Tag: Maya Tutorials

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Rigging a Bird with IK Handles and Curves in Maya 2016

Added by 4 years ago

4.61K Views1 Comments

Rigging a Bird with IK Handles and Curves in Maya 2016 In this Maya 2016 rigging tutorial video I will show you how to create a simple bird rig including joints, IK handles and nurbs control curves to allow you to anima...

Rigging Reel by Chris Pedersen

Added by 5 years ago

8.81K Views1 Comments

Rigging Reel by Chris Pedersen Character rig Short Demo by Chris Pedersen. Rigging Reel by Chris Pedersen, Chris Pedersen, Rigging Reel 2013, character rigging demo, Rigging Showreel by Chris Pedersen, RiggingR...

Rigging Reel by Eugene Izmailov

Added by 3 years ago

2.49K Views0 Comments

Rigging Reel by Eugene Izmailov Rig made for the cartoon series "Fairy patrol" the Moscow studio "Steam locomotive" Thise rigs were made for cartoons "Fabulous Patrol" (Fairy patrol) for Moscow Studio "Steam Train" (Par...

Rigging Showreel by Simon Payne

Added by 6 years ago

2.70K Views1 Comments

Rigging Showreel by Simon Payne Character showreel from Simon Payne favourite films, commercial and broadcast work over the past 13 years. Rigging Showreel by Simon Payne, RiggingReel2014, Rigging Reel 2014, ...

Schooling Fish with Mash Flight Node in Maya 2017

Added by 3 years ago

1.52K Views0 Comments

Schooling Fish with Mash Flight Node in Maya 2017 Here we use the Flight node to get a school of fish to follow a locator around a curve. We have three types of fish, and we randomise the speed of their animation using ...

Sending a character from Maya to Softimage with ICEFlow – Part 1 – Maya Tutorial – Interoperability

Added by 7 years ago

171 Views0 Comments

Sending a character from Maya to Softimage with ICEFlow - Part 1 - Maya Tutorial - Interoperability This video shows how to share data between Maya 2011.5 and Softimage 2011.5.   Maya Tutorials, Maya, 3d, 2...

Sending a character from Maya to Softimage with ICEFlow – Part 2 – Maya Tutorial – Interoperability

Added by 7 years ago

120 Views0 Comments

Sending a character from Maya to Softimage with ICEFlow - Part 2 - Maya Tutorial - Interoperability This video shows how to share data between Maya 2011.5 and Softimage 2011.5.   Maya Tutorials, Maya, 3d, 2...

Setting Fluids Internal Lighting – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

1.26K Views0 Comments

Setting Fluids Internal Lighting - Maya Tutorial - Dynamics & Fluid Effects Description: This video shows how to use internal Lighting attributes to preview fluid lighting before rendering.   Maya Tutor...

Setting nParticle Per-Particle Rotations – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

1.14K Views0 Comments

Setting nParticle Per-Particle Rotations - Maya Tutorial - Dynamics & Fluid Effects Description: This video shows how to compute rotation on nParticles to achieve more realistic simulations.   Maya Tuto...

Setting nParticle Per-Vertex Attributes – Maya Tutorial – Dynamics & Fluid Effects

Added by 7 years ago

686 Views0 Comments

Setting nParticle Per-Vertex Attributes - Maya Tutorial - Dynamics & Fluid Effects Description: This video shows how to tweak per-vertex shading attributes.   Maya Tutorials, Maya, 3d, 2d, art, tutorial...

Setting up a Character Asset – Maya Tutorial – Character Setup

Added by 7 years ago

497 Views0 Comments

Setting up a Character Asset - Maya Tutorial - Character Setup This video shows you how to create an asset out of an existing character rig. Files Used: http://areadownloads.autodesk.com/wdm/maya/MAYA-HTM-GNL_DAWG_Ch...

Setting up a Character Asset – Maya Tutorial – General

Added by 7 years ago

430 Views0 Comments

Setting up a Character Asset - Maya Tutorial - General This video shows you how to create an asset out of an existing character rig. Files Used: http://areadownloads.autodesk.com/wdm/maya/MAYA-HTM-GNL_DAWG_Char_Asset...

seUVBlendShape Basic Overview

Added by 4 years ago

1.33K Views0 Comments

seUVBlendShape Basic Overview This is a basic overview on how to use the seUVBlendShape deformer and tools. It covers how the deformer works and how to setup your geometry as well as how to use the user interface. A ...

Severe Red Animation Breakdown

Added by 7 years ago

4.71K Views0 Comments

Severe Red Animation Breakdown by Waterproof Studios By request, this is an animation Breakdown of Severe Red. Waterproof Studios is excited to premiere our latest project “Severe Red” Severe Red is a modern day take o...

Sharing Models with Referenced Files in Maya

Added by 5 years ago

1.57K Views0 Comments

Sharing Models with Referenced Files in Maya In this video, we cover how to share models among scenes in Maya by referencing source files, which is similar to referenced models in Softimage. Sharing Models with Re...

Shave and a Haircut 9.0 for Autodesk Maya

Added by 4 years ago

6.64K Views0 Comments

Shave and a Haircut 9.0 for Autodesk Maya by Joe Alter Shave and a Haircut 9.0 Released with lots of new stuff: - New Display Options - Realtime GL Shading . - VP 2.0 integration from Maya 2015 - MultiRes Hair Dis...

SideFX released Houdini Engine for Autodesk Maya and unity

Added by 6 years ago

8.54K Views1 Comments

SideFX released Houdini Engine for Autodesk Maya and unity Side Effects Software, announce the immediate release of experimental Houdini Engine plug-ins for public preview. These plug-ins allow for deep integration of H...

Skin Fingers Evenly in Maya

Added by 3 years ago

3.01K Views0 Comments

Skin Fingers Evenly in Maya Rooster Teeth's Rigging Artist, Gio Coutinho, runs through a simple method to skin fingers evenly. Skin Fingers Evenly in Maya, RWBY, Rigging, Animation, Autodesk Maya, Tutorials, Maya...

Skinning Tips For Better Rigs in Maya

Added by 3 years ago

3.56K Views0 Comments

Skinning Tips For Better Rigs in Maya Gio Coutinho (Rooster Teeth's Rigging Artist) shows you how to create better rigs with simple skinning tips in Maya. Skinning Tips For Better Rigs in Maya, Rooster Teeth 'RWB...

Smooth Binding Skin to Joints in Maya 2015

Added by 5 years ago

3.91K Views0 Comments

Smooth Binding Skin to Joints in Maya 2015 In this tutorial, Adam Garland explores the options of the Smooth Bind feature as he binds an object as skin to skeleton joints. Smooth Binding Skin to Joints in Maya 201...

T-REX Destruction Tutorial with Pulldownit in Maya Tutorial

Added by 7 years ago

8.32K Views0 Comments

T-REX Destruction Tutorial with Pulldownit in Maya Tutorial Tutorial showing how we made the destruction of the big door in the Pulldownit Jurassic Tribute videos, special thanks to Andres de Mingo for the owesome T-Rex...

The OpenSubdiv Project – Pixar Animation Studios & Autodesk

Added by 7 years ago

11.23K Views0 Comments

Pixar Animation Studios' GPU team, show how real time display of subdivision surfaces helps artists be more productive, and how this code is open source and engineered for ease of integration. OpenSubdiv is a set of o...

Thinkinetic Pulldownit 2 tribute to Jurassic Movies

Added by 7 years ago

5.72K Views0 Comments

Thinkinetic shows a short clip as little tribute to 20th anniversary of Jurassic Movies using Pulldownit plugin for destruction effects. They also demostrate how to have a T-Rex character smash through and destroy a...

Tips & Tricks related to Facial Modeling for Animated Productions

Added by 6 years ago

157.80K Views30 Comments

Tips & Tricks related to Facial Modeling for Animated Productions by Sergi Caballer Garcia Facial modeling and topology is something that has always caught my attention. I like to focus on the artistic point of view...

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