Tag: Digital

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Female Model Sculpting in Zbrush

Added by 1 year ago

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Female Model Sculpting in Zbrush Danny - Today I freestyled a new sculpt from a sphere Female Model Sculpting in Zbrush, twitch, games, pixologic, zbrush, zbrushlive, sculpting, modeling, 3d modeling, art, design...

Design for Production – Disney’s Descendants 2 with Spin VFX

Added by 2 years ago

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Design for Production - Disney's Descendants 2 with Spin VFX Design for Production - Disney's Descendants 2 with Spin VFX Day 3 Presentation Featuring Cesar Dacol Jr. and Colin Davies Design for Production - Di...

Marvelous Designer 7

Added by 2 years ago

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Marvelous Designer 7 Expand more functionality to optimize 3D modeling workflow. Marvelous Designer can confirm the following never seen before features including Flattening, Segment Darts, Offset as Internal Line al...

Easy Way to Make Models Hollow for 3D Printing in Zbrush

Added by 2 years ago

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Easy Way to Make Models Hollow for 3D Printing in Zbrush These custom macros make it easy to hollow out your models with a pricise shell thickness. Easy Way to Make Models Hollow for 3D Printing in Zbrush, zbrush,...

V-Ray Showreel 2017

Added by 2 years ago

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V-Ray Showreel 2017 A yearly showcase of the amazing talent we are fortunate to work with. BLUR STUDIO A52 / ELASTIC BUCK ZOIC STUDIOS FUSEFX AARON SIMS CREATIVE PLASTIC WAX INGENUITY STUDIOS MACKEVISION SCA...

Creature Modeling in Blender

Added by 2 years ago

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Creature Modeling in Blender Timelapse Pierrick Picaut - Commented Timelapse of modeling a character taken from the creaturebox concepts. Creature Modeling in Blender, Creature Modeling Timelapse, blender3D, mod...

How to Retopologize a Head

Added by 2 years ago

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How to Retopologize a Head like a Boss - Part 1 Retopology is part art-form, part science. The idea is to layout polygons in such a way that it benefits animation and other disciplines down the pipeline. There is qu...

Restoring Lost Sculpted Detail in Blender

Added by 2 years ago

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Restoring Lost Sculpted Detail in Blender Have you ever lost sculpted detail and form when retopologizing? There's a way to get it back (without having to repeat work). Here is an easy way to restore these details fo...

Making of Canal Kitchen VFX

Added by 2 years ago

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Making of Canal Kitchen VFX by UNIT IMAGE Watch Making of Canal Kitchen VFX Breakdown by UNIT IMAGE. Also Watch: Making of Canal Kitchen Making of Canal Kitchen VFX by UNIT IMAGE, Making of Canal Kitchen,...

3D Sculpting for Figurine Production

Added by 2 years ago

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3D Sculpting for Figurine Production 1 Layna Lazar - 3D Sculpting for Figurine Production Broadcast. 3D Sculpting for Figurine Production 2 3D Sculpting for Figurine Production 2, pixologic, zbrush, 3D, as...

Coca Cola – Modeling, Texturing, Rendering in Blender

Added by 2 years ago

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Coca Cola - Modeling, Texturing, Rendering in Blender Coca Cola - Modeling, Texturing, Rendering (BLENDER TIMELAPSE). Render time : 20 minutes Full work time : 40 minutes Coca Cola - Modeling, Texturing, ...

Making of Hard Reset Redux Cinematic Trailer

Added by 3 years ago

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Making of Hard Reset Redux Cinematic Trailer Colorbleed Studios - This is a making of for the pulverizing cinematic trailer we directed and produced for the Hard Reset Redux game. Robots, explosions and breaking up f...

Making of Canal Kitchen

Added by 3 years ago

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Making of Canal Kitchen Pierre Z Collet - Making of pub Canal 2016 Antoine Bardou-Jacquet - Midi-Minuit - BETC. Making of Canal Kitchen, CANAL KITCHEN Making Of, Making of Canal Kitchen, Digital, Magic,...

Learn Warp-Strike in Final Fantasy XV with Pixologic

Added by 3 years ago

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Learn Warp-Strike in Final Fantasy XV with Pixologic In this episode we learn how to warp-strike everything in Final Fantasy XV while watching Square Enix's ZBrush Summit presentation. Learn Warp-Strike in Final...

Making of Toyota Avanza : Life is Infinite

Added by 3 years ago

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Making of Toyota Avanza : Life is Infinite Toyota Avanza : Life is Infinite making of by Digital Magic. Toyota Avanza : Life is Infinite Director : K. Peng / Triton-X VFX & VTR Online : Digital Magic ...

Passion Republic Modeling Showreel 2016

Added by 3 years ago

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Passion Republic Modeling Showreel 2016 Passion Republic presents Modeling Showreel 2016. Passion Republic Modeling Showreel 2016, Modeling Showreel by Passion Republic, Passion Republic 2016 Demo, Maya, ZB...

Oculus Presentation at ZBrush Summit 2016

Added by 3 years ago

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Oculus Presentation at ZBrush Summit 2016 Oculus talks about character creations in ZBrush to bring VR experiences into the Oculus Dreamdeck. Artist: Giovanni Nakpil Oculus Presentation at ZBrush Summit 2...

Naughty Dog Presentation at ZBrush Summit 2016

Added by 3 years ago

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Naughty Dog Presentation at ZBrush Summit 2016 Naughty Dog shows their pipeline in creating realistic character assets from Uncharted 4 Artists: Frank Tzeng, Yibing Jiang, Colin Thomas & Adam Scott ...

Seth Thompson Presentation at ZBrush Summit 2016

Added by 3 years ago

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Seth Thompson Presentation at ZBrush Summit 2016 Seth Thompson shows you a variety of tips and tricks he's picked up throughout his time at Square Enix & Blizzard Entertainment. Artist: Seth Thompson Seth...

Blizzard Entertainment Presentation at ZBrush Summit 2016

Added by 3 years ago

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Blizzard Entertainment Presentation at ZBrush Summit 2016 Blizzard Entertainment shows their process for creating Overwatch, Diablo, World of Warcraft: Legion cinematics & Heroes of the Storm game environments. A...

Tomas Wittelsbach Presentation at ZBrush Summit 2016

Added by 3 years ago

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Tomas Wittelsbach Presentation at ZBrush Summit 2016 Tomas Wittelsbach shows you his process on creating his stunning jewelry pieces. Artist: Tomas Wittelsbach Tomas Wittelsbach Presentation at ZBrush Summit ...

Glauco Longhi Presentation at ZBrush Summit 2016

Added by 3 years ago

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Glauco Longhi Presentation at ZBrush Summit 2016 Glauco Longhi goes through his process for sculpting fine details by using the layer system inside of ZBrush. Artist: Glauco Longhi Glauco Longhi Presentation at...

Bethesda Game Studios Presentation at ZBrush Summit 2016

Added by 3 years ago

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Bethesda Game Studios Presentation at ZBrush Summit 2016 Bethesda Game Studios shows how they created some of the 3D assets in Fallout 4! Artists: Dennis Mejillones and Lucas Hardi Bethesda Game Studios P...

Brian Baity Presentation at ZBrush Summit 2016

Added by 3 years ago

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Brian Baity Presentation at ZBrush Summit 2016 Brian Baity talks about what inspires him when sculpting toys and demonstrates how he cranks out realistic renders in Keyshot. Artist: Brian Baity Brian B...

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