Tag: Maya

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Learn more about Autodesk Maya 2014 – Maya Tutorial

Added by 6 years ago

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Learn more about Autodesk Maya 2014 - Maya Tutorial Maya Tutorial learn more about Autodesk Maya 2014 - Learn Open Data & Scene Assembly Workflow with experts and explore maya 2014 Autodesk Technical Specialis...

Making of CGI Human Immunodeficiency Virus

Added by 6 years ago

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Making of CGI Human Immunodeficiency Virus by Mathieu latest work by Mathieu Krysztoforski, using Zbrush, Vray & Nuke here is short breakdown Sculpt, passes & Breakdown Sculpting, Texturing : Zbrush. Shad...

Ptex Painting in Mudbox 2014 Freedom from UV’s

Added by 6 years ago

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Learn how PTEX Painting in Mudbox 2014 can help you break free from UV's also check, Rendering Ptex with Mudbox, Maya and Mental ray What is Ptex? - Per-face Texturing assignment - UV-free workflow - Uniform, balan...

Maya 2014 Highlight – New Joint Creation Options

Added by 6 years ago

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Maya 2014 Highlight - New Joint Creation Options With the release of Maya 2014 it is now much easier to interactively build a skeleton to match the size and proportion of your character. ----------------------...

God of War Ascension Animation

Added by 6 years ago

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God of War Ascension Animation reel by Dennis Pena Animation demo reel for God of War Ascension. A very challenging project, Dennis first AAA' boss battle to be responsible for. Despite the technical limitations, the lo...

How to rig in Maya – Shark Part 1

Added by 6 years ago

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How to Rig in Maya - Shark Part 2 How to Rig in Maya - Shark Part 3 ---------------------------------------------------- How to Rig in Maya - Shark, How to Rig in Maya - Shark Part 1, How to Rig in Maya - Shar...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 6 years ago

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Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing meshes...

Faceshift: Markerless Motion Capture

Added by 6 years ago

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Faceshift: Markerless Motion Capture Faceshift software makes markerless facial motion capture easy for the Autodesk Entertainment Suite of tools. ---------------------------------------------- Faceshift: Mar...

Maya Paint Fx Demo by Duncan

Added by 6 years ago

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Autodesk Maya Paint Fx Demo by Duncan Brinsmead, Sr Principal Developer at Autodesk.  Also check Exploring Maya 2014 with Duncan Autodesk Maya 2014, Maya 2014, Maya 2014 Features Videos, maya, Maya Tut...

Autodesk Maya LT 2014

Added by 6 years ago

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Autodesk Maya LT 2014 Autodesk Maya LT 2014 software is a 3D modeling and animation tool designed for indie and mobile game development. Based on Autodesk Maya software, Autodesk Maya LT game modeling and animation soft...

Making of BEYOND Two Souls

Added by 6 years ago

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Making of BEYOND Two Souls See the artistic team of one of 2013's biggest games explain how they laid out their artistic vision and brought the world of BEYOND: Two Souls to life. BEYOND: Two Souls takes you on a thrill...

FX Showreel by Balazs Drenkovics

Added by 6 years ago

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FX Showreel by Balazs Drenkovics Balazs Drenkovics, Currently working for Trixter in Munich. 8+ years experience as 3D/Vfx artist. Worked on several famous movies, for example: Cloud Atlas, IronMan 3, and a game cinemat...

Animation Showreel by Brendan Body

Added by 6 years ago

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Animation Showreel by Brendan Body Brendan Body - Featuring my work from The Amazing Spider-Man, John Carter, Legend of the Guardians, Hellboy, The Tale of Despereaux and Harry Potter and The Prisoner of Azkaban. Exper...

Making of Lead Me

Added by 6 years ago

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Making of Lead Me by Meradi Omar Watch Full Lead Me Movie Making of lead me by Meradi Omar, In maya with breakdown of lead me, animation, 3D animation, lead me, Meradi Omar, Behind the Scenes lead me, Lea...

Making Of Synchronicity

Added by 6 years ago

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Making Of Synchronicity Synchronicity, starring Lydia Leonard and written and directed by Mark Healy, was created to showcase the depth of emotion achievable by capturing and animating the finer details of a performance...

Making of A stroke of luck

Added by 6 years ago

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Making of A stroke of luck by Carlos Ortega Elizalde Carlos Ortega Elizalde Modeled it in Maya and rendered in GPU with FurryBall 3 renderer, final size was 10000 px tall. Render time was around 45 mins total and was re...

Making of Autumn Scene

Added by 6 years ago

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Making of Autumn Scene by Tom Hankins at Colorbleed Studios Every once in a while we get the time to work on personal pieces, this video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Autumn Sc...

Animation Demo Reel 2013 by Jason Anastas

Added by 5 years ago

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Animation Demo Reel 2013 by Jason Anastas Jason Anastas worked for both Walt Disney Animation Studios & DreamWorks Animation SKG, on such films as "Bolt", "Tangled", "Kung Fu Panda 2", "Puss And Boots", "Rise Of The...

Particle Effects in Maya Tutorial

Added by 5 years ago

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Particles Effects in Maya Tutorial How Maya Particles, nParticles and dynamics to produce visual marvels. An in-depth look at particles and how particle challenges are solved using Autodesk Maya software. Maya Particle...

Animation Demo Reel 2013 by Rakesh Chakraborty

Added by 5 years ago

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Animation Demo Reel 2013 by Rakesh Chakraborty This reel includes his works at Rhythm and Hues. some TV commercial works too. Animation Demo Reel 2013 by Rakesh Chakraborty, Animation Showreel by Rakesh Cha...

Making of InFamous Second Son

Added by 5 years ago

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Making of InFamous Second Son Sony has released Behind The Making Of Sucker Punch's inFAMOUS: Second Son, giving us another look behind the scenes at the making of the game. Delsin finds that he’s not the only superh...

Flux 2014 World First Fully Scalable Fluid Simulator

Added by 5 years ago

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FXGear Flux 2014 - World First Fully Scalable Fluid Simulator Simply you can add much more particles to create more beautiful and detailed fluid effects as you imagine with FluX, but other softwares have had limitation ...

Making of Starfish

Added by 5 years ago

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Making of Starfish by Tom Hankins at Colorbleed Studios Video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Starfish using Maya, Zbrush, V-ray and Fusion. also check: Making of Autumn Scene b...

Modeling Showreel by Jeff Wagner

Added by 5 years ago

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Modeling Showreel by Jeff Wagner Modeling Show Reel by Jeff Wagner currently Modeling Lead at DreamWorks Animation. Character and 3D Environment done at DreamWorks Animation Studio. Credits: Turbo, The Croods, Puss in ...

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