Tag: computer graphics

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ZBrush 4R7 Release

Added by 4 years ago

17.51K Views17 Comments

Update: Check out ZBrush 4R7 Released New Article here Pixologic ZBrush 4R7 Released http://www.cgmeetup.net/home/pixologic-zbrush-4r7-released/ Pixologic ZBrush 4R7 Release Pixologic proud to announce ZBrush 4R7, ...

Making of CGI Bruce Lee in Johnnie Walker “Change The Game”

Added by 5 years ago

43.72K Views16 Comments

Making of CGI Bruce Lee in Johnnie Walker "Change The Game" Commercial by Mill Studio BBH Creative Executive Johnny Tan and Joseph Kahn talked about doing this concept a year ago. We shot it in Hong Kong, and then we...

The Story of Frozen: Making a Disney Animated Classic

Added by 4 years ago

134.04K Views11 Comments

The Story of Frozen: Making a Disney Animated Classic The Story of Frozen: Making a Disney Animated Classic is an all-new, original special in a first-of-its-kind collaboration with Lincoln Square Productions and Wal...

Making of Disney’s Frozen Snow Simulation

Added by 5 years ago

95.97K Views7 Comments

Making of Disney's Frozen: A Material Point Method For Snow Simulation Snow is a challenging natural phenomenon to visually simulate. While the graphics community has previously considered accumulation and rendering ...

Frozen Behind the Scenes

Added by 5 years ago

47.61K Views7 Comments

Frozen Behind the Scenes Watch Frozen Behind the Scenes Video covers animation process at Disney Animation Studio. 3D Software Autodesk MayaFrozen Official Trailer Walt Disney Animation Studios, the studio be...

Miarmy Crowd 3.0 Release

Added by 5 years ago

5.28K Views6 Comments

Miarmy Crowd 3.0 Release Miarmy 3.0 Release with a lot of infrastructure upgrades and features. Also support 3dsMAX render Procedural. Miarmy is a plugin for Autodesk Maya and for Crowd Simulation, Creature Physical ...

Making of Gauthier The Happy Chef

Added by 5 years ago

6.68K Views5 Comments

Making of Gauthier The Happy Chef by Zeno Pelgrims Making of Gauthier The Happy Chef by Zeno Pelgrims Software used Maya, Zbrush, Vray, Renderman, MARI, NukeGauthier is a happy man. He dreams about working in one...

Character TD Reel 2013 by Miquel Campos

Added by 5 years ago

7.22K Views5 Comments

Character TD Reel 2013 by Miquel Campos Miquel Campos is a Character TD and his areas of interest are: Rigging, character FX, deformations, topology and character animation pipeline. --------------------...

Pixar RenderMan Studio 18 Released

Added by 5 years ago

8.91K Views4 Comments

Pixar RenderMan Studio 18 Released Pixar Animation Studios announced the release of RenderMan Studio 18, incorporating all of the performance and feature advantages of RenderMan Pro Server 18 within an intuitive su...

Making of Starfish

Added by 5 years ago

16.92K Views4 Comments

Making of Starfish by Tom Hankins at Colorbleed Studios Video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Starfish using Maya, Zbrush, V-ray and Fusion. also check: Making of Autumn Scen...

The Final Straw

Added by 6 years ago

12.05K Views4 Comments

The Final Straw Short film by Ricky Renna from Computer Animator at Ringling College of Art and Design www.rickyrenna.blogspot.com The Final Straw - Character TurntableThe Final Straw - Animatic -------...

Fright Night Tracking / Matchmove Work by Ruy Delgado

Added by 5 years ago

10.74K Views4 Comments

Fright Night Tracking / Matchmove Work by Ruy Delgado This is another video that showcases some of my tracking and matchmove work at Luma Pictures on the movie Fright Night (2011) (no audio)Fright Night ...

Making of The Lego Movie

Added by 5 years ago

30.47K Views4 Comments

Making of The Lego Movie Watch a Production Development video of  The Lego Movie. The Lego Movie is an upcoming 2014 American-Australian computer-animated adventure comedy film. Scheduled to be released on February ...

Don’t be afraid of the blank sheets by Ricky Nierva

Added by 5 years ago

60.14K Views4 Comments

Don't be afraid of the blank sheets Ricky Nierva Don't be afraid of the blank sheets: Ricky Vega Nierva Art Director / Production Designer, Pixar Animation Studios Video from TEDxAthens conference. CGI, Pixar, R...

Making of Kon-Tiki and Kon-tiki Vfx Breakdown

Added by 6 years ago

14.47K Views4 Comments

Kon-Tiki Real-Life Graphics for Real-Life Heroes Niklas Jacobson, VFX Supervisor and Co-founder of Important Looking Pirates, provides a look at the techniques and pipeline behind the studio's stunning visual effects...

Making of Pikachu

Added by 4 years ago

27.17K Views4 Comments

Making of Pikachu Modeling Timelapse by Colorbleed Studios Watch Pikachu from Pokémon a timelapse of the modeling process for latest Pokémon wallpaper by Colorbleed StudiosDownload full 8k res Pokémon Wallpaper: ...

Create Realistic 3D Portraits by Dan Roarty

Added by 5 years ago

34.72K Views3 Comments

Create Realistic 3D Portraits by Dan Roarty Character artist Dan Roarty walks us through the process of creating one of his hyperrealistic 3D portraits, "Happy Birthday, Nana," a tribute to his late grandmother. Crea...

12 Basic Principles of Animation: The illusion of life

Added by 5 years ago

50.54K Views3 Comments

12 Basic Principles of Animation: The illusion of life The 12 basic principles of animation were developed by the 'old men' of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s : The...

The Beast

Added by 5 years ago

4.42K Views3 Comments

The Beast by Gian Luigi Granieri Gian Luigi Granieri, 3d Animator in MPC london. This is a creature I designed for a commercial, I had been working on when I was in Rome, actually this was an early design that was di...

Severe Red

Added by 6 years ago

2.73K Views3 Comments

Severe Red by Waterproof Studios Waterproof Studios is excited to premiere our latest project "Severe Red" Severe Red is a modern day take on the story of ancient Greek deities of vengeance, "The Furies". Our heroin...

12 Principles of Animation

Added by 4 years ago

97.14K Views3 Comments

12 Principles of Animation by Frank Thomas and Ollie Johnston The 12 Principles of Animation as described by Frank Thomas and Ollie Johnston in their book "The Illusion of Life". Since it can be hard for starting ani...

Making of HOW TO TRAIN YOUR ROBOT

Added by 6 years ago

11.29K Views3 Comments

Making of HOW TO TRAIN YOUR ROBOT HOW TO TRAIN YOUR ROBOT is a VFX exercise carried out by a group of students with a help of professional tutors. It was the core of a half year animation and VFX course organized by ...

Making of Foodimals Animation in Cloudy with a chance of Meatballs 2

Added by 5 years ago

11.37K Views2 Comments

Making of Foodimals Animation in Cloudy with a chance of Meatballs 2 by Sony Pictures Animation Want to know exactly how the Foodimals in Cloudy With A Chance Of Meatballs 2 came to life? Peter Nash, Senior Animatio...

FurryBall 4 Released for Maya, 3DS Max, Standalone & Network

Added by 5 years ago

4.35K Views2 Comments

FurryBall 4 Released for Maya, 3DS Max, Standalone and Network FurryBall - Real-time Production Quality GPU Renderer is now a COMPLEX studio solution. You can use Biased rendering for Cartoon, Animation etc. just lik...

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