Tag: Maya Tips & Tricks

Sort: Date | Title | Views | | Comments Sort Ascending
View:

Maya Lighting & Rendering: Adjusting Raytraced Shadows in Maya

Added by 6 years ago

1.78K Views0 Comments

Maya Lighting & Rendering 8: Adjusting Raytraced Shadows in Maya Of the two types of shadows, raytraced shadows are simpler and easier to use. Key controls of Light Radius, Shadow Rays, and Ray Depth Limit are thoro...

Character Articulation and Modeling Reel by Price Morgan

Added by 5 years ago

1.83K Views0 Comments

Character Articulation and Modeling Reel by Price Morgan Shot Breakdown FACS Based Rig:(Facial Action Coding System) Personal project My Responsibilities: All aspects Rig created from 13 facial sculpts and 48 bon...

Creating a Character Rig – Part 22: Basic Twist Arm

Added by 6 years ago

1.84K Views0 Comments

Creating a Character Rig - Part 22: Basic Twist Arm There is a correction in this lesson at 10:17. Please turn on annotations to view it. How to create a basic twisty arm using principles you learned when building the t...

Maya Lighting & Rendering: Decay and Custom Curves

Added by 6 years ago

1.85K Views0 Comments

Maya Lighting & Rendering 4: Decay and Custom Curves Jeremy reviews uses for Maya's 4 choices of Decay Rate. With a light meter, we can verify that Inverse Square or Quadratic decay is found in real studio lights. J...

Creating a Character Rig – Part 26: Translation-based shoulder Rig

Added by 6 years ago

1.88K Views0 Comments

Creating a Character Rig - Part 26: Translation-based shoulder Rig How to create a simple translation-based shoulder rig. Creating a Character Rig - Part 26: Translation-based shoulder Rig, Character Rig in Maya,...

Creating a Character Rig – Part 28: Basic hand joints

Added by 6 years ago

1.88K Views0 Comments

Creating a Character Rig - Part 28: Basic hand joints How to set up the joints and FK controls for a hand. Creating a Character Rig - Part 28: Basic hand joints, Character Rig in Maya, Character Rig process in Ma...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 6 years ago

1.96K Views0 Comments

Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3)

Added by 6 years ago

1.97K Views0 Comments

Maya Lighting & Rendering 17: Lighting the Kitchen Step-by-Step Demo (Part 2 of 3) This is part 2 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Creating a Character Rig – Part 20: Smart Foot Roll

Added by 6 years ago

1.99K Views0 Comments

Creating a Character Rig - Part 20: Smart Foot Roll How to create a smarter foot rig that's easier to animate with. Creating a Character Rig - Part 20: Smart Foot Roll, Character Rig in Maya, Character Rig proces...

Maya Lighting & Rendering: Fixing Shadow Artifacts

Added by 6 years ago

2.02K Views0 Comments

Maya Lighting & Rendering 11: Fixing Shadow Artifacts Those nasty grid patterns or stripes or banding that you sometimes see in depth map shadows are shadow artifacts. A related problem, light leaks, are the bright ...

Creating a Character Rig – Part 32: Mirroring

Added by 6 years ago

2.04K Views0 Comments

Creating a Character Rig - Part 32: Mirroring This video shows you some of the important factors to consider when mirroring one side of your rig to the other. Creating a Character Rig - Part 32: Mirroring, Charac...

Maya Lighting & Rendering : Light Linking, Emit Diffuse, and Emit Specular

Added by 6 years ago

2.10K Views0 Comments

Maya Lighting & Rendering 3: Light Linking, Emit Diffuse, and Emit Specular The 'Illuminates by Default' option gives you a choice between two different approaches to light linking that are demonstrated and explaine...

Maya Lighting & Rendering: Using Ambient Lights and Volume Lights

Added by 6 years ago

2.23K Views0 Comments

Maya Lighting & Rendering 14: Using Ambient Lights and Volume Lights This video highlights ambient lights, which Jeremy doesn't like very much, and Volume Lights, a unique type of light in Maya which Jeremy loves. S...

Using nCloth and nHair to hang objects on a rope in Maya – Part 1

Added by 5 years ago

2.33K Views0 Comments

Using nCloth and nHair to hang objects on a rope in Maya by Daryl Obert This is a quick tutorial teaching how to easily hang objects from a rope using nCloth and nHair in Maya. Using nCloth and nHair to hang objec...

Maya Lighting & Rendering: Light Intensity and Digital Color

Added by 6 years ago

2.45K Views0 Comments

Maya Lighting & Rendering 2: Light Intensity and Digital Color Shaping and defining forms in 3D models is the focus of choosing light intensities and angles. How to bring-out the three-dimensional form of a model by...

Creating a Character Rig – Part 23: Stretch IK/FK Arms

Added by 6 years ago

2.58K Views0 Comments

Creating a Character Rig - Part 23: Stretch IK/FK Arms How to create stretchable IK and FK arms based on the principles learned when building the leg. Creating a Character Rig - Part 23: Stretch IK/FK Arms, Chara...

How to Paint Custom Fur Maps for Characters in Maya

Added by 5 years ago

2.62K Views0 Comments

How to Paint Custom Fur Maps for Characters in Maya by Stuart Christensen Maya has an excellent fur tool set and there's a couple of things you need to know in order to place fur in all the right places. This tutorial b...

Maya Lighting & Rendering: Point Lights, Directional Lights and Perspective

Added by 6 years ago

2.63K Views0 Comments

Maya Lighting & Rendering 13: Point Lights, Directional Lights, and Perspective This video compares spot lights, point lights, and directional lights in terms of types of shadow perspective, shadow casting options, ...

Rigging Showreel by Simon Payne

Added by 5 years ago

2.70K Views1 Comments

Rigging Showreel by Simon Payne Character showreel from Simon Payne favourite films, commercial and broadcast work over the past 13 years. Rigging Showreel by Simon Payne, RiggingReel2014, Rigging Reel 2014, ...

Creating a Python command plug-in – Part 2: Custom flags

Added by 6 years ago

2.81K Views0 Comments

Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redo Creating a Python command plug-in ...

Creating a Character Rig – Part 5: Torso Squash and Stretch

Added by 6 years ago

2.83K Views1 Comments

Creating a Character Rig - Part 5: Torso Squash and Stretch How to add squash and stretch to your IK spine so the rig can always meet the translation of the controls. Creating a Character Rig - Part 5: Torso Squa...

Convert Sketchup 3d Models to Use in Maya

Added by 5 years ago

2.88K Views0 Comments

Convert Sketchup 3d Models to Use in Maya by Stuart Christensen There's a treasure trove of models that you can find at the 3D Warehouse which are mainly Sketchup Models (.SKP) and essentially all you need to do is conv...

Creating a Character Rig – Part 10: Basic IK, FK, and result leg joints

Added by 6 years ago

2.88K Views0 Comments

Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints How to create a basic set of IK, FK, and result leg joints. Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints, Charact...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3)

Added by 6 years ago

2.94K Views0 Comments

Maya Lighting & Rendering 18: Lighting the Kitchen Step-by-Step Demo (Part 3 of 3) This is part 3 out of 3 videos showing the process of lighting this kitchen scene. Author – Jeremy Birn Maya Lighting &...

Page 2 of 41234