Tag: Character Rigging

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AnimSchool Modeling & Rigging Student Showcase 2015

Added by 4 years ago

4.21K Views1 Comments

AnimSchool Modeling & Rigging Student Showcase 2015 A compilation of AnimSchool student modeling and rigging work for the previous year. Watch Also:- AnimSchool Animation Student Showcase 2014 AnimSchool Modeli...

Cartoon Rig Showreel by Amine Kefi

Added by 3 years ago

7.10K Views2 Comments

Cartoon Rig Showreel by Amine Kefi Amine Kefi: I tried to do a simple and efficient face rigging that can easely achieve appealing cartoony poses, thanks for watching. Cartoon Rig Showreel by Amine Kefi,...

CG Assets Development Reel by Kroftle Studio

Added by 2 years ago

892 Views0 Comments

CG Assets Development Reel by Kroftle Studio Kroftle Studio is a CG Assets Development Studio, widely focus on development of assets including characters, props and environments from their conceptual to production ready...

Character Facial Rigging Reel by Souki

Added by 5 years ago

12.90K Views1 Comments

Character Facial Rigging Reel by Souki Character Facial Rigging Demo based on FACS by Souki, its personal facial rigging project in Autodesk Maya. This rig is fully based on FACS, interactive controllers, over 100 joint...

Character Joints and Skinning in Maya

Added by 4 years ago

3.95K Views0 Comments

Character Joints and Skinning in Maya James Taylor - This basic Maya character rigging tutorial shows how to create joints and skin your character to the resulting skeleton. Knowing joint creation and character skinning...

Character Rigging Reel by Dario Triglia

Added by 3 years ago

11.78K Views1 Comments

Character Rigging Reel by Dario Triglia Watch new Character Rigging Reel 2016 by Dario Triglia. Character Rigging Reel by Dario Triglia, Character Rigging Reel, Dario Triglia, Character Rigging, Female...

Character Rigging Showreel by Toochukwu Ogbogu

Added by 3 years ago

1.46K Views1 Comments

Character Rigging Showreel by Toochukwu Ogbogu Character Setup Show-reel by Toochukwu Ogbogu from Nigeria. Puppeteer Lounge Rigging Workshop Student. Character Rigging Showreel by Toochukwu Ogbogu, Charact...

Character Setup Showreel by Ogulcan Tayman

Added by 3 years ago

4.39K Views0 Comments

Character Setup Showreel by Ogulcan Tayman Character Rigging Show Reel by Ogulcan Tayman, Student at Puppeteer lounge Character Modeling | Rigging | Render by Ogulcan Tayman. Character Modeling, Character Rig...

Creating a Character Rig – Part 1: Common rigging pitfalls

Added by 6 years ago

15.19K Views1 Comments

Creating a Character Rig - Part 1: Common rigging pitfalls Some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Creating a Character Rig – Part 1: Common rigging pitfalls ...

Creating a Character Rig – Part 10: Basic IK, FK, and result leg joints

Added by 6 years ago

2.88K Views0 Comments

Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints How to create a basic set of IK, FK, and result leg joints. Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints, Charact...

Creating a Character Rig – Part 11: Leg settings switch with IK / FK Attribute

Added by 6 years ago

1.72K Views0 Comments

Creating a Character Rig - Part 11: Leg settings switch with IK / FK Attribute How to create a Settings control in the workspace and assign a custom blend attribute to it. Creating a Character Rig - Part 11: Leg ...

Creating a Character Rig – Part 12: Leg FK controls and joint stretching

Added by 6 years ago

1.29K Views0 Comments

Creating a Character Rig - Part 12: Leg FK controls and joint stretching How to create the FK controls for the left leg as well as how to add joint stretching. Creating a Character Rig - Part 12: Leg FK controls ...

Creating a Character Rig – Part 13: Leg IK controls and joint stretching

Added by 6 years ago

1.39K Views0 Comments

Creating a Character Rig - Part 13: Leg IK controls and joint stretching How to create a stretchy IK leg. Creating a Character Rig - Part 13: Leg IK controls and joint stretching, Character Rig in Maya, Character...

Creating a Character Rig – Part 14: No flip knee for IK leg

Added by 6 years ago

1.14K Views0 Comments

Creating a Character Rig - Part 14: No flip knee for IK leg How to create an automatic knee that won't flip no matter how far in front of the body the leg moves. Creating a Character Rig - Part 14: No flip knee f...

Creating a Character Rig – Part 15: Dual knee solution

Added by 6 years ago

1.10K Views0 Comments

Creating a Character Rig - Part 15: Dual knee solution How to alter a no-flip leg into a combo no-flip / pole vector leg solution. Creating a Character Rig - Part 15: Dual knee solution, Character Rig in Maya, Ch...

Creating a Character Rig – Part 16: Snappable knee

Added by 6 years ago

958 Views0 Comments

Creating a Character Rig - Part 16: Snappable knee How to create a snappable knee for planting in place like an IK control. Creating a Character Rig - Part 16: Snappable knee, Character Rig in Maya, Character Rig...

Creating a Character Rig – Part 17: Non-uniform no flip IK leg stretch and automatic IK FK toggle

Added by 6 years ago

1.02K Views0 Comments

Creating a Character Rig - Part 17: Non-uniform no flip IK leg stretch and automatic IK FK toggle How to allow the upper and lower portions of the no-flip leg to scale non-uniformly, as well as how to ensure that only t...

Creating a Character Rig – Part 18: Leg global transform, space switching, and cleanup

Added by 6 years ago

845 Views0 Comments

Creating a Character Rig - Part 18: Leg global transform, space switching, and cleanup There is a correction at 11:38. Please turn on annotations to view it. How to clean up the rest of the leg rig. Creating a Ch...

Creating a Character Rig – Part 19: Reverse Foot Rig

Added by 6 years ago

1.27K Views0 Comments

Creating a Character Rig - Part 19: Reverse foot rig How to create a reverse foot rig for the generic IK foot, which will provide you with control over the necessary pivot points. Creating a Character Rig - Part ...

Creating a Character Rig – Part 2: Basic spline torso

Added by 6 years ago

4.07K Views1 Comments

Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints. Creating a Character Rig - Part 2: Basic spline torso, Character Rig i...

Creating a Character Rig – Part 20: Smart Foot Roll

Added by 6 years ago

1.99K Views0 Comments

Creating a Character Rig - Part 20: Smart Foot Roll How to create a smarter foot rig that's easier to animate with. Creating a Character Rig - Part 20: Smart Foot Roll, Character Rig in Maya, Character Rig proces...

Creating a Character Rig – Part 21: Complementary Foot Controls and Cleanup

Added by 6 years ago

1.10K Views0 Comments

Creating a Character Rig - Part 21: Complementary Foot Controls and Cleanup How to create additional foot controls to widen the range of movement for your foot. Creating a Character Rig - Part 21: Complementary F...

Creating a Character Rig – Part 22: Basic Twist Arm

Added by 6 years ago

1.84K Views0 Comments

Creating a Character Rig - Part 22: Basic Twist Arm There is a correction in this lesson at 10:17. Please turn on annotations to view it. How to create a basic twisty arm using principles you learned when building the t...

Creating a Character Rig – Part 23: Stretch IK/FK Arms

Added by 6 years ago

2.58K Views0 Comments

Creating a Character Rig - Part 23: Stretch IK/FK Arms How to create stretchable IK and FK arms based on the principles learned when building the leg. Creating a Character Rig - Part 23: Stretch IK/FK Arms, Chara...

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