Tag: Maya Tips & Tricks

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Creating a Character Rig – Part 27: Arm global transform and Cleanup

Added by 6 years ago

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Creating a Character Rig - Part 27: Arm global transform and Cleanup There is a correction at 15:20. Please turn on annotations to view it. How to hook the arm up to the rest of the body, incorporate it into the global ...

Displacement Mapping in Maya with ZBrush Displacement Maps

Added by 5 years ago

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Displacement Mapping in Maya with ZBrush Displacement Maps by Mega J In this tutorial, I walk through the steps on how to create a displacement map in ZBrush, import into Maya and assign it to your base mesh and render....

Creating a Character Rig – Part 6: Torso global transform and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 6: Torso global transform and cleanup How to incorporate a character torso rig into the character's overall global transform, as well as how to hide unused nodes and attributes, as well a...

Maya Lighting & Rendering: Lighting a Room Set-by-Step Demo

Added by 6 years ago

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Maya Lighting & Rendering 6: Lighting a Room Set-by-Step Demo The complete process, start to finish, is demonstrated in lighting a room. Main lights to simulate sunbeams and sky light through a window are added. Fil...

Creating a body of water simulation using Bifrost – Creating and caching a tidal wave effect

Added by 5 years ago

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Creating a body of water simulation using Bifrost - Creating and caching a tidal wave effect Maya Bifrost: how to use an object as both an emitter and accelerator to create a tidal wave effect, then uses user and alembi...

Creating a Character Rig – Part 17: Non-uniform no flip IK leg stretch and automatic IK FK toggle

Added by 6 years ago

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Creating a Character Rig - Part 17: Non-uniform no flip IK leg stretch and automatic IK FK toggle How to allow the upper and lower portions of the no-flip leg to scale non-uniformly, as well as how to ensure that only t...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3)

Added by 6 years ago

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Maya Lighting & Rendering 17: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3) This is part 2 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Autodesk Maya Tips and Tricks

Added by 4 years ago

28.61K Views1 Comments

Autodesk Maya Tips and Tricks by Daryl Obert Daryl is going to reveal his Maya Tips and Tricks in Animation, Dynamics & Effects, Modeling, and Rendering in Maya. This includes new features introduced in Maya 2015 su...

Creating a Character Rig – Part 28: Basic hand joints

Added by 6 years ago

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Creating a Character Rig - Part 28: Basic hand joints How to set up the joints and FK controls for a hand. Creating a Character Rig - Part 28: Basic hand joints, Character Rig in Maya, Character Rig process in Ma...

Creating Hairstyles with Maya’s nHair

Added by 5 years ago

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Creating Hairstyles with Maya's nHair by Al Martinez How to Creating Hairstyles with Maya's nHair. How to Creating Hairstyles with Maya's nHair, Creating Hairstyles with Maya, Al Martinez, Maya's nHair, Maya nHa...

Creating a Character Rig – Part 7: Basic spline neck

Added by 6 years ago

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Creating a Character Rig - Part 7: Basic spline neck How to setup the basic joints for a neck rig How to setup the basic joints for a neck rig, Character Rig in Maya, Character Rig process in Maya, Character Rig ...

Maya Lighting & Rendering: Lighting an Orange Demo

Added by 6 years ago

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Maya Lighting & Rendering 7: Lighting an Orange Demo Lighting an orange is a classic cinematography exercise, on or off the computer. Be sure to try this one yourself to get practice aiming and controlling Maya ligh...

Maya 2015 New Image Based Lighting Tutorial

Added by 5 years ago

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Maya 2015 New Image Based Lighting Tutorial A quick Maya tutorial on the use of the IBL node in Maya 2015, check out a new and improved image based lighting. Linear Light Workflow in Maya Maya Lighting & Rendering...

Creating a Character Rig – Part 18: Leg global transform, space switching, and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 18: Leg global transform, space switching, and cleanup There is a correction at 11:38. Please turn on annotations to view it. How to clean up the rest of the leg rig. Creating a Ch...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3)

Added by 6 years ago

2.94K Views0 Comments

Maya Lighting & Rendering 18: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3) This is part 3 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Creating Quick Fluids using NCloth in Maya

Added by 4 years ago

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Creating Quick Fluids using NCloth in Maya Learn Creating Quick Fluids using NCloth in maya. Creating Quick Fluids using NCloth in Maya, Creating Quick Fluids using NCloth, Maya nCloth Tutorial, Maya nCloth, Maya...

Creating a Character Rig – Part 29: Compound finger Controls

Added by 6 years ago

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Creating a Character Rig - Part 29: Compound finger Controls How to create attribute-driven controls for the fingers, to drive compound movements. Creating a Character Rig - Part 29: Compound finger Controls, Cha...

Linear Light Workflow in Maya

Added by 5 years ago

14.76K Views2 Comments

Linear Light Workflow in Maya In this video tutorial, Jeremy Fernsler shows us how to Set up a linear light workflow in Maya 2014. A look at the render settings, viewer settings etc. Also watch Maya Lighting and Renderi...

Creating a Character Rig – Part 8: Neck Controls and Squash/Stretch

Added by 6 years ago

1.62K Views0 Comments

Creating a Character Rig - Part 8: Neck Controls and Squash/Stretch How to create head and neck controls and allow the neck to squash and stretch. Creating a Character Rig - Part 8: Neck Controls and Squash/Stret...

Maya Lighting & Rendering: Adjusting Raytraced Shadows in Maya

Added by 6 years ago

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Maya Lighting & Rendering 8: Adjusting Raytraced Shadows in Maya Of the two types of shadows, raytraced shadows are simpler and easier to use. Key controls of Light Radius, Shadow Rays, and Ray Depth Limit are thoro...

Maya nCloth Inflation Tutorial

Added by 5 years ago

6.06K Views1 Comments

Maya nCloth Inflation Tutorial By Stuart Christensen The dynamic visual effect of inflating stuff has always been a staple for animators and this tutorial by Stuart Christensen will show you some basics of working with ...

Creating a Character Rig – Part 19: Reverse Foot Rig

Added by 6 years ago

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Creating a Character Rig - Part 19: Reverse foot rig How to create a reverse foot rig for the generic IK foot, which will provide you with control over the necessary pivot points. Creating a Character Rig - Part ...

Maya Rigging Tips and Tricks

Added by 5 years ago

8.61K Views0 Comments

Maya Rigging Tips and Tricks by Daryl Obert This is rigging video on Maya tips and tricks Daryl Obert presented at AU/CAVE 2013. These are aimed at the beginner to Intermediate Maya user but old pro's will probably get ...

Creating a Dynamic IK Tail in Maya

Added by 4 years ago

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Creating a Dynamic IK Tail in Maya "Using the IK Spline Handle in Maya" video with this one that shows you how to create a dynamic IK tail using nHair (nDynamics) in Maya. Creating a Dynamic IK Tail in Maya, Using...

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