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Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 3 years ago

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Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtl...

Deforming Softbody Meshes in 3ds Max

Added by 2 years ago

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Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Us...

Grooming Facial Hair in Someone

Added by 2 years ago

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Grooming Facial Hair in Someone In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his "Someone" project. Numerous Ornatrix operators are utilized to create hair, mousta...

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max

Added by 2 years ago

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Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max In this quick tutorial we will go over the Generate Guide Data Modifier in Ornatrix 3dsmax and use it to add and remove hairs based on how far the objec...

Hair Parts Dynamics Using Ornatrix in Maya

Added by 2 years ago

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Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and...

Lucid for 3ds Max Update 2

Added by 3 years ago

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Lucid for 3ds Max Update 2 See the new features of Lucid for 3dsmax 0.0.4 build: spacewarps can now be applied to Lucid simulations as well as Lucid PFlow simulations. PFlow simulations can now also be recorded. Ther...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

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Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 3 years ago

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Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objec...

Lucid Physics Beta Update 13 – Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation

Added by 3 years ago

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Lucid Physics Beta Update 13 - Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation Part of Lucid's great flexibility comes from its close integration with Particle Flow. In this tutorial we learn how to ...

Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases

Added by 3 years ago

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Lucid Physics Beta Update 14 - Non-Liquid Particles: Basic Grains and Gases In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and ...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 3 years ago

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Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources ...

Lucid Physics Beta Update 5

Added by 3 years ago

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Lucid Physics Beta Update 5 (Foam and rope physics) Lucid Physics for 3dsmax v0.0.7 adds support for foam and rope simulation. Create better water effects complete with splashes and use our curve physics to simulate ...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 3 years ago

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Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simula...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 3 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off sim...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 3 years ago

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Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth a...

Lucid Physics for 3ds Max

Added by 3 years ago

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Lucid Physics for 3ds Max Lucid makes simulation in 3ds Max easy:Complete physics system Powered by NVidia Flex Deep 3dsmax integrationAfter a year of development and beta testing Lucid Physics is here! ...

Lucid Physics for 3ds Max Update 3

Added by 3 years ago

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Lucid Physics for 3ds Max Update 3 Lucid for 3dsmax v0.0.5 is out and here is what it brings: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation, and use anim...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 3 years ago

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Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deform...

Ornatrix 3ds Max V5

Added by 2 years ago

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Ornatrix 3ds Max V5 Ornatrix 3dsmax V5 is out! Check out new features and improvements and see why it is the best hair, fur, and feathers solution for 3dsmax.This next great iteration of our flagship hair, fur, a...

Ornatrix 3dsmax Feathers

Added by 2 years ago

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Ornatrix 3dsmax Feathers Part 1 This is the first of a series of tutorials dedicated to realistic feather creation using Ornatrix 3dsmax. Learn how to set up your character for feathers, how to add feathers, and how ...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 year ago

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Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

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Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial i...

Ornatrix for Maya

Added by 2 years ago

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Ornatrix for Maya Ornatrix Maya v1 is here!Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectiv...

Ornatrix for Maya 101

Added by 3 years ago

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Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and ...

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