Tag: Character

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3d Anime Head Modeling

Added by 3 years ago

3.34K Views0 Comments

3d Anime Head Modeling Daniel Kreuter - A male 3d anime character and finally I gave it a serious try. The character I modelled is Shinji from Evangelion, you might know him. In this video you can take a look at the ...

In Circles

Added by 2 years ago

586 Views0 Comments

In Circles Short Film 'In Circles' is the culmination of three years of studying 3D Computer Animation and Modelling at the University of Hertfordshire.Created by Rose Timperley, Emma Porter and Charity Turner M...

Character Modeling Showreel by Cheyne Hessler

Added by 3 years ago

1.47K Views0 Comments

Character Modeling Showreel by Cheyne Hessler Cheyne Hessler Presens his updated Character Modeling Showreel.Software Used: Maya, ZBrush, Photoshop, Substance Painter, Mari, Marmoset Toolbag, UV Layout...

Character Creation Sculpting Texturing in Blender & Substance Painter

Added by 2 years ago

2.18K Views0 Comments

Character Creation Sculpting Texturing in Blender & Substance Painter Timelapse Character Creation - Modeling, sculpting, texturing, rigging (Blender & Substance Painter Timelapse) Character Creation ...

Tips & Tricks on Building Compelling Creatures in ZBrush

Added by 3 years ago

2.80K Views0 Comments

Tips & Tricks on Building Compelling Creatures in ZBrush Tips & tricks on building compelling creatures in ZBrush via Luis Carrasco. Luis works for Industrial Light and Magic as a character concept artist. ...

Character Creation with ZBrush

Added by 4 years ago

2.38K Views0 Comments

Character Creation with ZBrush How we created the 'Little Biscuit' character using ZBrush, Silo/Maya and Headus UV layout. It a time lapsed of all the recorded sessions and added some narrative to explain whats happe...

Heart and Soul

Added by 2 years ago

606 Views0 Comments

Heart and Soul Short Film Pierre Zah - A Soul is trying to find peace in the mind but is disturbed by the beating of the Heart. Soul is forced to confront the Heart and get him to stop beating. A 3D animated Short Fi...

DeltaMush to Skin 3ds Max Plugin

Added by 2 years ago

3.12K Views0 Comments

DeltaMush to Skin 3ds Max Plugin DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as ...

Making of Charlotte

Added by 3 years ago

2.50K Views0 Comments

Making of Charlotte Short film about Charlotte and her creators. Making of Charlotte, 3d, 3dsmax, zbrush, mari, hairfarm, fumefx, demo, reel, steampunk, Animation, Design, Animated, Making, Network, Graphic...

Maya 2017 Quad Draw / Make Live Workflow

Added by 2 years ago

1.70K Views0 Comments

Maya 2017 Quad Draw / Make Live Workflow Steven Roselle - Maya 2017 Update 3 is shaping up to be a pretty solid, well rounded release. There are new tools related to modeling, UVs, XGen, MASH and Arnold rendering. On...

Tracer & Pose Design 101 – The Animation of Overwatch

Added by 3 years ago

3.44K Views0 Comments

Tracer & Pose Design 101 - The Animation of Overwatch Why the outcry over Tracer's "over the shoulder" victory pose in Blizzard's new FPS, Overwatch? Professional game animator Daniel Floyd reviews the principles...

Posing a ZBrush Character with ZSpheres and Masking

Added by 4 years ago

1.51K Views0 Comments

Posing a ZBrush Character with ZSpheres and Masking Learn posing a ZBrush character with ZSpheres and Masking with Glen Southern. Posing a ZBrush character with ZSpheres and Masking, Posing a ZBrush characte...

3d Modeling Showreel 2016 by Stephen Anderson

Added by 2 years ago

2.40K Views0 Comments

3d Modeling Showreel 2016 by Stephen Anderson Stephen Anderson - I specialize in character design and creation. I am the art director over character design at Track 36 Animation Studios as well as an instructor in th...

Corrective Blendshapes in Maya

Added by 2 years ago

4.32K Views0 Comments

Corrective Blendshapes in Maya Giovanna Coutinho - Video covering my workflow for corrective blendshapes using BSpirit Correctiveshape. In order to enter your pivot axis orientation tool, simply press "D" or "Insert"...

Ornatrix for Maya 101

Added by 3 years ago

2.47K Views0 Comments

Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and ...

How to Retopologize a Head

Added by 2 years ago

5.87K Views0 Comments

How to Retopologize a Head like a Boss - Part 1Retopology is part art-form, part science. The idea is to layout polygons in such a way that it benefits animation and other disciplines down the pipeline. There is...

God of War Ascension Animation

Added by 5 years ago

19.08K Views1 Comments

God of War Ascension Animation reel by Dennis Pena Animation demo reel for God of War Ascension. A very challenging project, Dennis first AAA' boss battle to be responsible for. Despite the technical limitations, the...

3D Anime Face and Head Modelling in Blender

Added by 3 years ago

9.79K Views0 Comments

3D Anime Face and Head Modelling in Blender I was practicing face modelling with a random anime character sheet from Google and recorded my workflow. You'll see me modelling some areas and copy/past some parts from o...

Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 3 years ago

3.93K Views0 Comments

Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtl...

Grooming Facial Hair in Someone

Added by 2 years ago

2.10K Views0 Comments

Grooming Facial Hair in Someone In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his "Someone" project. Numerous Ornatrix operators are utilized to create hair, mousta...

3ds Max Populate Characters Export to Stingray

Added by 2 years ago

872 Views0 Comments

3ds Max Populate Characters Export to Stingray Description: In this tutorial, you learn to export 3ds Max’s Populate characters to Stingray, so you can enrich real-time scenes with live animated characters.Level:...

Making of Sunny and Steve Series

Added by 3 years ago

1.76K Views1 Comments

Making of Sunny and Steve Series Take a look at how the MPC Shorts team at MPC NY put together the in-house short films Sunny and Steve: Enjoy the Sweets and sequel, Sunny and Steve: Meet Sally. Ma...

Asus ROG GX800 Liquid-Cooled Gaming Laptop Commercial

Added by 2 years ago

1.76K Views0 Comments

Asus ROG GX800 Liquid-Cooled Gaming Laptop Commercial Moon Shine - The ROG GX800 redefines gaming power in a laptop with an overclockable Intel 7th Generation Core i7 processor, and two VR-Ready NVIDIA GTX 1080 graph...

Modeling Showreel by Jeff Wagner

Added by 5 years ago

16.98K Views0 Comments

Modeling Showreel by Jeff Wagner Modeling Show Reel by Jeff Wagner currently Modeling Lead at DreamWorks Animation. Character and 3D Environment done at DreamWorks Animation Studio. Credits: Turbo, The Croods, Puss ...

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