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Ornatrix for Maya 101

Added by 3 years ago

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Ornatrix for Maya 101: Furry Bat Setup with Surface Comb, Length, and Mapping In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and ...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 3 years ago

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Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simula...

Ornatrix V4 Preview – Rotate Modifier

Added by 3 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look...

Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators

Added by 3 years ago

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Ornatrix for Maya 101: Mesh from Strands, Rotate and Strands From Mesh Operators One of the many useful parts of Ornatrix is the ability to mesh hair or guides. Here we learn just how easy it is to do. We also see ho...

Lucid Physics Beta Update 5

Added by 3 years ago

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Lucid Physics Beta Update 5 (Foam and rope physics) Lucid Physics for 3dsmax v0.0.7 adds support for foam and rope simulation. Create better water effects complete with splashes and use our curve physics to simulate ...

Ornatrix V4 Preview

Added by 3 years ago

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Ornatrix V4 Preview We do a quick rundown of an often requested feature for Ornatrix: ability to plant multiple strands into the same hair follicle. This is now a reality in the upcoming V4 release, and you can see h...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 3 years ago

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Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deform...

Ornatrix for Maya 101: Creating Hair from NURBS Curves

Added by 3 years ago

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Ornatrix for Maya 101: Creating Hair from NURBS Curves Whether you are modeling character hair or transferring an asset from another software, starting with curves is often times necessary when generating hair. In th...

Ornatrix V4 for 3ds Max

Added by 3 years ago

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Ornatrix V4 for 3ds Max A quick look at a new feature in Ornatrix V4 which allows making hair setups into reusable assets: grooms. We look at what grooms are, using them, and creating them from a hair setup. This is ...

Lucid Physics for 3ds Max Update 3

Added by 3 years ago

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Lucid Physics for 3ds Max Update 3 Lucid for 3dsmax v0.0.5 is out and here is what it brings: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation, and use anim...

Ornatrix hair for Maya

Added by 3 years ago

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Ornatrix hair for Maya Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and re...

Lucid for 3ds Max Update 2

Added by 3 years ago

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Lucid for 3ds Max Update 2 See the new features of Lucid for 3dsmax 0.0.4 build: spacewarps can now be applied to Lucid simulations as well as Lucid PFlow simulations. PFlow simulations can now also be recorded. Ther...

Ornatrix V4 Brushing Improvements for 3ds Max

Added by 3 years ago

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Ornatrix V4 Brushing Improvements for 3ds Max Upcoming Ornatrix V4 release (currently in Beta) holds a lot of improvements. In this video we quickly glance at the brushing improvements added in the latest build.O...

Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 3 years ago

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Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtl...

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