Tag: Jeremy Birn

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Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3)

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Maya Lighting & Rendering 18: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3) This is part 3 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3)

Added by 6 years ago

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Maya Lighting & Rendering 17: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3) This is part 2 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 1 of 3)

Added by 6 years ago

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Maya Lighting & Rendering 16: Lighting the Kitchen Step-by-Step Demo (Part 1 of 3) This 3-part demo walks you through lighting a complete 3D scene to produce professional-looking results. The first part of this ligh...

Maya Lighting & Rendering: Cheats & Tricks

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Maya Lighting & Rendering 15: Cheats & Tricks This section details a number of handy techniques you can use in Maya, including creating shadows-only lights that cast shadows without adding illumination. Shadow o...

Maya Lighting & Rendering: Using Ambient Lights and Volume Lights

Added by 6 years ago

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Maya Lighting & Rendering 14: Using Ambient Lights and Volume Lights This video highlights ambient lights, which Jeremy doesn't like very much, and Volume Lights, a unique type of light in Maya which Jeremy loves. S...

Maya Lighting & Rendering: Point Lights, Directional Lights and Perspective

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Maya Lighting & Rendering 13: Point Lights, Directional Lights, and Perspective This video compares spot lights, point lights, and directional lights in terms of types of shadow perspective, shadow casting options, ...

Maya Lighting & Rendering: Looking Deeper into Shadows

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Maya Lighting & Rendering 12: Looking Deeper into Shadows How different kinds of shadows appear in reflections and through transparency. Shadows of Maya Fur are a special case, with different options in Mental Ray a...

Maya Lighting & Rendering: Fixing Shadow Artifacts

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Maya Lighting & Rendering 11: Fixing Shadow Artifacts Those nasty grid patterns or stripes or banding that you sometimes see in depth map shadows are shadow artifacts. A related problem, light leaks, are the bright ...

Maya Lighting & Rendering: Using Depth Map Shadows

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Maya Lighting & Rendering 10: Using Depth Map Shadows Depth Mapped Shadows, from previewing them in real-time in Maya, to optimizing their coverage, viewing the maps from disk, and approaches to creating soft shadow...

Maya Lighting & Rendering: Using Mental Ray Features

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Maya Lighting & Rendering 9: Using Mental Ray Features In addition to the raytraced shadow options from the previous lecture, rendering in Mental Ray gives you additional options, including the Mental Ray Area Light...

Maya Lighting & Rendering: Adjusting Raytraced Shadows in Maya

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Maya Lighting & Rendering 8: Adjusting Raytraced Shadows in Maya Of the two types of shadows, raytraced shadows are simpler and easier to use. Key controls of Light Radius, Shadow Rays, and Ray Depth Limit are thoro...

Maya Lighting & Rendering: Lighting an Orange Demo

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Maya Lighting & Rendering 7: Lighting an Orange Demo Lighting an orange is a classic cinematography exercise, on or off the computer. Be sure to try this one yourself to get practice aiming and controlling Maya ligh...

Maya Lighting & Rendering: Lighting a Room Set-by-Step Demo

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Maya Lighting & Rendering 6: Lighting a Room Set-by-Step Demo The complete process, start to finish, is demonstrated in lighting a room. Main lights to simulate sunbeams and sky light through a window are added. Fil...

Maya Lighting & Rendering: Spotlight Looks and Throw Patterns

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Maya Lighting & Rendering 5: Spotlight Looks and Throw Patterns Options including Cone Angle, Penumbra Angle, Dropoff, Barn Doors, and Cookies are all demonstrated as tools to control the pattern cast by a spotlight...

Maya Lighting & Rendering: Decay and Custom Curves

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Maya Lighting & Rendering 4: Decay and Custom Curves Jeremy reviews uses for Maya's 4 choices of Decay Rate. With a light meter, we can verify that Inverse Square or Quadratic decay is found in real studio lights. J...

Maya Lighting & Rendering : Light Linking, Emit Diffuse, and Emit Specular

Added by 6 years ago

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Maya Lighting & Rendering 3: Light Linking, Emit Diffuse, and Emit Specular The 'Illuminates by Default' option gives you a choice between two different approaches to light linking that are demonstrated and explaine...