Tag: Maya Tutorials

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Making of Hotel Transylvania 2 Animation

Added by 3 years ago

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Making of Hotel Transylvania 2 Animation Hotel Transylvania 2 Animation style is very graphic and dynamic. Watch the full video to see if you can point out the line and shapes of the characters' gestures by Sony Pict...

Cinema 4D to Maya 2017

Added by 2 years ago

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Cinema 4D to Maya 2017 All Autodesk videos shown here are licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) Cinema 4D to Maya 2017: Growing a City Part 1 Introduction ...

Create Rain with nParticles in Maya 2016

Added by 3 years ago

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Create Rain with nParticles in Maya 2016 Mike Hermes - In this Maya 2016 tutorial I will show you how to create rain against a backdrop in Maya 2016. Create Rain with nParticles in Maya 2016, Maya 2016 tutoria...

Matt L Derksen VFX and Character Rigging Demo Reel

Added by 5 years ago

5.71K Views1 Comments

Matt L Derksen VFX and Character Rigging Demo Reel This Showreel represents Matt L Derksen work as a Character Rigging Supervisor at Rhythm and Hues studio over the past 10 years. His work consist of character/rigid ...

Thinkinetic Pulldownit 2 tribute to Jurassic Movies

Added by 6 years ago

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Thinkinetic shows a short clip as little tribute to 20th anniversary of Jurassic Movies using Pulldownit plugin for destruction effects.They also demostrate how to have a T-Rex character smash through and destro...

Inside House of Cool Animation Studio

Added by 4 years ago

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Inside House of Cool Animation Studio A Toronto-based pre-production animation studio, House of Cool, to highlight the processes involved in making an animated movie. Inside House of Cool Animation Studio,...

Maya Lighting & Rendering: Previewing Lights, How to Choose Light Colors

Added by 5 years ago

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Maya Lighting & Rendering 1: Previewing Lights, How to Choose Light Colors Demonstration begins in Maya with an overview of spotlight controls, and functions to preview lighting in real-time. Jeremy demonstrates ...

Maya Lighting & Rendering: Cheats & Tricks

Added by 5 years ago

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Maya Lighting & Rendering 15: Cheats & Tricks This section details a number of handy techniques you can use in Maya, including creating shadows-only lights that cast shadows without adding illumination. Shado...

Making of Rethink Butts

Added by 6 years ago

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Making of Earth Day "Rethink Butts" Spot by Psyop StudioBreakdown shows the evolution from our initial style frame, through final render. The render was broken out in two main beauty layers: cigarette and backgrou...

Vray Master Class – Latest Developments in Vray for Maya, Phoenix FD for Maya, and V-Ray for Nuke

Added by 6 years ago

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Latest Developments in Vray for Maya, Phoenix FD for Maya, and a sneak preview of V-Ray for NukeDimitar Kraster - Jimmy, Presentation - Master Class - Chaos Group at CG Event (Moscow) 2012 Master Clas...

Maya 2017: XGen for Game Character Hair

Added by 2 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Gam...

Interactive Grooming with Maya

Added by 2 years ago

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Interactive Grooming with Maya Check out the all-new interactive grooming workflow in Maya 2017, a more artist-friendly approach to grooming hair and fur. Maya 2017 Update 3 includes new features such as a clump modi...

Creating Hairstyles with Maya’s nHair

Added by 5 years ago

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Creating Hairstyles with Maya's nHair by Al Martinez How to Creating Hairstyles with Maya's nHair. How to Creating Hairstyles with Maya's nHair, Creating Hairstyles with Maya, Al Martinez, Maya's nHair, Maya ...

Facial Rigging based on FACS

Added by 4 years ago

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Facial Rigging based on FACS by Souki Souki shows the wire frame of the model and joints. Displacement maps also can be blended to make all the wrinkles more realistic, some AUs are added & some textures updated....

Creating Pose Based Deformations in Maya

Added by 4 years ago

5.19K Views1 Comments

Creating Pose-Based Deformations in Maya Technique to create corrective blend shapes for skin deformations, and then use Set Driven Key to drive that shape with a joint's rotation. Creating Pose-Based Deformati...

Maya 2014 Highlight – New Joint Creation Options

Added by 5 years ago

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Maya 2014 Highlight - New Joint Creation Options With the release of Maya 2014 it is now much easier to interactively build a skeleton to match the size and proportion of your character. -------------------...

Creating an accelerated liquid simulation using Bifrost

Added by 4 years ago

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Creating an accelerated liquid simulation using Bifrost Autodesk Maya 2015 Bifrost Video tutorial, shows you how to use a primitive as a Bifrost emitter and accelerator to create a liquid simulation of a fire truck s...

Alembic Pipeline Workflows from Realflow to Maya using Vray’s Proxy Import System

Added by 4 years ago

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Alembic Pipeline Workflows from Realflow 2014 to Maya using Vray's Proxy Import System We will be discussing alembic pipeline workflows specifically relating to the use of Realflow 2014 to create alembic mesh and par...

Maya Lighting & Rendering: Using Mental Ray Features

Added by 5 years ago

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Maya Lighting & Rendering 9: Using Mental Ray Features In addition to the raytraced shadow options from the previous lecture, rendering in Mental Ray gives you additional options, including the Mental Ray Area Li...

Character UV Mapping and Unwrapping process in Maya 2015

Added by 4 years ago

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Character UV Mapping and Unwrapping process in Maya 2015 How to make character UV MAPPING a simple process in this short tutorial. Maya 2015's new Unfold 3D makes unwrapping a snap! In addition, I show how to create ...

How to rig in Maya – Shark Part 1

Added by 5 years ago

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How to Rig in Maya - Shark Part 2How to Rig in Maya - Shark Part 3---------------------------------------------------- How to Rig in Maya - Shark, How to Rig in Maya - Shark Part 1, How to Rig in Maya - S...

V-Ray 3.3 for Maya

Added by 3 years ago

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V-Ray 3.3 for Maya An overview of what's new in V-Ray 3.3 for Maya, including new variance-based sampler, automatic sampling of lights & materials and GPU production rendering. V-Ray 3.3 for Maya, Maya T...

Basic Traditional Modelling in Maya

Added by 3 years ago

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Basic Traditional Modelling in Maya Traditional modelling is the best method to learn as it requires you to understand edge loops, poly count and topology. Usually we don't begin proper modelling until we've locked o...

Deforming Control Surfaces for a Character in Maya

Added by 3 years ago

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Deforming Control Surfaces for a Character in Maya Jason Schleifer demonstrates a simple technique to create deforming animation controls for the mouse character used in Nimble Collective's Animal Facts #271 short fi...

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