Tag: computer graphics

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Pacific Rim Behind The Scenes by Legacy Effects

Added by 5 years ago

39.42K Views2 Comments

Pacific Rim Behind The Scenes by Legacy Effects, 3 Videos covering  Pacific Rim The Conn Pod, Pilot Suits & Helmets... Pacific Rim Behind The Scenes: The Conn PodSpecial Effects supervisor Shane Mahan of Le...

Cloudy with a chance of Meatballs 2 – Behind the Scenes

Added by 5 years ago

12.78K Views2 Comments

Cloudy with a chance of Meatballs 2 Behind the Scenes Cloudy with a chance of Meatballs 2 Production Behind the Scenes Video.3d, animation, Behind the Scenes, cg, Cloudy 2, Cloudy with a Chance of Meatballs ...

Making of – Azog – The Hobbit An Unexpected Journey by Weta Digital

Added by 6 years ago

40.72K Views2 Comments

Making of - Azog - The Hobbit An Unexpected Journey by Weta Digital Here’s a look at Weta Digital work on Azog : Peter Jackson The Hobbit An Unexpected Journey.Watch other Making of – Gollum, Goblin King & A...

Making of Cherry Yogurt Commercial

Added by 5 years ago

9.89K Views2 Comments

Making of Cherry Yogurt Commercial by Chad Ashley We recently finished this cool fully cgi spot at Digital Kitchen Chicago. Check it out, The Making of CGI Video was put together by Tim Little. Chad Ashley: Creative ...

Making of Foodimals Animation in Cloudy with a chance of Meatballs 2

Added by 5 years ago

11.39K Views2 Comments

Making of Foodimals Animation in Cloudy with a chance of Meatballs 2 by Sony Pictures Animation Want to know exactly how the Foodimals in Cloudy With A Chance Of Meatballs 2 came to life? Peter Nash, Senior Animatio...

FurryBall 4 Released for Maya, 3DS Max, Standalone & Network

Added by 5 years ago

4.36K Views2 Comments

FurryBall 4 Released for Maya, 3DS Max, Standalone and Network FurryBall - Real-time Production Quality GPU Renderer is now a COMPLEX studio solution. You can use Biased rendering for Cartoon, Animation etc. just lik...

Making of Exploit Yourself

Added by 5 years ago

10.51K Views2 Comments

Making of Exploit Yourself by Big Lazy Robot Vfx ‘Exploit Yourself’ is a promotional clip we made with the intent of clashing the real world against a computer generated world. It is a Spec commercial inspired by NIK...

Digic Pictures Demo Reel 2013

Added by 6 years ago

4.29K Views2 Comments

Digic Pictures Demo Reel 2013 - Digic Pictures video game cinematic Reel. Digic Pictures is a high-end animation studio specializing in full 3D animation and visual effects for feature films, commercials and the vide...

Making of League of Legends New Cinematic

Added by 4 years ago

17.39K Views2 Comments

Making of League of Legends New Cinematic Official behind the scenes / making of video for the all-new LOL cinematic. League of Legends New Cinematic Making of League of Legends New Cinematic, L...

Digital Humans: Crossing the Uncanny Valley

Added by 3 years ago

14.29K Views2 Comments

Digital Humans: Crossing the Uncanny Valley in Unreal Engine 4 This is the must-see talk that goes in-depth on the making of Ninja Theory's Hellblade: Senua's Sacrifice live performance and real-time animation demo. ...

Making Of Plants vs Zombies 2 Trailer

Added by 5 years ago

23.49K Views2 Comments

Making Of Plants vs Zombies 2 Trailer Here an exclusive look at Making Of Plants Vs Zombies 2 It's About Time Trailer by Wolf and Crow Studio including some short from Thumbnail, Previs, Blocking to Final Animation,...

Character Artist Demo Reel by Brad Kachel

Added by 6 years ago

5.80K Views1 Comments

Character Artist Demo Reel by Brad Kachel, Currently lead/senior character artist at Ubisoft Montreal. Used Zbrush for sculpting and Mudbox for texturing. www.bradkachel.comcharacter artist demo reel, Cha...

Making of Pacific Rim by ILM

Added by 5 years ago

12.63K Views1 Comments

Making of Pacific Rim by Industrial Light & Magic Watch awesome new PACIFIC RIM: VFX breakdown by Industrial Light & Magic about the fights between Jaegers and Kaijus. For over 2 years the team at Industrial ...

Real Time Character Tech Demo by Activision

Added by 6 years ago

10.85K Views1 Comments

Real Time Character Tech Demo by Activision, a very impressive Next Generation Character Rendering.This animated character is being rendered in real-time on current video card hardware, using standard bone animati...

Making of Autumn Scene

Added by 5 years ago

12.17K Views1 Comments

Making of Autumn Scene by Tom Hankins at Colorbleed Studios Every once in a while we get the time to work on personal pieces, this video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Autumn...

Flux 2014 World First Fully Scalable Fluid Simulator

Added by 5 years ago

12.23K Views1 Comments

FXGear Flux 2014 - World First Fully Scalable Fluid Simulator Simply you can add much more particles to create more beautiful and detailed fluid effects as you imagine with FluX, but other softwares have had limitati...

Saturday the 14th Short Film

Added by 6 years ago

1.65K Views1 Comments

Saturday the 14th - Short Film - A horror movie parody starring a masked man named Mason. Saturday the 14th is a 3D animated short film made during a 6 month period while studying at the 3D Animation and Visual Effec...

3D Modeling Showreel 2013 by Adam Dewhirst – Oscar Winning

Added by 5 years ago

4.35K Views1 Comments

3D Modeling Showreel 2013 by Adam Dewhirst - Oscar Winning One of London’s most respected senior modellers, Adam Dewhirst (he was the guy responsible for those glorious Polar bears in the Golden Compass). Adam has wo...

Making Of Star Trek Into Darkness by ILM

Added by 5 years ago

8.77K Views1 Comments

Making Of Star Trek Into Darkness by ILM Visual Effects of "Star Trek Into Darkness" "Star Trek Into Darkness" contains over 1600 visual effects shots, created by Industrial Light & Magic, Pixomondo, Atomic Fict...

Pixologic ZBrush 4R7 Released

Added by 4 years ago

15.06K Views1 Comments

Pixologic ZBrush 4R7 Released ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is p...

Autodesk Games Show Reel 2013

Added by 6 years ago

3.29K Views1 Comments

Autodesk Games Show Reel 2013 - Get a sampling of the amazing visuals created by Autodesks Gaming customers using products like 3ds Max, Maya and Softimage.Autodesk Entertainment Creation Suites 2014 Released mor...

Making of Drunk Aliens

Added by 6 years ago

8.08K Views1 Comments

Making of Drunk Aliens. This is a personal project created by one of our lead CGI artists, Rafael Vallaperde at Lightfarm Studios. Using Zbrush for Modeling & Luxology Modo for Texturing and Final Rendering. Ra...

Making of Linkin Park A Light That Never Comes

Added by 5 years ago

9.19K Views1 Comments

Making of Linkin Park - A Light That Never Comes Making of / Behind the Scenes with Linkin Park, How director Joe Hahn & Ghost Town Media used Dell Precision, Cinema 4D & Zbrush to create Linkin Park's new Mu...

Making of Carnage Symbiote by Adam Sacco

Added by 5 years ago

7.89K Views1 Comments

Carnage Symbiote Sculpting Breakdown by Adam Sacco Adam Sacco presents a breakdown of his sculpture process for Carnage Symbiote. Making of Carnage Symbiote by Adam Sacco, Carnage Symbiote Sculpting Breakdow...

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