Tag: Maya Tutorial

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Maya Super shapes and MASH Jiggle

Added by 1 year ago

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Maya Super shapes and MASH Jiggle Phil Radford - PLaying about with supershape animation combined with a MASH juggle deformer. Maya Super shapes and MASH Jiggle, Maya tutorial, MASH, maya jiggle, MASH jiggle, ...

Maya MASH Combined with BIFROST Tutorial

Added by 1 year ago

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Maya MASH Combined with BIFROST Tutorial Phil Radford - Playing around with the dynamic properties of BIFROST and combining that with a MASH network. Maya MASH Combined with BIFROST Tutorial 2018, bifrost, aut...

Introduction to Animation Layers

Added by 1 year ago

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Introduction to Animation Layers In AnimSchool's Body Mechanics class, instructor Tony Mecca explains the fundamentals of how Animation Layers work by relating them to layers in Photoshop and showing an example in Ma...

Ornatrix Maya: Male Head and Facial Hair Tutorial

Added by 1 year ago

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Ornatrix Maya: Male Head and Facial Hair Tutorial Ali Hadian, a very talented general artist and groomer, walks us through his creation process of eyelashes, eyebrows, beard, and hair for his latest artwork. We go ov...

Export PDI dynamics from Maya to UE4

Added by 1 year ago

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Export PDI dynamics from Maya to UE4 Destroy a pile of pipes in Maya with Pulldownit and export to UE4. In this excellent tutorial Esteban Cuesta shows us how to destroy a pile of tubes using Pulldownit in Maya and ...

Journey to VR: Attaching a MASH network to nCloth

Added by 2 years ago

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Journey to VR: Attaching a MASH network to nCloth Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2) In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animat...

Modeling and UVs Hair for Games

Added by 2 years ago

5.52K Views1 Comments

Modeling and UVs Hair for Games using Ornatrix In this tutorial we are going to use Ox to create a game ready hairstyle, from hair cards modeling to UVs. Ox have a very interesting set of tools that will helps us to ...

Tips to Animate A Footroll

Added by 2 years ago

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Tips to Animate A Footroll Brian Horgan - A look at how the FootRoll attribute on IK leg controls can sometimes trip us up when animating walks and runs.. and an alternative approach which can give cleaner results in...

Pulldownit 3.8.6 Introducing Vertex Colors Shatter

Added by 2 years ago

1.66K Views1 Comments

Pulldownit 3.8.6 Introducing Vertex Colors Shatter Pulldownit 3.8.6 - We are glad to introduce Vertex Color Shatter, this new feature allows users to shatter a 3d model based on a black & white vertex color map...

How to Make A 2D Animation Or Cartoon in Maya

Added by 2 years ago

5.54K Views1 Comments

How to Make A 2D Animation Or Cartoon in Maya In this Maya 2017 tutorial I show you how you can use Maya to create a 2d animation or cartoon. You will need Adobe Photoshop or other image editing software and Autodesk...

PFTRack to Maya 2017

Added by 2 years ago

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PFTRack to Maya 2017 In this Autodesk Maya 2017 tutorial I show you how to go from PFTRack to Maya 2017. How to do a camera track and solve using User Tracks and Auto Tracks in PFTrack and then how to add test object...

Maya Shadow Catcher Tutorial

Added by 2 years ago

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Maya Shadow Catcher Tutorial In this Autodesk Maya 2017 tutorial I show you how to use the Maya Shadow Catcher material when rendering with the Arnold Renderer built into Maya 2017. Maya Shadow Catcher Tutorial...

Maya Wall Break Tutorial

Added by 2 years ago

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Maya Wall Break Tutorial In this Autodesk Maya 2017 tutorial I show you how to break a wall using the bullet physics engine. Maya Wall Break Tutorial, Maya Wall Break Tutorial, maya, maya tutorial, maya tutoria...

Glass Shatter in Maya

Added by 2 years ago

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Glass Shatter in Maya In this Autodesk Maya 2017 tutorial I show you how to shatter a glass sphere using the Bullet physics system in Maya. Glass Shatter in Maya, Maya Tutorials, Maya Glass Shatter Tutorial, M...

ZBrush Fibermesh to Maya Ornatrix Hair

Added by 2 years ago

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ZBrush Fibermesh to Maya Ornatrix Hair Convert ZBrush's Fibermesh to Ornatrix Hair for rendering in Arnold for Maya Tutorial. Convert ZBrush Fibermesh to Maya Hair, Fibermesh ZBrush to Maya, ZBrush to Maya...

Ornatrix Maya Strand Propagation

Added by 2 years ago

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Ornatrix Maya Strand Propagation Ornatrix Maya can be used to create realistic feathers, trees, and shrubs by growing hairs on top of other hairs. Propagation operator provides controls for doing this and in this tut...

Squash and Stretch Math Rigging Done The Right Way

Added by 2 years ago

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Maya Tutorial Squash and Stretch Math Rigging Done The Right Way For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This...

Character Skinning with Maya’s Delta Mush Deformer

Added by 3 years ago

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Character Skinning with Maya's Delta Mush Deformer Character skinning in Maya can be a pain - but this video shows you how to do EASY CHARACTER SKINNING with Maya's new DELTA MUSH deformer.This video is an excerp...

Basic Traditional Modelling in Maya

Added by 3 years ago

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Basic Traditional Modelling in Maya Traditional modelling is the best method to learn as it requires you to understand edge loops, poly count and topology. Usually we don't begin proper modelling until we've locked o...

Keeping the Sketch Alive While Designing in Maya

Added by 3 years ago

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Keeping the Sketch Alive While Designing in Maya Dylan Cole, in his Production Design class mentioned that one of the hardest things for him to do was to keep the spirit of the sketch alive as he was finishing a pain...

Area Lights in Maya Using HDR Light Studio 5.3

Added by 3 years ago

1.17K Views0 Comments

Area Lights in Maya Using HDR Light Studio 5.3 HDR Light Studio 5.3 / Maya Connection - Area Lights Tutorial. HDR Light Studio - The lighting tool for 3D artists. Area Lights in Maya Using HDR Light Studio 5.3,...

Making more Complex Logos with the Type Tool in Maya 2016

Added by 3 years ago

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Making more Complex Logos with the Type Tool in Maya 2016 Part 1 A quick demo on how to make more complex logos with the Type tool in Maya 2016. Type Tool Part 2 - Behond the BasicsThis demo will teach you ho...

Character Joints and Skinning in Maya

Added by 3 years ago

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Character Joints and Skinning in Maya James Taylor - This basic Maya character rigging tutorial shows how to create joints and skin your character to the resulting skeleton. Knowing joint creation and character skinn...

Deforming Control Surfaces for a Character in Maya

Added by 3 years ago

4.71K Views0 Comments

Deforming Control Surfaces for a Character in Maya Jason Schleifer demonstrates a simple technique to create deforming animation controls for the mouse character used in Nimble Collective's Animal Facts #271 short fi...

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