Tag: Maya Tutorials

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Maya Lighting & Rendering: Using Depth Map Shadows

Added by 6 years ago

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Maya Lighting & Rendering 10: Using Depth Map Shadows Depth Mapped Shadows, from previewing them in real-time in Maya, to optimizing their coverage, viewing the maps from disk, and approaches to creating soft shadow...

Animation Reel 2016 by Kelly Vawter

Added by 4 years ago

1.35K Views0 Comments

Animation Reel 2016 by Kelly Vawter A compilation of my work containing a selection of shots for Blizzard Entertainment's Overwatch as well as personal shots and student work. All the animation was done by me unless oth...

seUVBlendShape Basic Overview

Added by 4 years ago

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seUVBlendShape Basic Overview This is a basic overview on how to use the seUVBlendShape deformer and tools. It covers how the deformer works and how to setup your geometry as well as how to use the user interface. A ...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Navigating the Maya Interface and Workspace – Maya Tutorial – Getting Started

Added by 7 years ago

1.30K Views0 Comments

Navigating the Maya Interface and Workspace - Maya Tutorial - Getting Started This video tutorial shows you some of the basic features of the Maya User Interface, and how to navigate them. Contents:- What is May...

Creating a Character Rig – Part 31: Hand global transform and cleanup

Added by 6 years ago

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Creating a Character Rig - Part 31: Hand global transform and cleanup How to create a length attribute for the fingers, connect the hand to the arm, and clean up the rig. Creating a Character Rig - Part 31: Hand ...

Creating a Character Rig – Part 12: Leg FK controls and joint stretching

Added by 6 years ago

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Creating a Character Rig - Part 12: Leg FK controls and joint stretching How to create the FK controls for the left leg as well as how to add joint stretching. Creating a Character Rig - Part 12: Leg FK controls ...

Creating a Character Rig – Part 19: Reverse Foot Rig

Added by 6 years ago

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Creating a Character Rig - Part 19: Reverse foot rig How to create a reverse foot rig for the generic IK foot, which will provide you with control over the necessary pivot points. Creating a Character Rig - Part ...

Setting Fluids Internal Lighting – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

1.26K Views0 Comments

Setting Fluids Internal Lighting - Maya Tutorial - Dynamics & Fluid Effects Description: This video shows how to use internal Lighting attributes to preview fluid lighting before rendering.   Maya Tutor...

Creating a zombie simulation using MEL – Part 5 – Maya Tutorial – Scripting

Added by 7 years ago

1.24K Views0 Comments

Creating a zombie simulation using MEL - Part 5 - Maya Tutorial - Scripting This video shows you how to make your scripting more robust, add a human reaction to the zombies, and create an interface to initialize the s...

Creating procedural terrain – Part 1: Generating road patterns – Maya Tutorial – General

Added by 7 years ago

1.24K Views0 Comments

Creating procedural terrain - Part 1: Generating road patterns - Maya Tutorial - General This video shows you how to use interlocking hexes to create random road patterns.   Maya Tutorials, Maya, 3d, 2d, ar...

Powering up a reactor using nDynamics – Part 1: Plasma core – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

1.21K Views1 Comments

Powering up a reactor using nDynamics - Part 1: Plasma core - Maya Tutorial - Dynamics & Fluid Effects This video shows you how to create a plasma core using an nParticle system.   Maya Tutorials, Maya,...

Converting a 3ds Max CAT rig into a HumanIK character – Maya Tutorial – Interoperability

Added by 7 years ago

1.20K Views0 Comments

Converting a 3ds Max CAT rig into a HumanIK character - Maya Tutorial - Interoperability This video shows you how to prepare your CAT rig for import/export to/from HumanIK in Maya, as well as cover an overview of the ...

Area Lights in Maya Using HDR Light Studio 5.3

Added by 4 years ago

1.19K Views0 Comments

Area Lights in Maya Using HDR Light Studio 5.3 HDR Light Studio 5.3 / Maya Connection - Area Lights Tutorial. HDR Light Studio - The lighting tool for 3D artists. Area Lights in Maya Using HDR Light Studio 5.3, Ma...

Autodesk Maya LT 2017 – Workspaces Overview

Added by 3 years ago

1.18K Views0 Comments

Autodesk Maya LT 2017 - Workspaces Overview A quick run-through on how to create and use custom workspaces in Maya/Maya LT 2017. The Workspaces feature provides a new way to organize the various UI elements in Maya/Maya...

Autodesk Official Show Reel 2018

Added by 2 years ago

1.15K Views0 Comments

Autodesk Official Show Reel 2018 Annual showcase of Autodesk and customer work. As a global leader in 3D design, building, engineering and entertainment software, we give you the power to Make Anything. Submit Your A...

Maya Lighting & Rendering: Looking Deeper into Shadows

Added by 6 years ago

1.15K Views0 Comments

Maya Lighting & Rendering 12: Looking Deeper into Shadows How different kinds of shadows appear in reflections and through transparency. Shadows of Maya Fur are a special case, with different options in Mental Ray a...

Creating a Character Rig – Part 24: Snappable Elbow

Added by 6 years ago

1.15K Views0 Comments

Creating a Character Rig - Part 24: Snappable Elbow How to create an elbow control with snapping. Creating a Character Rig - Part 24: Snappable Elbow, Character Rig in Maya, Character Rig process in Maya, Charact...

Setting nParticle Per-Particle Rotations – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

1.14K Views0 Comments

Setting nParticle Per-Particle Rotations - Maya Tutorial - Dynamics & Fluid Effects Description: This video shows how to compute rotation on nParticles to achieve more realistic simulations.   Maya Tuto...

Creating a Character Rig – Part 14: No flip knee for IK leg

Added by 6 years ago

1.14K Views0 Comments

Creating a Character Rig - Part 14: No flip knee for IK leg How to create an automatic knee that won't flip no matter how far in front of the body the leg moves. Creating a Character Rig - Part 14: No flip knee f...

Modeling a head with proper topology – Part 3 – Maya Tutorial – Modeling

Added by 7 years ago

1.13K Views0 Comments

Modeling a head with proper topology - Part 3 - Maya Tutorial - Modeling This video shows you how to construct the brow line, ears, and duplicate an instance of a head.   Contents:- Overview of tutorial fi...

Creating a Character Rig – Part 25: IK/FK hybrid Elbow

Added by 6 years ago

1.13K Views0 Comments

Creating a Character Rig - Part 25: IK/FK hybrid Elbow How to create an IK elbow with an FK poseable forearm. Creating a Character Rig - Part 25: IK/FK hybrid Elbow, Character Rig in Maya, Character Rig process i...

Creating a Character Rig – Part 6: Torso global transform and cleanup

Added by 6 years ago

1.12K Views0 Comments

Creating a Character Rig - Part 6: Torso global transform and cleanup How to incorporate a character torso rig into the character's overall global transform, as well as how to hide unused nodes and attributes, as well a...

Creating a Character Rig – Part 21: Complementary Foot Controls and Cleanup

Added by 6 years ago

1.10K Views0 Comments

Creating a Character Rig - Part 21: Complementary Foot Controls and Cleanup How to create additional foot controls to widen the range of movement for your foot. Creating a Character Rig - Part 21: Complementary F...

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