Tag: Autodesk

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3ds Max Populate Characters Export to Stingray

Added by 3 years ago

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3ds Max Populate Characters Export to Stingray Description: In this tutorial, you learn to export 3ds Max’s Populate characters to Stingray, so you can enrich real-time scenes with live animated characters. Level: In...

XGen to Ornatrix Interop

Added by 2 years ago

1.04K Views0 Comments

XGen to Ornatrix Interop If you have a hair style set up using Xgen bringing it to Ornatrix is easy, just follow the steps in this quick demonstration. This workflow, together with our previous Ornatrix to Xgen video, c...

Intro to 3D VFX: Maya

Added by 2 years ago

2.15K Views3 Comments

Intro to 3D VFX: Maya Mark Spevick, our Head of 3D as he takes you on a tour of the 3D VFX short courses at Escape Studios and gives you an overview of Maya, the workhouse of all 3D artists. Intro to 3D VFX: Maya...

Lighting a Scene Naturally for Mental Ray Rendering in Maya

Added by 5 years ago

8.56K Views0 Comments

Lighting a Scene Naturally for Mental Ray Rendering in Maya 2015 This tutorial shows you, how to realistically light a pair of scenes in Maya using mental ray's Indirect Lighting features. Lighting a Scene Natura...

Maya 2016 UV Editing Improvements

Added by 4 years ago

3.84K Views0 Comments

Maya 2016 UV Editing Improvements by Steven Roselle UV Editing UV Editor: Image Dimming / Wireframe Color UV Editor: Checker Pattern Size (NEW) Auto Unwrap UVs - Intro Auto Unwrap UVs - Unfold 3D Auto Unwrap UVs ...

Lucid Physics for 3ds Max

Added by 4 years ago

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Lucid Physics for 3ds Max Lucid makes simulation in 3ds Max easy: Complete physics system Powered by NVidia Flex Deep 3dsmax integration After a year of development and beta testing Lucid Physics is here! Luc...

KNGDM

Added by 3 years ago

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KNGDM Created by UK-based Rockstar VFX, KNGDM is the story of a machine (’MASHine’) that starts up, drives a rocking music track and awakens a monster deep underground. From animation driven by sound to the spinning whe...

Blend Shapes in Stingray

Added by 3 years ago

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Blend Shapes in Stingray In this tutorial, you will learn how to create, use and implement blend shapes using Maya/MayaLT and Stingray. Blend Shapes in Stingray, Stingray, 1.6, Autodesk, GameDev, Game Developmen...

Substance Days Showreel 2017

Added by 2 years ago

1.30K Views0 Comments

Substance Days Showreel 2017 Get all the infos about Substance Days Hollywood 2017. Substance Days Showreel 2017, Substance, Substance Painter, Substance Live, Substance Designer, Sustance Source, texturing, t...

Substance in Unity 2018

Added by 1 year ago

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Substance in Unity 2018 In this video we take a look at the new Substance in Unity plugin. We will cover: - Installing the plugin from the Unity Asset Store - Working with Substance Source - Changing Substance para...

Autodesk Post & VFX Showreel 2013

Added by 6 years ago

2.81K Views0 Comments

Autodesk Post & VFX Showreel 2013 . Showreel presented in the Autodesk booth at NAB 2013 in Las Vegas. -------------- Autodesk Post & VFX Showreel 2013, Autodesk Showreel 2013, Autodesk Showreel, Autodes...

Maya Quick Tips – Toolbox Hotkeys and Hidden Menus

Added by 4 years ago

2.11K Views0 Comments

Maya Quick Tips - Toolbox Hotkeys and Hidden Menus Learn about Maya Toolbox Hotkeys and Hidden menus. Maya Quick Tips - Toolbox Hotkeys and Hidden menus, Maya, Maya 2015, Toolbox Hotkeys, Hidden menus, Autodesk Ma...

World Building for Virtual Reality

Added by 4 years ago

2.60K Views0 Comments

World Building for Virtual Reality What is the future of storytelling? What is the impact of new mediums such as augmented reality (AR) and virtual reality (VR) in terms of media production? With so many new platforms a...

Maya 2016 Extension 2

Added by 3 years ago

1.24K Views0 Comments

Maya 2016 Extension 2 Overview Laurence Cymet, Product Manager for Maya, gives you a brief overview of Maya 2016 Extension 2. Motion Graphics The new motion graphics toolset brings a procedural, node-based 3D desi...

Autodesk Stingray 1.3 Fur Shader

Added by 3 years ago

1.79K Views0 Comments

Autodesk Stingray 1.3 Fur Shader A tutorial on how to setup and tweak the fur shader found in Stingray version 1.3. Autodesk Stingray 1.3 Fur Shader, Autodesk Stingray 1.3, Fur Shader, Autodesk Stingray, CGI, CGI ...

Journey to VR: Attaching a MASH network to nCloth

Added by 2 years ago

729 Views0 Comments

Journey to VR: Attaching a MASH network to nCloth Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2) In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animation...

Substance Painter 2017 Updates

Added by 2 years ago

2.02K Views0 Comments

Substance Painter 2017 Updates In this webinar we we take a look at the Substance Painter 2017.3 update: Adobe Project Felix Export glTF 2.0 Export Auto-Backup UX Tweaks and Improvements Improved Gradient filter ...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 6 years ago

1.96K Views0 Comments

Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Maya XGen Archive Tips

Added by 4 years ago

3.56K Views0 Comments

Maya XGen Archive Tips by Daryl Obert Daryl Obert - Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geometry...

Baking Dynamics to Joints in Maya 2016

Added by 4 years ago

3.98K Views1 Comments

Baking Dynamics to Joints in Maya 2016 A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations. Baking Dynamics to Joints in Maya 2016, Maya Monday - Baking D...

What’s new in Autodesk Stingray 1.3

Added by 3 years ago

1.70K Views0 Comments

What’s new in Autodesk Stingray 1.3 Stingray 1.3 offers improvements that help artists produce more realistic visuals by adding three new shader types and support for NVIDIA® APEX™ clothing. It also improves workflows f...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Autodesk Games Show Reel 2017

Added by 2 years ago

1.00K Views0 Comments

Autodesk Games Show Reel 2017 From indie to AAA, studios rely on Autodesk tools to make great games. Watch our Games show reel to see some of the best games of 2016! Learn about Autodesk tools: autode.sk/forgames Thank...

Autodesk Games Customers Reel 2018

Added by 1 year ago

589 Views0 Comments

Autodesk Games Customers Reel 2018 Autodesk presents its Games Customers Reel 2018. Autodesk Games Customers Reel 2018, Autodesk, Games, Customer reel, Games reel, 2018, Autodesk games reel...

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