Tag: Hair

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Understanding Standard Hair Shader in Arnold for Maya

Added by 1 year ago

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Understanding Standard Hair Shader in Arnold for Maya In this tutorial which is a part of " Comprehensive introduction to Arnold 5 for Maya" course , we learn how to use the amazing Standard Hair Shader in Arnold for...

Ornatrix 3dsmax: Curve Control

Added by 1 year ago

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Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is pres...

Ornatrix Maya V2 Beta: “Even” Distribution Method

Added by 1 year ago

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Ornatrix Maya V2 Beta: “Even” Distribution Method "Even" Distribution is a brand new distribution method included in GuidesFromMesh and HairFromGuides, designed to distribute hairs or guides roots in a random way whi...

Ornatrix Maya V2 Beta: Resolve Collisions Operator

Added by 1 year ago

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Ornatrix Maya V2 Beta: Resolve Collisions Operator Ornatrix Maya V2 Beta: Resolve Collisions operator: Brand new operator meant to provide art-directable collisions for fur, grass, etc. without an actual physics simu...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 year ago

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Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

Ornatrix Hair Previsualization in Maya Viewport

Added by 1 year ago

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Ornatrix Hair Previsualization in Maya Viewport You can easily previz your hair grooms in Maya viewport by converting the hair into geometry. This way you can get some screenshots or turntable of your model without h...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 1 year ago

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Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-R...

V-Ray for 3ds Max – Fur

Added by 1 year ago

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V-Ray for 3ds Max – Fur In this video, we’ll take a closer look at the “VRayFur” and how we can use it to create procedural fur and grass using the GPU. V-Ray for 3ds Max – Fur, V-Ray for 3ds Max – Quick Tuto...

Zbrush 4r8 – Hair With the Bend Curve 3d Gizmo

Added by 1 year ago

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Zbrush 4r8 - Hair With the Bend Curve 3d Gizmo Daniel Garcia - Testing the great new gizmo included in the 4r8 version, here I demo the tool applied to hair modeling. Zbrush 4r8 - Hair With the Bend Curve 3d G...

Understanding Standard Hair Material in Arnold for 3ds Max

Added by 2 years ago

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Understanding Standard Hair Material in Arnold for 3ds Max In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Ar...

Disney Hair Simulation Capture

Added by 2 years ago

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Disney Hair Simulation Capture Physical simulation has long been the approach of choice for generating realistic hair animations in CG. A constant drawback of simulation, however, is the necessity to manually set the...

Transplanting Hair Between Characters Using Ornatrix in 3dsMax

Added by 2 years ago

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Transplanting Hair Between Characters Using Ornatrix in 3dsMax Sometimes you have to transfer you hair grooms from a T-Pose character to the final rigged and animated character or maybe you want to reuse it in anothe...

XGen to Ornatrix Interop

Added by 2 years ago

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XGen to Ornatrix Interop If you have a hair style set up using Xgen bringing it to Ornatrix is easy, just follow the steps in this quick demonstration. This workflow, together with our previous Ornatrix to Xgen video...

Using Xgen Alongside Ornatrix to Style and Simulate Hair

Added by 2 years ago

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Using Xgen Alongside Ornatrix to Style and Simulate Hair Ornatrix and Xgen, which comes with Maya, can be best friends. Use Xgen alongside Ornatrix to help you style and simulate hair, or to introduce Ornatrix into y...

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max

Added by 2 years ago

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Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max In this quick tutorial we will go over the Generate Guide Data Modifier in Ornatrix 3dsmax and use it to add and remove hairs based on how far the objec...

Ornatrix Showcase Reel 2017

Added by 2 years ago

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Ornatrix Showcase Reel 2017 For the past 13 years we were lucky enough to provide hair, fur, and feathers tools for companies big and small. We are proud to assemble some of the highlights of our clients' work over t...

Creating a custom grooming system in Houdini for VFX and Games

Added by 2 years ago

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Creating a custom grooming system in Houdini for VFX and Games Creating a custom grooming system in Houdini for VFX and Games.Topic: -Hair grooming For VFX. -Auto generating cards with texture for Real-time ren...

Coloring Strands in Houdini

Added by 2 years ago

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Coloring Strands in Houdini In this video we’ll go over setting up a basic point advection through a vector volume using purely Houdini standard tools. Also We’ll show you a way to hack the standard Mantra Material t...

3D Anime Hair Modelling Tutorial in Blender

Added by 2 years ago

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3D Anime Hair Modelling Tutorial in Blender Daniel Kreuter - This video teaches you how to model the hair mesh for your 3d anime character. The software is called Blender. 3D Anime Hair Modelling Tutorial i...

Creating a Smoke Effect Using Turbulence FD and Thinking Particles in Cinema 4D

Added by 2 years ago

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Creating a Smoke Effect Using Turbulence FD and Thinking Particles in Cinema 4D Bob Walmsley - In this tutorial I'll show you how to create a wispy smoke effect using Turbulence FD and thinking particles. Crea...

Realistic Hair Shading Using Arnold with Maya 2017

Added by 2 years ago

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Realistic Hair Shading Using Arnold with Maya 2017 In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin.It will an intermediate ...

Hair Parts Dynamics Using Ornatrix in Maya

Added by 2 years ago

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Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and...

The Angry Birds Movie Look Development Reel

Added by 2 years ago

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The Angry Birds Movie - Look Development Reel Jonatan Catalan Navarrete presents The Angry Birds Movie - Look Development Reel. Directed by Clay Katis & Feral Reilly Work Done - Character Look Development, Hair...

NeoFur 2.0 Release Trailer

Added by 2 years ago

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NeoFur 2.0 Release Trailer We are so excited to share this fantastic new version of NeoFur with you! Improved visual fidelity, improved performance and improved workflows come together to make this a huge update, fre...

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