Tag: node based compositor
Introduction to NUKE – Nuke Tutorial
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Introduction to NUKE – Nuke Tutorial Topics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used across ...
Introduction to the NUKE – modo Workflow
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Introduction to the NUKE - modo Workflow Luxology modo Tutorials, modo, modo Tutorials, tutorials, Luxology modo, 3D software, imageSynth, Nexus, model, modeling, modeler, sculpting, animation, rendering, render, rend...
NUKE – Rotopaint – Nuke Tutorial
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NUKE - Rotopaint – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the performance improvements to Rotopaint in NUKE 7.0 and new features including cusped shape mode, constant selection, and...
NUKE – Rotopaint in stereo – Nuke Tutorial
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NUKE - Rotopaint in stereo – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates NUKE 7.0’s tool-set for accurate Rotopaint alignment when working in stereo. nuke, nukex, node based composito...
NUKE – 2D Tracker – Nuke Tutorial
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NUKE - 2D Tracker – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the new tracker in NUKE 7.0 including how to easily average multiple tracks, dealing with luminance variations, new snap-t...
NUKE – Keyframe tracking around occlusions – Nuke Tutorial
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NUKE - Keyframe tracking around occlusions – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates keyframe tracking around occlusions in NUKE 7.0, and how to stabilise a difficult shot. nuke, ...
NUKE – Combined trackers – Nuke Tutorial
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NUKE - Combined trackers – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates a combined workflow in NUKE 7.0 with the Tracker, Cameratracker and Roto. nuke, nukex, node based compositor, co...
NUKE – 2D Tracker – Getting Started – Nuke Tutorial
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NUKE - 2D Tracker - Getting Started – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to get started with NUKE 7.0’s new 2D Tracker. Getting back to basics this tutorials demonstrate...
NUKE – 2D Tracker – Fixing Problems – Nuke Tutorial
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NUKE - 2D Tracker - Fixing Problems – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to spot, understand and fix tracking problems with NUKE 7.0’s new 2D Tracker. nuke, nukex, no...
NUKE – 2D Tracker – Keyframe Tracking – Nuke Tutorial
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NUKE - 2D Tracker - Keyframe Tracking – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, demonstrates the Keyframe based tracking workflow in NUKE 7.0’s new 2D Tracker. nuke, nukex, node based c...
NUKE – Bokeh in ZDefocus – Nuke Tutorial
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NUKE - Bokeh in ZDefocus – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the ZDefocus Bokeh effects in NUKE 7.0. Taking you on a deep dive into the Bokeh settings and showcasing the high levels of...
NUKE – SplineWarp – morphing – Nuke Tutorial
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NUKE - SplineWarp - morphing – Nuke Tutorial Master compositing trainer Steve Wright demonstrates morphing using NUKE 7.0’s improved SplineWarp tool. Showcasing how the new tools help with the changes required to work...
NUKE – SplineWarp – warping – Nuke Tutorial
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NUKE - SplineWarp - warping – Nuke Tutorial Master compositing trainer Steve Wright takes a closer look at the improved warping workflow now available in NUKE 7.0’s SplineWarp tool and showcases the great improvements...
NUKE – PointCloudGenerator – Nuke Tutorial
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NUKE - PointCloudGenerator – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the rewritten PointCloudGenerator in NUKE 7.0, showing how to calculate cleaner and more accurate point clouds and the wo...
NUKE – ModelBuilder – Alignment & Positioning – Nuke Tutorial
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NUKE - ModelBuilder - Alignment & Positioning – Nuke Tutorial The Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and line up geometry quickly and easily with NUKE 7.0’s new ModelBu...
NUKE – ModelBuilder – Editing Geometry – Nuke Tutorial
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NUKE - ModelBuilder - Editing Geometry – Nuke Tutorial The Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and manipulate geometry using the edit mode in NUKE 7.0’s new ModelBuilder. ...
Nuke 3D Point Generator – Nuke Tutorial
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Nuke 3D Point Generator Tutorial by Joe Raasch Tutorial takes a look at Nuke’s 3D Point Generator, Projections and Reconcile 3D node JoeRaasch.com -------------- Nuke 3D Point Generator, Projections,Reconcile 3...
Nuke Render Pass Tutorial – Nuke Tutorial
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Nuke Render Pass Tutorial by Joe Raasch Tutorial enplanes using a multi-level EXR file, compositing it in Nuke. JoeRaasch.com --------------- 2d, 3d, 3D compositor, art, cg, CG software, Compositing in Nuke, compos...
NUKE Interface Overview – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee introduces The Foundry's NUKE and showcases how easy to use and powerful it can be for artists used to working with After E...
Importing Footage / Elements – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee moves on from the basic interface and shows how to import footage and gives an overview of NUKE's colourspace. Covering: NU...
Constructing Node Networks – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. With basics out of the way Lee moves on to constructing more complex node networks and showcases the core difference between la...
Working with Transforms – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee moves on to Transformation in NUKE, covering the transform node and combining resolutions. For More NUKE Tutorials www.c...
Editing Curves and Keyframes – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. With the basics of keyframing covered, Lee moves on to editing curves and keyframes, covering: use of the curve editor and dope...
Rotoscoping – NUKE Tutorial
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee walks you through rotoscoping in NUKE, taking a closer look at: the roto node, drawing multiple masks and manipulating mask...