Tag: computer graphics

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Making of Pacific Rim by ILM

Added by 6 years ago

12.65K Views1 Comments

Making of Pacific Rim by Industrial Light & Magic Watch awesome new PACIFIC RIM: VFX breakdown by Industrial Light & Magic about the fights between Jaegers and Kaijus. For over 2 years the team at Industrial Lig...

Real Time Character Tech Demo by Activision

Added by 7 years ago

10.86K Views1 Comments

Real Time Character Tech Demo by Activision, a very impressive Next Generation Character Rendering. This animated character is being rendered in real-time on current video card hardware, using standard bone animation....

Making of Autumn Scene

Added by 6 years ago

12.18K Views1 Comments

Making of Autumn Scene by Tom Hankins at Colorbleed Studios Every once in a while we get the time to work on personal pieces, this video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Autumn Sc...

Flux 2014 World First Fully Scalable Fluid Simulator

Added by 6 years ago

12.24K Views1 Comments

FXGear Flux 2014 - World First Fully Scalable Fluid Simulator Simply you can add much more particles to create more beautiful and detailed fluid effects as you imagine with FluX, but other softwares have had limitation ...

Saturday the 14th Short Film

Added by 7 years ago

1.65K Views1 Comments

Saturday the 14th - Short Film - A horror movie parody starring a masked man named Mason. Saturday the 14th is a 3D animated short film made during a 6 month period while studying at the 3D Animation and Visual Effects ...

3D Modeling Showreel 2013 by Adam Dewhirst – Oscar Winning

Added by 6 years ago

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3D Modeling Showreel 2013 by Adam Dewhirst - Oscar Winning One of London’s most respected senior modellers, Adam Dewhirst (he was the guy responsible for those glorious Polar bears in the Golden Compass). Adam has worke...

Making Of Star Trek Into Darkness by ILM

Added by 6 years ago

8.79K Views1 Comments

Making Of Star Trek Into Darkness by ILM Visual Effects of "Star Trek Into Darkness" "Star Trek Into Darkness" contains over 1600 visual effects shots, created by Industrial Light & Magic, Pixomondo, Atomic Fiction...

Pixologic ZBrush 4R7 Released

Added by 5 years ago

15.07K Views1 Comments

Pixologic ZBrush 4R7 Released ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is pack...

Autodesk Games Show Reel 2013

Added by 7 years ago

3.30K Views1 Comments

Autodesk Games Show Reel 2013 - Get a sampling of the amazing visuals created by Autodesks Gaming customers using products like 3ds Max, Maya and Softimage. Autodesk Entertainment Creation Suites 2014 Released more d...

Making of Drunk Aliens

Added by 6 years ago

8.09K Views1 Comments

Making of Drunk Aliens. This is a personal project created by one of our lead CGI artists, Rafael Vallaperde at Lightfarm Studios. Using Zbrush for Modeling & Luxology Modo for Texturing and Final Rendering. Rafae...

Making of Linkin Park A Light That Never Comes

Added by 6 years ago

9.20K Views1 Comments

Making of Linkin Park - A Light That Never Comes Making of / Behind the Scenes with Linkin Park, How director Joe Hahn & Ghost Town Media used Dell Precision, Cinema 4D & Zbrush to create Linkin Park's new Music...

Making of Carnage Symbiote by Adam Sacco

Added by 5 years ago

7.91K Views1 Comments

Carnage Symbiote Sculpting Breakdown by Adam Sacco Adam Sacco presents a breakdown of his sculpture process for Carnage Symbiote. Making of Carnage Symbiote by Adam Sacco, Carnage Symbiote Sculpting Breakdown b...

God of War Ascension Animation

Added by 6 years ago

19.11K Views1 Comments

God of War Ascension Animation reel by Dennis Pena Animation demo reel for God of War Ascension. A very challenging project, Dennis first AAA' boss battle to be responsible for. Despite the technical limitations, the lo...

Audi’s ”Beauty in Engineering” CGI Breakdown

Added by 7 years ago

2.63K Views0 Comments

A CGI Breakdown/behind the scenes look at Audi's "Beauty in Engineering" spot, by Aladino Debert – Creative Director at Digital Domain. aladinodebert.com watch Audi's "Beauty in Engineering" spot here: -...

Making of Icebound

Added by 6 years ago

5.40K Views0 Comments

Making of Icebound by Xoio. Based on a visual did with there partners FLC Helsinki, Xoio created this series of animated shots. "Icebound" is a study depicting the korean icebreaker "Araon" on various stages of a journey...

Animation Demoreel 2013 by Jorge Vigara

Added by 6 years ago

3.34K Views0 Comments

Animation Demoreel 2013 by Jorge Vigara Here´s Showreel 2013 the shots Jorge did in Hotel Transylvania and Dispicable Me.. Hotel Transylvania shots Here´s some of the shots Jorge did in "Hotel Transylvania" Dispica...

3D Character Competition with ZBrush – CGTrader

Added by 6 years ago

1.80K Views0 Comments

3D Character Competition with ZBrush - CGTrader Want to participate in the challenge? All you have to do is to prove that your fantasy and professionalism is a more powerful potion than uranium or the famous deadly sp...

Making of Kaiju for Pacific Rim by ILM

Added by 6 years ago

20.73K Views0 Comments

Making of Kaiju for Pacific Rim by Industrial Light & Magic "Pacific Rim" begins more than a decade into the battle with the city-destroying Kaiju, in this video the visual effects team at Industrial Light & Mag...

Weapons Modeling Timelapses

Added by 5 years ago

4.94K Views0 Comments

Weapons Modeling Timelapses by Jose Manuel Hard surfacing weapons modeling Timelapses by Jose Manuel. All done with XSI softimage and subdivision modeling. Weapons Modeling Timelapse - 01 Softimage XSI - Based on Gear...

Axis VFX Creature Development Reel

Added by 5 years ago

3.18K Views0 Comments

Axis VFX Creature Development Reel Award winning animation studio Axis teamed up with key industry VFX Supervisors and Producers to create an exciting new boutique visual effects studio, axisVFX. Established primaril...

Designing Structurally-Sound Ornamental Curve Networks

Added by 3 years ago

820 Views0 Comments

Designing Structurally-Sound Ornamental Curve Networks We present a computational tool for designing ornamental curve networks—structurally-sound physical surfaces with user controlled aesthetics. In contrast to approac...

Making of Ghost In The Shell by MPC

Added by 2 years ago

1.66K Views0 Comments

Making of Ghost In The Shell by MPC MPC presents Design of Ghost In The Shell. Director - Rupert Sanders Studio - Paramount Pictures Production VFX Supervisors - Guillaume Rocheron, John Dykstra Creative Director ...

Making of for Google IO “The Story of an Idea”

Added by 2 years ago

2.34K Views0 Comments

Making of for Google IO “The Story of an Idea” Nexus - Google’s hotly anticipated annual I/O developers’ conference in San Francisco kicked off with a 4.5 minute animated short film from Nexus Studios’ director FX Goby....

Nestlé Landia Carrossel CGI Breakdown

Added by 2 years ago

647 Views0 Comments

Nestlé Landia Carrossel CGI Breakdown CLAN VFX - presents Nestlé Landia Carrossel CGI Breakdown. Nestlé Landia Carrossel CGI Breakdown, Nestlé Landia Carrossel – Before and After, Making of Nestlé Landia Carrossel...

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