Tag: Maya Tips & Tricks

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Creating a Character Rig – Part 13: Leg IK controls and joint stretching

Added by 5 years ago

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Creating a Character Rig - Part 13: Leg IK controls and joint stretching How to create a stretchy IK leg.Creating a Character Rig - Part 13: Leg IK controls and joint stretching, Character Rig in Maya, Charac...

Maya Lighting & Rendering: Point Lights, Directional Lights and Perspective

Added by 5 years ago

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Maya Lighting & Rendering 13: Point Lights, Directional Lights, and Perspective This video compares spot lights, point lights, and directional lights in terms of types of shadow perspective, shadow casting option...

Create a Virtual Set Inside Maya

Added by 4 years ago

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Create a Virtual Set Inside Maya by Stuart Christensen Sometimes all you need is a few lights and a couple of textures to create a Virtual Set inside of Maya. After all, you're characters have to have somewhere to pl...

Creating a Character Rig – Part 24: Snappable Elbow

Added by 5 years ago

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Creating a Character Rig - Part 24: Snappable Elbow How to create an elbow control with snapping.Creating a Character Rig - Part 24: Snappable Elbow, Character Rig in Maya, Character Rig process in Maya, Char...

Maya Render Layers Render Passes and Post

Added by 5 years ago

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Maya Render Layers Render Passes and Post In this Maya Video, Daryl Obert takes a look at render pass features. Maya's Render Layers and Render Passes. I also show how to put them all back together in Maya composite....

Creating a Character Rig – Part 2: Basic spline torso

Added by 5 years ago

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Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints.Creating a Character Rig - Part 2: Basic spline torso, Character Ri...

Maya Lighting & Rendering : Light Linking, Emit Diffuse, and Emit Specular

Added by 5 years ago

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Maya Lighting & Rendering 3: Light Linking, Emit Diffuse, and Emit Specular The 'Illuminates by Default' option gives you a choice between two different approaches to light linking that are demonstrated and expla...

Creating a body of Water Simulation using Bifrost – Generating Ocean Waves

Added by 4 years ago

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Creating a body of Water Simulation using Bifrost - Generating Ocean Waves This video shows you how to use a texture deformer to act as an accelerator on a Bifrost liquid simulation. Creating a body of wate...

Creating a Character Rig – Part 14: No flip knee for IK leg

Added by 5 years ago

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Creating a Character Rig - Part 14: No flip knee for IK leg How to create an automatic knee that won't flip no matter how far in front of the body the leg moves.Creating a Character Rig - Part 14: No flip kne...

Maya Lighting & Rendering: Using Ambient Lights and Volume Lights

Added by 5 years ago

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Maya Lighting & Rendering 14: Using Ambient Lights and Volume Lights This video highlights ambient lights, which Jeremy doesn't like very much, and Volume Lights, a unique type of light in Maya which Jeremy loves...

Modeling an Arch-Way in Maya

Added by 4 years ago

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Modeling Fundamentals - Modeling an Arch-way Check out some very basic, yet powerful modelling techniques. While we're using Maya, the principles can be applied in any other 3D application.Tools we're using:M...

Creating a Character Rig – Part 25: IK/FK hybrid Elbow

Added by 5 years ago

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Creating a Character Rig - Part 25: IK/FK hybrid Elbow How to create an IK elbow with an FK poseable forearm.Creating a Character Rig - Part 25: IK/FK hybrid Elbow, Character Rig in Maya, Character Rig proces...

How to Create a Realistic Fabric Shader in Maya

Added by 5 years ago

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Create a Realistic Fabric Shader in Maya by Jeremy Fernsler  Fabric Shader 01: Reference and Basic SetupWe look at reference images to see what we want out of a shader and then begin with the most basic of setu...

Creating a Character Rig – Part 4: Torso FK Controls

Added by 5 years ago

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Creating a Character Rig - Part 4: Torso FK Controls How to add FK controls to control an IK spine rig.Creating a Character Rig - Part 4: Torso FK Controls, Character Rig in Maya, Character Rig process in May...

Maya Lighting & Rendering: Decay and Custom Curves

Added by 5 years ago

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Maya Lighting & Rendering 4: Decay and Custom Curves Jeremy reviews uses for Maya's 4 choices of Decay Rate. With a light meter, we can verify that Inverse Square or Quadratic decay is found in real studio lights...

Creating a body of Water Simulation using Bifrost – Peaceful Coastal Ocean

Added by 4 years ago

6.55K Views1 Comments

Creating a body of Water Simulation using Bifrost - Peaceful Coastal Ocean This video shows you how to use Bifrost to create a basic water simulation. Creating a body of Water Simulation using Bifrost - Peac...

Creating a Character Rig – Part 15: Dual knee solution

Added by 5 years ago

1.09K Views0 Comments

Creating a Character Rig - Part 15: Dual knee solution How to alter a no-flip leg into a combo no-flip / pole vector leg solution.Creating a Character Rig - Part 15: Dual knee solution, Character Rig in Maya,...

Maya Lighting & Rendering: Cheats & Tricks

Added by 5 years ago

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Maya Lighting & Rendering 15: Cheats & Tricks This section details a number of handy techniques you can use in Maya, including creating shadows-only lights that cast shadows without adding illumination. Shado...

Rigging Reel by Chris Pedersen

Added by 4 years ago

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Rigging Reel by Chris Pedersen Character rig Short Demo by Chris Pedersen. Rigging Reel by Chris Pedersen, Chris Pedersen, Rigging Reel 2013, character rigging demo, Rigging Showreel by Chris Pedersen, Riggi...

Creating a Character Rig – Part 26: Translation-based shoulder Rig

Added by 5 years ago

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Creating a Character Rig - Part 26: Translation-based shoulder Rig How to create a simple translation-based shoulder rig.Creating a Character Rig - Part 26: Translation-based shoulder Rig, Character Rig in Ma...

Maya Bifrost Shader Tutorial

Added by 5 years ago

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Maya Bifrost Shader Tutorial Maya Bifrost Shader Tips and tricks to get data out of Bifrost and into a shader to render images for Post. Mel command used in the tutorial: createNode bifrost_mix_vorticity_velocities;...

Creating a Character Rig – Part 5: Torso Squash and Stretch

Added by 5 years ago

2.79K Views1 Comments

Creating a Character Rig - Part 5: Torso Squash and Stretch How to add squash and stretch to your IK spine so the rig can always meet the translation of the controls.Creating a Character Rig - Part 5: Torso S...

Maya Lighting & Rendering: Spotlight Looks and Throw Patterns

Added by 5 years ago

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Maya Lighting & Rendering 5: Spotlight Looks and Throw Patterns Options including Cone Angle, Penumbra Angle, Dropoff, Barn Doors, and Cookies are all demonstrated as tools to control the pattern cast by a spotli...

Matt L Derksen VFX and Character Rigging Demo Reel

Added by 4 years ago

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Matt L Derksen VFX and Character Rigging Demo Reel This Showreel represents Matt L Derksen work as a Character Rigging Supervisor at Rhythm and Hues studio over the past 10 years. His work consist of character/rigid ...

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