Tag: MARI

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Substance Designer 5.6 – New Filters

Added by 2 years ago

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Substance Designer 5.6 - New Filters Substance Designer adds powerful new tools to its default library with new filters dedicated to the blending and weathering of scanned materials as well as brand new Normal map an...

Creating a Basic Substance Painter Filter

Added by 2 years ago

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Creating a Basic Substance Painter Filter In this video we will create a basic filter in Substance Designer for use in Substance Painter. The goal is to use the height channel data from the Painter layer stack as a m...

Procedural Material Creation Workflows in Substance Designer

Added by 2 years ago

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Procedural Material Creation Workflows in Substance Designer In this video we will take a look at the theory behind procedural material creation by exploring two types of workflows. Procedural Material Creatio...

Using a Substance in Unreal Engine 4

Added by 2 years ago

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Using a Substance in Unreal Engine 4 In this video we take a look at using a Substance in Unreal Engine 4. This video uses UE4.13 Using a Substance in Unreal Engine 4, Substance Integration Quickstart: Unreal ...

Substance Painter 2.3 With Adobe Photoshop Export

Added by 2 years ago

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Substance Painter 2.3 With Adobe Photoshop Export In this video we take a look at how to export a Substance Painter project to a Photoshop PSD file using the new PSD Export plugin that ships with 2.3.The 2.3 vers...

A MODO, MARI and NUKE Project for Beginners

Added by 3 years ago

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A MODO, MARI and NUKE Project for Beginners Part 1 In this two-part webinar series aimed at beginners, Creative Specialist Martin Mayer will take you through the process of creating a digital nature scene using techn...

Making of Star Wars by ILM

Added by 3 years ago

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Making of Star Wars by ILM Star Wars. It’s the dream project of thousands of digital effects artists. But with the iconic name, comes high expectations. In order to create a film that fans would remember and love, th...

Substance Painter 2.2 New Features Overview

Added by 3 years ago

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Substance Painter 2.2 New Features Overview In this video we take a look at the new features in Substance Painter 2.2.* New shelf filtering options * Dynamic Material Layering * Projection Tool Preview Channels...

Substance Painter External Rendering Workflows

Added by 3 years ago

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Substance Painter External Rendering Workflows Substance Painter External Rendering for V-Ray, Mental Ray and MODO. Substance Painter External Rendering Workflows, texturing, textures, texture, ndo, ddo, quixe...

Substance Painter 2.1 Features

Added by 3 years ago

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Substance Painter 2.1 Feature Walkthrough In this video, we cover the features of the 2.1 update.1. Using UDIM tiles as texture Sets 2. Navigating texture sets 3. New alphas and 1-click load to brush 4. Baking...

Substance Painter 2.1 features & Painting Skin

Added by 3 years ago

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Substance Painter 2.1 features & Painting Skin We covered Substance Painter 2.1 features and a complete walkthrough of painting skin for a character. Substance Painter 2.1 features & Painting Skin, tex...

Naughty Dog’s Texturing for Uncharted 4

Added by 3 years ago

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Naughty Dog's Texturing for Uncharted 4 GDC 2016 presentation by Rogelio Olguin: Senior Texture Artist/Naughty Dog. Naughty Dog's Texturing for Uncharted 4, GDC 2016: Naughty Dog's Texturing for Uncharted 4 by...

Making of Dinotrux

Added by 3 years ago

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Making of Dinotrux by Dreamworks Animation Television With Dinotrux, Dreamworks Animation Television got to work on every small boy’s dream—an animated series starring characters that are half dinosaur, half truck. ...

Inside Cluster Studio

Added by 3 years ago

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Inside Cluster Studio Cluster Studio rely on MODO, MARI and NUKE STUDIO to create eye-popping commercials. Founded in 2004, Cluster Studio is a busy post house that mainly works on commercials, with their staff of 15...

MARI 3.0 Basics and Advanced Rigging Techniques in MODO

Added by 3 years ago

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MARI 3.0 Basics and Advanced Rigging Techniques in MODO Yiris Hallal will be showing us how perform some advanced rigging tasks. Yiris is a CG generalist at Boxel, but rigging is where his work in MODO really shines....

Substance Painter 2 Release Trailer

Added by 3 years ago

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Substance Painter 2 Release Trailer Substance Painter 2 contains the following new features:- Iray Path Tracer integration for advanced rendering and screenshot capability - New Smart Masks for creating and usin...

MODO Shader Tree and UV Tools Can Make Texturing Your Game Assets

Added by 3 years ago

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MODO Shader Tree and UV Tools Can Make Texturing Your Game Assets Find out how MODO’s UV tools and Shader Tree can make texturing your game assets a breeze. MODO Shader Tree and UV Tools Can Make Texturing ...

MODO Rigging and Animation for UE4

Added by 3 years ago

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MODO Rigging and Animation for UE4 Barry Zundel shows us how use MODO in connection with UE4 for rigging and animation. MODO Rigging and Animation for UE4, Barry Zundel's "MODO for UE4: rigging and animation", ...

Basics of Baking and PBR Texturing in MARI

Added by 3 years ago

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Basics of Baking and PBR Texturing in MARI Nick Trifunovic will be showing us how MARI 3 helps him achieve highly realistic, custom-built PBR textures. Plus, Greg Brown shows us how MODO's built-in render engine and ...

Substance Painter 1.7 New Features

Added by 3 years ago

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Substance Painter 1.7 New Features In this video, we take a look at the new features in Substance Painter 1.7.Breakdown:-ASSIGNING A SHADER PER TEXTURE SET - 00:18 NEW SHADERS - 06:00 BRUSH ALIGNMENT MODES ...

New Baked Lighting Filter in Substance Painter

Added by 3 years ago

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New Baked Lighting Filter in Substance Painter In this video, we take an in-depth look at the new baked lighting filter and material with the goal of creating a texture for use in a mobile game project. New Bak...

Snakes, Scarecrows and the Arkham Asylum with CoSA Vfx

Added by 3 years ago

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Snakes, Scarecrows and the Arkham Asylum with CoSA Vfx CoSA VFX uses The Foundry pipeline, including MODO, MARI and NUKE, to create the dark, ominous world of Gotham. Snakes, Scarecrows and the Arkham As...

MARI 3 Overview

Added by 3 years ago

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MARI 3 Overview A quick overview of what's new in MARI 3. Session ScriptsA quick overview of Session Scripts in MARI. Node Graph & Custom Group Nodes (Gizmos)A quick overview of the Advanced Node Gr...

Substance Painter 1.6 – 3D Painting

Added by 3 years ago

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Substance Painter 1.6 - 3D Painting The main idea behind this update was to make the texturing process in Substance Painter an even smoother experience. To do so, we greatly improved the performance of 4K painting, a...

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