Tag: filmmaking

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Making of ADAM

Added by 1 year ago

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Making of ADAM CG HumansRendering CG humans in realtime presents a ton of challenges. Go behind-the-scenes with the Oats Studios team to see how they used Unity to help overcome them when making ADAM. Realtime...

Blade Runner 2049 Miniatures Created by Weta Workshop

Added by 1 year ago

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Blade Runner 2049 Miniatures Created by Weta Workshop Weta Workshop was honoured to contribute practical miniatures, selected cinematography, and concept design work to Blade Runner 2049, directed by Denis Villeneuve...

Doctor Strange VFX Breakdown by Framestore

Added by 2 years ago

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Doctor Strange VFX Breakdown by Framestore Framestore worked on over 365 shots on Marvel's Doctor Strange, encapsulating a range of VFX and animation work including environments, the complex ‘Mandelbrotting’ of sets,...

Making of Sony Creature

Added by 2 years ago

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Making of Sony Creature Ryzek - Behind the scenes for 'Creature' a film for Sony Action Cam. Director Ryan Dzierzek combines eerily realistic footage from Action Cam by Sony with VFX to imagine what happens when a ge...

The Marvel Symphonic Universe

Added by 2 years ago

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The Marvel Symphonic Universe Off the top of your head, could you sing the theme from Star Wars? How about James Bond? Or Harry Potter? But here’s the kicker: can you sing any theme from a Marvel film? Despite 13 fil...

Real-Time Hellblade Cinematography in Unreal Engine 4

Added by 2 years ago

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Real-Time Hellblade Cinematography in Unreal Engine 4 Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, w...

How a Director Stages and Blocks a Scene

Added by 2 years ago

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How a Director Stages and Blocks a Scene How a director stages a scene dramatically affects the story - in this experiment at YouTube Space LA, we take a boilerplate police detective script and shoot it five ways wit...

Breaking Objects in Modo Using Procedural Shatter

Added by 3 years ago

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Breaking Objects in Modo Using Procedural Shatter In this Modo Tutorial I show you how to break objects and meshes into pieces using Procedural Shatter. You can use this method to demolish buildings, break walls, sha...

Making of Go Bag

Added by 3 years ago

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Making of Go Bag Director Seth Worley takes you behind the scenes of Go Bag, a new short from Red Giant Films. Making of Go Bag, Making of Go Bag by Territory Studio, Go Bag - Making Of, Spy, Covert ops, Fi...

VFX Core Concepts

Added by 3 years ago

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VFX Core Concepts 101 RocketJump Film School - Wanna learn VFX, but you aren't sure what you want to do, or where to start? Director and VFX artist Clinton Jones (aka The Pwnisher) walks us through the basic discipli...

The Science Behind Hollywood Explosions

Added by 3 years ago

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The Science Behind Hollywood Explosions How do filmmakers create a big explosion? Theodore Kim explains how his software creates the smoke effects seen in many Hollywood films. The Science Behind Hollywood ...