Tag: Character

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God of War Ascension Animation

Added by 6 years ago

19.11K Views1 Comments

God of War Ascension Animation reel by Dennis Pena Animation demo reel for God of War Ascension. A very challenging project, Dennis first AAA' boss battle to be responsible for. Despite the technical limitations, the lo...

Modeling Showreel by Jeff Wagner

Added by 5 years ago

17.01K Views0 Comments

Modeling Showreel by Jeff Wagner Modeling Show Reel by Jeff Wagner currently Modeling Lead at DreamWorks Animation. Character and 3D Environment done at DreamWorks Animation Studio. Credits: Turbo, The Croods, Puss in ...

Money Supermarket Elephunk VFX Breakdown

Added by 5 years ago

10.90K Views0 Comments

Money Supermarket Elephunk VFX Breakdown by MPC Check out our VFX breakdown featuring a 15ft CG elephant and his very funky dance moves in Mother's latest Money Supermarket campaign. Epic Elephunk – Behind the Scenes ...

3D Anime Face and Head Modelling in Blender

Added by 3 years ago

10.08K Views0 Comments

3D Anime Face and Head Modelling in Blender I was practicing face modelling with a random anime character sheet from Google and recorded my workflow. You'll see me modelling some areas and copy/past some parts from olde...

Improving Anime Character Modeling Workflow

Added by 4 years ago

8.76K Views0 Comments

Improving Anime Character Modeling Workflow Daniel Kreuter - So I've practiced some modeling once again. I've focused on ways to get more detail into my anime style characters. This time I'm using cloth simulation and s...

Making of Ghost in the Shell Character

Added by 1 year ago

7.37K Views0 Comments

Making of Ghost in the Shell Character by Dan Roarty Dan Roarty: i would share this time-lapse video of the making of the 'Ghost in the Shell' character I created. Made with Zbrush, maya, vray, shave and a haircut and m...

3D Anime Hair Modelling Tutorial in Blender

Added by 2 years ago

6.89K Views0 Comments

3D Anime Hair Modelling Tutorial in Blender Daniel Kreuter - This video teaches you how to model the hair mesh for your 3d anime character. The software is called Blender. 3D Anime Hair Modelling Tutorial in B...

How to Retopologize a Head

Added by 2 years ago

5.92K Views0 Comments

How to Retopologize a Head like a Boss - Part 1 Retopology is part art-form, part science. The idea is to layout polygons in such a way that it benefits animation and other disciplines down the pipeline. There is qu...

Making of Mercedes Fable by MPC

Added by 4 years ago

5.23K Views0 Comments

Making of Mercedes Fable by MPC Watch Making of Mercedes Benz Fable Super Bowl spot by MPC. Merging reality and fantasy, the MPC VFX team carefully considered subtle-yet-crucial detail to breathe life into each characte...

3d Character by Philip Harris Genois

Added by 4 years ago

4.93K Views0 Comments

3d Character by Philip Harris Genois Project: Syn - Dark Elf - This is the final project of my Bachelor degree at Centre NAD, in Montreal. I wanted to create a character that was both beautiful and intimidating/scary at...

Zbrush 4r8 – Hair With the Bend Curve 3d Gizmo

Added by 2 years ago

4.85K Views0 Comments

Zbrush 4r8 - Hair With the Bend Curve 3d Gizmo Daniel Garcia - Testing the great new gizmo included in the 4r8 version, here I demo the tool applied to hair modeling. Zbrush 4r8 - Hair With the Bend Curve 3d Gizm...

Mercedes Fable by MPC

Added by 4 years ago

4.67K Views0 Comments

Mercedes Fable by MPC Watch animated CG Commercial Mercedes Fable done by MPC NY.  Merging reality and fantasy, the MPC VFX team carefully considered subtle-yet-crucial detail to breathe life into each character, from t...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

4.57K Views0 Comments

Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

Corrective Blendshapes in Maya

Added by 3 years ago

4.38K Views0 Comments

Corrective Blendshapes in Maya Giovanna Coutinho - Video covering my workflow for corrective blendshapes using BSpirit Correctiveshape. In order to enter your pivot axis orientation tool, simply press "D" or "Insert" on...

Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 4 years ago

3.98K Views0 Comments

Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtle d...

Creating a Character Rig: Appendix D – Freezing IK Controls in Maya

Added by 1 year ago

3.85K Views0 Comments

Creating a Character Rig: Appendix D - Freezing IK Controls in Maya In this video, I show you how to set the default position of the IK Arm controls to 0,0,0 without breaking functionality. Submit Your Artwork, Demor...

Character and Creature Modeler Reel at The Mill – Jason Brown

Added by 6 years ago

3.83K Views0 Comments

Character/Creature Modeler Reel - Jason Brown at The Mill My latest work as a creature modeler at The Mill. -------------------- Character, Creature, Creature Modeler Reel, Modeler Reel, Character Mo...

Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 2 years ago

3.57K Views0 Comments

Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing workfl...

3d Anime Head Modeling

Added by 3 years ago

3.49K Views0 Comments

3d Anime Head Modeling Daniel Kreuter - A male 3d anime character and finally I gave it a serious try. The character I modelled is Shinji from Evangelion, you might know him. In this video you can take a look at the top...

Tracer & Pose Design 101 – The Animation of Overwatch

Added by 3 years ago

3.46K Views0 Comments

Tracer & Pose Design 101 - The Animation of Overwatch Why the outcry over Tracer's "over the shoulder" victory pose in Blizzard's new FPS, Overwatch? Professional game animator Daniel Floyd reviews the principles of...

Making of Godzilla Resurgence

Added by 3 years ago

3.22K Views0 Comments

Making of Godzilla Resurgence Godzilla Resurgence (Shin Godzilla) Making of by Shirogumi. Making of Godzilla Resurgence, Making of Thin Godzilla Shirogumi, Shin Godzilla, Toho, TOHO, movie, official, MOVIE, ...

DeltaMush to Skin 3ds Max Plugin

Added by 3 years ago

3.17K Views0 Comments

DeltaMush to Skin 3ds Max Plugin DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as pos...

Anime Hair Timelapse in Blender

Added by 4 years ago

3.05K Views0 Comments

Anime Hair Timelapse in Blender by Yusuf Umar Anime hair timelapse using dyntopo, Bevel Curve Tools addon, and vertex paint. The hair is inspired by Ui Hirasawa. Anime Hair Timelapse in Blender, Anime Hair -...

Invisible

Added by 3 years ago

2.87K Views0 Comments

Invisible Short Film A lonely chameleon struggles to stay visible while seeking the attention of his crush. A Film by Michael Trikosko & Andrew Wilson Original Score - Kestutis Daugirdas Sound Design - Nick Ain...

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