Tag: maya free tutorials

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Maya Rigging Tips and Tricks

Added by 6 years ago

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Maya Rigging Tips and Tricks by Daryl Obert This is rigging video on Maya tips and tricks Daryl Obert presented at AU/CAVE 2013. These are aimed at the beginner to Intermediate Maya user but old pro's will probably get ...

Camera Depth Passes in Maya and Mental Ray Tutorial

Added by 5 years ago

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Camera Depth Passes in Maya and Mental Ray Tutorial Camera Depth is a very important render pass, and while there are several methods to achieve it, This tutorial attempts to cover the process of getting it from Maya to...

Creating a Character Rig – Part 30: Palm Controls

Added by 6 years ago

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Creating a Character Rig - Part 30: Palm controls How to set up custom palm attributes for palm raising, lowering, and side-to-side movement. Creating a Character Rig - Part 30: Palm controls, Character Rig in Ma...

Creating a Character Rig – Part 9: Neck space switching and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 9: Neck space switching and cleanup How to parent the neck joint to the rest of the torso and then clean up the rig. Creating a Character Rig - Part 9: Neck space switching and cle...

Maya Lighting & Rendering: Using Mental Ray Features

Added by 6 years ago

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Maya Lighting & Rendering 9: Using Mental Ray Features In addition to the raytraced shadow options from the previous lecture, rendering in Mental Ray gives you additional options, including the Mental Ray Area Light...

Creating a body of water simulation using Bifrost – Creating and caching a tidal wave effect

Added by 6 years ago

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Creating a body of water simulation using Bifrost - Creating and caching a tidal wave effect Maya Bifrost: how to use an object as both an emitter and accelerator to create a tidal wave effect, then uses user and alembi...

Creating a Character Rig – Part 20: Smart Foot Roll

Added by 6 years ago

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Creating a Character Rig - Part 20: Smart Foot Roll How to create a smarter foot rig that's easier to animate with. Creating a Character Rig - Part 20: Smart Foot Roll, Character Rig in Maya, Character Rig proces...

Creating a Character Rig – Part 31: Hand global transform and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 31: Hand global transform and cleanup How to create a length attribute for the fingers, connect the hand to the arm, and clean up the rig. Creating a Character Rig - Part 31: Hand ...

Creating a Character Rig – Part 10: Basic IK, FK, and result leg joints

Added by 6 years ago

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Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints How to create a basic set of IK, FK, and result leg joints. Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints, Charact...

Maya Lighting & Rendering: Using Depth Map Shadows

Added by 6 years ago

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Maya Lighting & Rendering 10: Using Depth Map Shadows Depth Mapped Shadows, from previewing them in real-time in Maya, to optimizing their coverage, viewing the maps from disk, and approaches to creating soft shadow...

Maya 2015 New Image Based Lighting Tutorial

Added by 6 years ago

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Maya 2015 New Image Based Lighting Tutorial A quick Maya tutorial on the use of the IBL node in Maya 2015, check out a new and improved image based lighting. Linear Light Workflow in Maya Maya Lighting & Rendering...

Creating a Character Rig – Part 21: Complementary Foot Controls and Cleanup

Added by 6 years ago

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Creating a Character Rig - Part 21: Complementary Foot Controls and Cleanup How to create additional foot controls to widen the range of movement for your foot. Creating a Character Rig - Part 21: Complementary F...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 6 years ago

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Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Creating a Character Rig – Part 32: Mirroring

Added by 6 years ago

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Creating a Character Rig - Part 32: Mirroring This video shows you some of the important factors to consider when mirroring one side of your rig to the other. Creating a Character Rig - Part 32: Mirroring, Charac...

Animating with Constraints

Added by 6 years ago

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Animating with Constraints by Nick Arbeiter Animating with Constraints: Two-Handed Props This tutorial is about two handed prop interactions, where one of the hands is leading the action. The main thing to remember...

Creating a Character Rig – Part 11: Leg settings switch with IK / FK Attribute

Added by 6 years ago

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Creating a Character Rig - Part 11: Leg settings switch with IK / FK Attribute How to create a Settings control in the workspace and assign a custom blend attribute to it. Creating a Character Rig - Part 11: Leg ...

Maya Lighting & Rendering: Fixing Shadow Artifacts

Added by 6 years ago

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Maya Lighting & Rendering 11: Fixing Shadow Artifacts Those nasty grid patterns or stripes or banding that you sometimes see in depth map shadows are shadow artifacts. A related problem, light leaks, are the bright ...

Creating a Character Rig – Part 22: Basic Twist Arm

Added by 6 years ago

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Creating a Character Rig - Part 22: Basic Twist Arm There is a correction in this lesson at 10:17. Please turn on annotations to view it. How to create a basic twisty arm using principles you learned when building the t...

Controlling Joints with Dynamic Hairs in Maya

Added by 5 years ago

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Controlling Joints with Dynamic Hairs in Maya How to control a set of joints with a dynamic hair and also how to connect it into a rig so it will scale properly. This technique works great for tails, tentacles, ropes, c...

Creating a Python command plug-in – Part 2: Custom flags

Added by 6 years ago

2.81K Views0 Comments

Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redo Creating a Python command plug-in ...

Maya Lighting & Rendering: Previewing Lights, How to Choose Light Colors

Added by 6 years ago

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Maya Lighting & Rendering 1: Previewing Lights, How to Choose Light Colors Demonstration begins in Maya with an overview of spotlight controls, and functions to preview lighting in real-time. Jeremy demonstrates pra...

How to Create Hair for Games in Maya

Added by 6 years ago

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How to Create Hair for Games in Maya by Nick Zuccarello In this video tutorial, Nick Zuccarello is explains how to create Hair For Games in Maya using paint effects. Watch Also:- Create Hair Fur and Geometry Instanc...

Creating a Character Rig – Part 12: Leg FK controls and joint stretching

Added by 6 years ago

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Creating a Character Rig - Part 12: Leg FK controls and joint stretching How to create the FK controls for the left leg as well as how to add joint stretching. Creating a Character Rig - Part 12: Leg FK controls ...

Maya Lighting & Rendering: Looking Deeper into Shadows

Added by 6 years ago

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Maya Lighting & Rendering 12: Looking Deeper into Shadows How different kinds of shadows appear in reflections and through transparency. Shadows of Maya Fur are a special case, with different options in Mental Ray a...

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