Tag: indie games

Sort: Date | Title | Views | | Comments Sort Descending
View:

Maya LT 2018 – Rigging

Added by 1 year ago

2.16K Views0 Comments

Maya LT 2018 - Rigging Maya LT provides several ways to rig characters for animation, giving character riggers the most flexibility. Maya LT 2018 - Rigging, Rigging, Autodesk Maya LT, Indie game development,...

Maya LT 2018 – Overview

Added by 1 year ago

1.32K Views0 Comments

Maya LT 2018 - Overview Maya LT delivers essential animation, modeling, and texturing tools that are laser focused on the creation of in-game art. Maya LT 2018 - Overview, game development, games, game dev, g...

Autodesk Games Show Reel 2017

Added by 2 years ago

979 Views0 Comments

Autodesk Games Show Reel 2017 From indie to AAA, studios rely on Autodesk tools to make great games. Watch our Games show reel to see some of the best games of 2016! Learn about Autodesk tools: autode.sk/forgames Th...

Maya LT 2017 UV Editor Updates

Added by 2 years ago

2.82K Views0 Comments

Maya LT 2017 UV Editor Updates UV editing is an important part of the 3D workflow. In the past, UV tools were limited and difficult to work with. This has changed dramatically over the past few years, and Update 3 of...

MODO Shader Tree and UV Tools Can Make Texturing Your Game Assets

Added by 3 years ago

1.04K Views0 Comments

MODO Shader Tree and UV Tools Can Make Texturing Your Game Assets Find out how MODO’s UV tools and Shader Tree can make texturing your game assets a breeze. MODO Shader Tree and UV Tools Can Make Texturing ...

MODO Rigging and Animation for UE4

Added by 3 years ago

1.22K Views0 Comments

MODO Rigging and Animation for UE4 Barry Zundel shows us how use MODO in connection with UE4 for rigging and animation. MODO Rigging and Animation for UE4, Barry Zundel's "MODO for UE4: rigging and animation", ...

Basics of Baking and PBR Texturing in MARI

Added by 3 years ago

1.81K Views0 Comments

Basics of Baking and PBR Texturing in MARI Nick Trifunovic will be showing us how MARI 3 helps him achieve highly realistic, custom-built PBR textures. Plus, Greg Brown shows us how MODO's built-in render engine and ...

Getting Familiar with MODO

Added by 3 years ago

710 Views1 Comments

Getting Familiar with MODO This sessions guest presenter was Tor Frick who currently works at Machine Games as an Art Director. Tor shared a live workflow session with us - prepare to have your mind blown watching th...

Unreal Engine Sizzle Reel 2015

Added by 3 years ago

2.25K Views0 Comments

Unreal Engine Sizzle Reel 2015 Powering experiences for PC, console, mobile, VR and the Web, creators use Unreal Engine to achieve their vision and stand out from the crowd. Unreal Engine Sizzle Reel 2015...