Tag: game engine

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Unity Automotive Real-Time Rendering Revolution

Added by 6 months ago

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Unity Automotive Real-Time Rendering Revolution Unity - The real-time revolution in automotive has arrived! We’re excited to bring our rendering technology to auto creators, which we’ll be showing off at our very fir...

Unity 2018.1 – New Features

Added by 7 months ago

1.40K Views0 Comments

Unity 2018.1 - New Features Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engineers the power to express their talents and col...

High Definition Render Pipeline, Shader Graph, GPU-Based Progressive Lightmapper

Added by 8 months ago

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High Definition Render Pipeline, Shader Graph, GPU-Based Progressive Lightmapper Lucas Meijer (Technical Director) and Natalya Tatarchuk (Director of Graphics) dive into how Book of the Dead was created, using High D...

Unreal Engine GDC Sizzle Reel 2018

Added by 8 months ago

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Unreal Engine GDC Sizzle Reel 2018 Join us as we celebrate the amazing Unreal Engine development community by showcasing some of the most impressive content in the world!Submit Your Artwork, Demoreel & Jobs t...

Book of the Dead – Teaser

Added by 10 months ago

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Book of the Dead - Teaser Unity’s Demo Team, creators of “Adam”(2016) and “The Blacksmith” (2015), are excited to announce Book of the Dead, a first-person interactive story showcasing the capabilities of Unity 2018 ...

Unity 2017 – Highlights

Added by 11 months ago

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Unity 2017 - Highlights Unity 2017.3 is available 2017.3 completes the 2017 cycle introducing several new features and improvements across the board for both artists and developers. Unity 2017 - Highlight...

Planet of the Apes: Last Frontier – Martin Alltimes Interview

Added by 1 year ago

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Planet of the Apes: Last Frontier - Martin Alltimes Interview Martin Alltimes, founder and owner of The Imaginati Studios, explains the role that choice plays in producing an emotionally engaging experience within Pl...

Making of ADAM

Added by 1 year ago

2.01K Views1 Comments

Making of ADAM CG HumansRendering CG humans in realtime presents a ton of challenges. Go behind-the-scenes with the Oats Studios team to see how they used Unity to help overcome them when making ADAM. Realtime...

ADAM E3: The Prophet Trailer

Added by 1 year ago

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ADAM E3: The Prophet Trailer Created in real time by Oats Studios using Unity, Neill Blomkamp’s latest episode in the ADAM story arrives on 11.30. Who is the Prophet? Check out the new trailer for clues....

Houdini to Amp Up Unreal Engine

Added by 1 year ago

1.46K Views1 Comments

Houdini to Amp Up UE4 The folks over at SideFX have been working on some amazing tools in Houdini to amp up your UE4 capabilities. Ben gives a brief update on the state of Houdini. Then Luiz and Paul dive in to some ...

Maya LT 2018 Game Engine Workflows

Added by 1 year ago

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Maya LT 2018 Game Engine Workflows Maya LT offers a one click workflow via Send to Unity or Send to Unreal.Artists can select a specific Unity or Unreal project which is then permanently associated with the saved May...

Unreal Engine Enterprise Summer Sizzle Reel 2017

Added by 1 year ago

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Unreal Engine Enterprise Summer Sizzle Reel 2017 Unreal Engine powers high-quality visualizations, VR experiences and branded entertainment, crossing industries such as automotive, aviation, architecture, big data, c...

Chevrolet ‘The Human Race’ Behind the Scenes

Added by 1 year ago

1.08K Views0 Comments

Chevrolet 'The Human Race' Short Film Behind the Scenes Take a look behind the scenes of The Mill’s most recent ground breaking project ‘The Human Race’. Joining forces with Epic Games and Chevrolet, The Mill has re...

Autodesk Stingray 1.6 New Features

Added by 1 year ago

1.42K Views0 Comments

Autodesk Stingray 1.6 New Features The Stingray 1.6 update adds new interoperability with 3ds Max, so artists can send entire scenes from 3ds Max to Stingray, while maintaining the same layout. Stingray now supports ...

NeoFur 2.0 Release Trailer

Added by 2 years ago

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NeoFur 2.0 Release Trailer We are so excited to share this fantastic new version of NeoFur with you! Improved visual fidelity, improved performance and improved workflows come together to make this a huge update, fre...

Stingray 1.5 New Features

Added by 2 years ago

389 Views0 Comments

Stingray 1.5 New Features The Stingray 1.5 update adds a new rendering mode to help optimize performance for mobile VR experiences; improves the extensibility of the Stingray editing tools, expands the capabilities o...

Real-Time Hellblade Cinematography in Unreal Engine 4

Added by 2 years ago

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Real-Time Hellblade Cinematography in Unreal Engine 4 Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, w...

Real-Time 3D With Unreal Engine 4

Added by 2 years ago

2.26K Views0 Comments

Real-Time 3D With Unreal Engine 4 Burrows delivers the absolute pinnacle of quality in digital and CGI work with regards to imagery and visualization. Unreal is at the heart of their latest work. Real-Time 3D ...

VFX Guide to Blending Realities

Added by 2 years ago

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VFX Guide to Blending Realities Patrik Forsberg of Stiller Studios offers insights on how they are slamming the boundaries between live action and game engine technology using motion control, real-time VR, and Adobe ...

Lumberyard Visual Demo

Added by 2 years ago

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Lumberyard Visual Demo Lumberyard's visual demo presented at GDC 2016, featuring our concept character Rin in a wooded environment. Lumberyard Visual Demo 2016, Lumberyard Visual Demo, Lumberyard Visual Demo ...

CRYENGINE V Released

Added by 2 years ago

3.13K Views2 Comments

CRYENGINE V Released Crytek reveal exciting new features with CRYENGINE V and all the support brought along with it. Enabling developers and vendors alike we want to push all to see what you can achieve with CRYENGIN...

Autodesk Games Reel 2016

Added by 2 years ago

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Autodesk Games Customers Reel 2016 We’re proud to say that Autodesk 3D tools are used by a huge number of game makers worldwide, from indie to AAA. Autodesk Games Customers Reel 2016, Autodesk Games Reel 2...

Making of ProtoStar

Added by 2 years ago

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Making of ProtoStar Unreal Engine 4’s implementation of Vulkan API enables developers to create visually stunning, cross-platform 3D content that supports more draw calls, and more dynamic objects onscreen, with fast...

Amazon Lumberyard Game Engine For Free

Added by 2 years ago

6.42K Views0 Comments

Amazon Lumberyard Game Engine For Free Download Amazon Lumberyard is a free, cross-platform, 3D game engine for you to create the highest-quality games, connect your games to the vast compute and storage of the AWS C...

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