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Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 3 years ago

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Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtl...

Ornatrix V4 Brushing Improvements for 3ds Max

Added by 3 years ago

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Ornatrix V4 Brushing Improvements for 3ds Max Upcoming Ornatrix V4 release (currently in Beta) holds a lot of improvements. In this video we quickly glance at the brushing improvements added in the latest build.O...

Lucid for 3ds Max Update 2

Added by 3 years ago

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Lucid for 3ds Max Update 2 See the new features of Lucid for 3dsmax 0.0.4 build: spacewarps can now be applied to Lucid simulations as well as Lucid PFlow simulations. PFlow simulations can now also be recorded. Ther...

Ornatrix hair for Maya

Added by 3 years ago

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Ornatrix hair for Maya Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and re...

Lucid Physics for 3ds Max Update 3

Added by 3 years ago

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Lucid Physics for 3ds Max Update 3 Lucid for 3dsmax v0.0.5 is out and here is what it brings: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation, and use anim...

Ornatrix V4 for 3ds Max

Added by 3 years ago

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Ornatrix V4 for 3ds Max A quick look at a new feature in Ornatrix V4 which allows making hair setups into reusable assets: grooms. We look at what grooms are, using them, and creating them from a hair setup. This is ...

Ornatrix for Maya 101: Creating Hair from NURBS Curves

Added by 3 years ago

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Ornatrix for Maya 101: Creating Hair from NURBS Curves Whether you are modeling character hair or transferring an asset from another software, starting with curves is often times necessary when generating hair. In th...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 3 years ago

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Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deform...

Ornatrix V4 Preview

Added by 3 years ago

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Ornatrix V4 Preview We do a quick rundown of an often requested feature for Ornatrix: ability to plant multiple strands into the same hair follicle. This is now a reality in the upcoming V4 release, and you can see h...

Lucid Physics Beta Update 5

Added by 3 years ago

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Lucid Physics Beta Update 5 (Foam and rope physics) Lucid Physics for 3dsmax v0.0.7 adds support for foam and rope simulation. Create better water effects complete with splashes and use our curve physics to simulate ...

Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators

Added by 3 years ago

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Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators One of the many useful parts of Ornatrix is the ability to mesh hair or guides. Here we learn just how easy it is to do. We also see ho...

Ornatrix V4 Preview – Rotate Modifier

Added by 3 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 3 years ago

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Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simula...

Ornatrix for Maya 101

Added by 3 years ago

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Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and ...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 3 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off sim...

Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution

Added by 3 years ago

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Ornatrix V4 for 3ds Max: The Hair, Fur, and Feathers Solution After more than 10 months of development and rigorous beta testing we are proud to present Ornatrix V4 for 3dsmax!Our pipeline-friendly hair modeling,...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 3 years ago

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Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth a...

Ornatrix for Maya 101 – Ornatrix Styling with Paint Effects Hair

Added by 3 years ago

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Ornatrix for Maya 101 - Ornatrix Styling with Paint Effects Hair In addition to being a great stand-alone hair solution Ornatrix also provides workflow for working with Maya's existing hair tools. Use the hair stack ...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

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Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 3 years ago

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Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objec...

Lucid Physics Beta Update 13 – Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation

Added by 3 years ago

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Lucid Physics Beta Update 13 - Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation Part of Lucid's great flexibility comes from its close integration with Particle Flow. In this tutorial we learn how to ...

Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases

Added by 3 years ago

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Lucid Physics Beta Update 14 - Non-Liquid Particles: Basic Grains and Gases In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and ...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 3 years ago

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Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources ...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

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Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial i...

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