Tag: M\u0026E

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Maya for Motion Graphics Tutorial

Added by 1 year ago

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Maya for Motion Graphics Tutorial Steven Roselle - I recently put together a series of web vids that take you through a step by step motion graphics workflow. We start out with 2D designs in Illustrator and Photoshop...

Maya 2017 Controller Nodes

Added by 2 years ago

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Maya 2017 Controller Nodes Steven Roselle - I put together a quick overview of a little known new rigging feature called Controller Nodes. With each of the last 3 releases it has been incrementally updated with more ...

Maya 2017 Bake Deformers and Tension Deformer

Added by 2 years ago

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Maya 2017 Update: Bake DeformersMaya 2017 Update: Tension Deformer Maya 2017 Bake Deformers and Tension Deformer, Maya Tutorials, Maya, Autodesk, 3d, 3d modeling, 3d animation, M\u0026E, demo, tutorial, r...

Maya 2017 Update – UV Editing Improvements

Added by 2 years ago

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Maya 2017 Update - UV Editing Improvements You've probably heard by now that Maya 2017 Update 3 is now available. If you haven't had the chance to check it out, it's a pretty sweet update! One of the main focuses is ...

Maya BonusTools 2017 – Navigate Graph

Added by 2 years ago

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Maya BonusTools 2017 - Navigate Graph Steven Roselle - Short demo of the handy new Navigate Graph menu in Maya BonusTools 2017. Maya BonusTools 2017 - Navigate Graph, Maya, Autodesk, 3d, 3d modeling, 3d animati...

Quick Rig in Maya 2017

Added by 2 years ago

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Quick Rig in Maya 2017 Steven Roselle - I never posted a recording of the Quick Rig tool that was first introduced in Maya 2016 Ext 2 and rolled into Maya 2017. If you haven't noticed it yet, it's a pretty amazing li...

Maya 2017: Graph Editor Updates

Added by 2 years ago

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Maya 2017: Graph Editor Updates Watch Maya 2017: Graph Editor Updates. Maya 2017: Graph Editor Updates, Maya, Autodesk, 3d, 3d modeling, 3d animation, M\u0026E, demo, tutorial, animation, graph editor, fcurve,...

Maya 2017: XGen for Game Character Hair

Added by 2 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Gam...

A Basic VFX Pipeline Overview

Added by 2 years ago

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A Basic VFX Pipeline Overview This video is the first video in the Build you VFX/CG IQ Series. we will discus the pre-production steps to the VFX process. sketching the ideas, initial concept drawings, story boards. ...

Maya 2016 UV Editing Improvements by Steven Roselle

Added by 2 years ago

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Maya 2016 UV Editing Improvements Steven Roselle - In depth review of the many UV Editing improvement that were added to Maya 2016. This includes lower level updates such as better selection and manipulating of UVs, ...

Maya LT 2017 – Introduction to the Time Editor Animation Tool

Added by 2 years ago

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Maya LT 2017 - Introduction to the Time Editor Animation Tool The Time Editor allows an animator to quickly build compositions of multiple animation clips that can be adjusted in numerous, non-destructive ways, such ...