Tag: Autodesk

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Maya Shadow Catcher Tutorial

Added by 3 years ago

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Maya Shadow Catcher Tutorial In this Autodesk Maya 2017 tutorial I show you how to use the Maya Shadow Catcher material when rendering with the Arnold Renderer built into Maya 2017. Maya Shadow Catcher Tutorial, M...

Maya Two Sided Shader – MILA Material

Added by 4 years ago

2.66K Views0 Comments

Maya Two Sided Shader - MILA Material In this demo I show how to make a double sided shader in two ways. One using old school Maya nodes and the second using the new MILA shader that renders 300% faster. Maya Two...

Maya Wall Break Tutorial

Added by 3 years ago

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Maya Wall Break Tutorial In this Autodesk Maya 2017 tutorial I show you how to break a wall using the bullet physics engine. Maya Wall Break Tutorial, Maya Wall Break Tutorial, maya, maya tutorial, maya tutorials,...

Maya XGen Archive Tips

Added by 4 years ago

3.56K Views0 Comments

Maya XGen Archive Tips by Daryl Obert Daryl Obert - Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geometry...

Maya XGen Interactive Grooming

Added by 3 years ago

2.34K Views0 Comments

XGen Interactive Grooming - Overview This video shows you the basic workflow of creating hair using Interactive Groom. XGen Interactive Grooming - Animating This movie shows you how to animate hair created using X...

Maya’s Animation Evolution

Added by 3 years ago

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Maya’s Animation Evolution The animation workflow in Maya has evolved. Join Warren Trezevant, animation product manager for Maya, and Daryl Obert, technical marketing manager, for a big picture overview of what has beco...

Miarmy 4.5 New Feature Demo

Added by 3 years ago

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Miarmy 4 5 New Feature Demo Special New Features ​Jump System Miarmy 4.5 introduced the new jump system. It allows agents jump among the trees in the forest. We can easily randomize the actions of climb and jump. Al...

Miarmy Crowd Simulation Demo 2017

Added by 3 years ago

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Miarmy Crowd Simulation Demo 2017 Basefount presents Miarmy Crowd Simulation Demo 2017. Credits:- League of Gods (EntAvion & Dexter Studio) Antman (Luma Pictures) Independence Day: Resurgence (Scanline VFX) ...

Miarmy Crowd Simulation in Soul Spilit

Added by 3 years ago

870 Views0 Comments

Miarmy Crowd Simulation in Soul Spilit Miarmy Customer Work, Crowd simulation in game cinematic Soul Spilit. Miarmy Crowd Simulation in Soul Spilit, Miarmy Crowd Soul Spilit, Basefount, maya, crowd, simulati...

Miarmy Demo Showreel 2016

Added by 3 years ago

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Miarmy Demo Showreel 2016 Basefount presents Miarmy 2016 Demo Showreel. Projects includes:- Monkey King 2, San Andreas, Lazer Team, Mojin The lost Legend, The Taking of Tiger Mountain, Pirates, Budweiser New Year,...

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur

Added by 4 years ago

2.60K Views0 Comments

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur Learn Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur. Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-H...

Miarmy New Features

Added by 4 years ago

2.08K Views0 Comments

Miarmy New Features New features of Miarmy 4, and how it brings you more crowd simulation possibilities. Smooth UV/Curve Pin and CCT interactive. 2. Geometry Detection Sentences. Miarmy New Features, Miarmy...

Modeling a Eyes in Maya 2016

Added by 4 years ago

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Modeling a Eyes in Maya 2016 by James Taylor Make great eyes quickly and easily, following this Maya 2016 modeling and texturing tutorial! The basic eye can be created entirely in Maya using simple spheres and ramp shad...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 6 years ago

2.81K Views0 Comments

Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing meshes...

Modeling Workflow in Maya 2018

Added by 2 years ago

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Modeling Workflow in Maya 2018 Check out the Modeling workflow in Maya 2018 that helped create both the character and environment for our internal project, Wall of Death. We cover many recent and new features, such as q...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Once Up on a Time Fish Crowd Demo

Added by 2 years ago

865 Views0 Comments

Once Up on a Time Fish Crowd Demo Pixomondo made the fish crowd for film Once upon a time, crowd simulation utilized Miarmy Crowd Once Up on a Time Fish Crowd Demo, maya, crowd, simulation, physx, massive, auto...

Ornatrix 3dsmax Feathers

Added by 3 years ago

1.37K Views0 Comments

Ornatrix 3dsmax Feathers Part 1 This is the first of a series of tutorials dedicated to realistic feather creation using Ornatrix 3dsmax. Learn how to set up your character for feathers, how to add feathers, and how to ...

Ornatrix 3dsmax: Curve Control

Added by 2 years ago

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Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is present...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 2 years ago

1.43K Views0 Comments

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between th...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

4.57K Views0 Comments

Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

Ornatrix for Maya

Added by 3 years ago

2.25K Views0 Comments

Ornatrix for Maya Ornatrix Maya v1 is here! Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectively...

Ornatrix for Maya 101

Added by 4 years ago

2.49K Views0 Comments

Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and Len...

Ornatrix for Maya 101 – Ornatrix Styling with Paint Effects Hair

Added by 4 years ago

1.46K Views0 Comments

Ornatrix for Maya 101 - Ornatrix Styling with Paint Effects Hair In addition to being a great stand-alone hair solution Ornatrix also provides workflow for working with Maya's existing hair tools. Use the hair stack and...

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