Tag: fur

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Making of IGA Commercials Hair and Fur

Added by 6 years ago

7.70K Views1 Comments

Making of IGA Commercials Hair and Fur Luc Girard, a TD at SHED Studio in Montreal Specialist in styling CG hair and fur. In this video Luc walks us through a rundown of the thought process and overall workflow for s...

Making of Mr. Go

Added by 5 years ago

12.50K Views1 Comments

Making of Mr. Go by Dexter Digital Making of Mr. Go by Dexter Digital Vfx, Korean movie “Mr. Go” showcase 900+ shots containing two digital gorillas for the production. They developed own fur pipeline, Zelos, for thi...

Realistic Hair Shading Using Arnold with Maya 2017

Added by 2 years ago

8.41K Views1 Comments

Realistic Hair Shading Using Arnold with Maya 2017 In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin.It will an intermediate ...

Jackie Vfx Breakdown

Added by 2 years ago

1.06K Views1 Comments

Jackie Vfx Breakdown Digital District presents Jackie Vfx Breakdown.Directed by Pablo Larrain Produced by Fabula Productions Visual Effects by Digital District Jackie Vfx Breakdown, Jackie - Vfx Breakdo...

Making of Sunny and Steve Series

Added by 3 years ago

1.76K Views1 Comments

Making of Sunny and Steve Series Take a look at how the MPC Shorts team at MPC NY put together the in-house short films Sunny and Steve: Enjoy the Sweets and sequel, Sunny and Steve: Meet Sally. Ma...

Displacement Materials in Cinema 4D

Added by 3 years ago

1.18K Views0 Comments

Displacement Materials in Cinema 4D Creating displacement materials in Cinema 4D. Displacement Materials in Cinema 4D, Cinema 4D Tutorials, cinema 4d, cinema, 4d, tutorial, displacement, material, displacement ...

Making of Rigging – Lazer Team

Added by 2 years ago

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Making of Rigging - Lazer Team Hocus Pocus Studio - In 2015, we have been asked by Moontower VFX to create the character rigs for the VFX of the last Rooster Teeth movie, Lazer Team. We have done the rigs of 4 digita...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

4.55K Views0 Comments

Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial i...

Using Xgen Alongside Ornatrix to Style and Simulate Hair

Added by 2 years ago

1.46K Views0 Comments

Using Xgen Alongside Ornatrix to Style and Simulate Hair Ornatrix and Xgen, which comes with Maya, can be best friends. Use Xgen alongside Ornatrix to help you style and simulate hair, or to introduce Ornatrix into y...

Hair Parts Dynamics Using Ornatrix in Maya

Added by 2 years ago

979 Views0 Comments

Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and...

Ornatrix V4 Brushing Improvements for 3ds Max

Added by 3 years ago

609 Views0 Comments

Ornatrix V4 Brushing Improvements for 3ds Max Upcoming Ornatrix V4 release (currently in Beta) holds a lot of improvements. In this video we quickly glance at the brushing improvements added in the latest build.O...

Making of Nike Air Max 1

Added by 2 years ago

4.33K Views0 Comments

Making of: Nike Air Max 1 Oliver Weingarten - ÜberTage|2016: "Developing a full retail package from layout to final for Nikes Air Max 1 Ultra Flyknit launch. We’ll look at mood frames and dive deep into knitting tech...

Zootopia’s Fur Technology

Added by 3 years ago

7.65K Views0 Comments

Zootopia's Fur Technology by Engadget Technology isn't all about bits and processors. It's the car with no driver, human organs printed in a lab and leisurely flights into space. It's the future and Engadget is here ...

XGen to Ornatrix Interop

Added by 2 years ago

986 Views0 Comments

XGen to Ornatrix Interop If you have a hair style set up using Xgen bringing it to Ornatrix is easy, just follow the steps in this quick demonstration. This workflow, together with our previous Ornatrix to Xgen video...

Ornatrix hair for Maya

Added by 3 years ago

4.30K Views0 Comments

Ornatrix hair for Maya Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and re...

Budweiser Vfx Breakdown

Added by 2 years ago

1.06K Views0 Comments

Budweiser Vfx Breakdown Artjail presents Budweiser Vfx Breakdown. Agency: Anomaly NY Production Co: Anonymous Content Director: Chris Sargent DP: Jody Lee Lipes Visual Effects by Artjail Creative Director/VFX S...

RUR Reel 2016

Added by 3 years ago

648 Views0 Comments

RUR Reel 2016 RUR - We're a creative postproduction company based in Prague. We combine the skill, experience and resources of a large production house, with the passion, ambition and flexibility of a small studio. T...

Making of Arla Xanthan

Added by 2 years ago

755 Views0 Comments

Making of Arla Xanthan Arla Xanthan - Hornet director Yves Geleyn collaborated with Carmichael Lynch to produce Arla Food's first-ever, fully integrated US campaign. This was a unique experience as it not only asked ...

NVIDIA Hairworks: Presentation and Tutorial

Added by 5 years ago

8.97K Views0 Comments

NVIDA HairWorks NVIDIA Introduces video Hairworks, middleware part of GameWorks, set of tools offered by NVIDIA and for game developers. Hairworks, as its name suggests, is used to simulate and render fur or hair in ...

Rest Vfx Breakdown

Added by 2 years ago

1.95K Views0 Comments

Rest Vfx Breakdown Mieszko Wisniewski - 3D render of fully furred bird resting on branch during cold winter day. 2/52 challenge made in: Cinema 4D, Octane Renderer and After Effects. Rest Vfx Breakdown, Rest - ...

Ornatrix V4 for 3ds Max

Added by 3 years ago

1.58K Views0 Comments

Ornatrix V4 for 3ds Max A quick look at a new feature in Ornatrix V4 which allows making hair setups into reusable assets: grooms. We look at what grooms are, using them, and creating them from a hair setup. This is ...

Making of Arno – The Great Battle

Added by 2 years ago

1.59K Views0 Comments

Making of Arno - The Great Battle Zombie Studio presents Making of Arno - The Great Battle. Making of Arno - The Great Battle, Arno - The Great Battle - Making Off, Zombie Studio, Arno - The Great Battle...

Making of Cushelle, Kenny Koala

Added by 3 years ago

2.06K Views0 Comments

Making of Cushelle, Kenny Koala Take a look at how MPC Creative created Kenny the Koala for Cushelle.Agency Publicis London;Production Company MPC Creative;Director Diarmid Harrison-Murray.To launch ‘Kenny’ t...

Rise VFX Breakdown

Added by 2 years ago

1.45K Views0 Comments

Rise VFX Breakdown Ryan Thompson - Here is the VFX Breakdowns for the Rise VFX Sequence. The incredibly talented Zybrand Jacobs was the VFX TD on this project, responsible for all CG work. He did an amazing job creat...

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