and you can see how ...

Using TextPlus in 3ds Max

Added by 4 years ago

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Using TextPlus - Overview Description: In this tutorial, you experiment with TextPlus, which replaces the old text tool that has been in 3ds Max for roughly two decades. The new TextPlus tool brings a lot of improved fe...

Ornatrix for Maya 101: Creating Hair from NURBS Curves

Added by 4 years ago

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Ornatrix for Maya 101: Creating Hair from NURBS Curves Whether you are modeling character hair or transferring an asset from another software, starting with curves is often times necessary when generating hair. In this ...

Ornatrix V4 for 3ds Max

Added by 4 years ago

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Ornatrix V4 for 3ds Max A quick look at a new feature in Ornatrix V4 which allows making hair setups into reusable assets: grooms. We look at what grooms are, using them, and creating them from a hair setup. This is a s...

How to Set Up Outside Lightning in Maya’s Viewport 2.0

Added by 4 years ago

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How to Set Up Outside Lightning in Maya's Viewport 2.0 Some quick tips on how to set up outside lightning in Maya's Viewport 2.0. How to Set Up Outside Lightning in Maya's Viewport 2.0, Maya Mondays - Viewport 2.0...

Ornatrix hair for Maya

Added by 4 years ago

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Ornatrix hair for Maya Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and rende...

How to Turn XGen Primitive Splines into Real Geometry

Added by 4 years ago

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How to Turn XGen Primitive Splines into Real Geometry A quick demo teaching you how to turn XGen primitive splines into real geometry. How to Turn XGen Primitive Splines into Real Geometry, maya monday - XGen - ...

Maya 2016 UV Editing Improvements

Added by 4 years ago

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Maya 2016 UV Editing Improvements by Steven Roselle UV Editing UV Editor: Image Dimming / Wireframe Color UV Editor: Checker Pattern Size (NEW) Auto Unwrap UVs - Intro Auto Unwrap UVs - Unfold 3D Auto Unwrap UVs ...

Making a Field of Grass and Weeds Using XGen in Maya 2015

Added by 4 years ago

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Making a Field of Grass and Weeds Using XGen in Maya 2015 Daryl Obert - I demo of how to make a field of grass and weeds using XGen expressions to control the instanced Archives. I also cover some tips and tricks on wor...

Making of Hey Deer

Added by 4 years ago

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Final Look Development Hey Deer! - Behind the Scenes. Animation Snow Simulation Hey Deer Trailer animation, 3D, barczy, ors, bárczy, örs, after, effects, 2D, studio, max, 3ds, autodesk, vfx, visual...

Maya Explosion Tutorial using FumeFX

Added by 4 years ago

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Maya Explosion Tutorial using FumeFX Watch FumeFX for Autodesk Maya explosion tutorial. Maya Explosion Tutorial using FumeFX, Autodesk Maya Explosion Tutorial using FumeFX, FumeFX, autodesk, Maya, Fluid Dynam...

Thinking Particles Rotor Color Wash Effects

Added by 4 years ago

975 Views1 Comments

Thinking Particles Rotor Color Wash Effects In this video we discuss the amazing new feature for rotor color wash effects. - how to create a rotor washing effect and how to assign ground color to atmospheric effect. ...

Create a Realistic 3D Head in Mudbox

Added by 4 years ago

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Create a Realistic 3D Head in Mudbox In this Mudbox tutorial I will show you a super easy way to create a very realistic 3d human head without the need to 3d model anything! You will need a Xbox Kinect and also the Skan...

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