Tag: node based compositor

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NUKE – 2D Tracker – Getting Started – Nuke Tutorial

Added by 7 years ago

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NUKE - 2D Tracker - Getting Started – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to get started with NUKE 7.0’s new 2D Tracker. Getting back to basics this tutorials demonstrate...

NUKE – Keyframe tracking around occlusions – Nuke Tutorial

Added by 7 years ago

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NUKE - Keyframe tracking around occlusions – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates keyframe tracking around occlusions in NUKE 7.0, and how to stabilise a difficult shot. nuke, ...

NUKE – 2D Tracker – Fixing Problems – Nuke Tutorial

Added by 7 years ago

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NUKE - 2D Tracker - Fixing Problems – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to spot, understand and fix tracking problems with NUKE 7.0’s new 2D Tracker. nuke, nukex, no...

Constructing Node Networks – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. With basics out of the way Lee moves on to constructing more complex node networks and showcases the core difference between la...

NUKE – SplineWarp – warping – Nuke Tutorial

Added by 7 years ago

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NUKE - SplineWarp - warping – Nuke Tutorial Master compositing trainer Steve Wright takes a closer look at the improved warping workflow now available in NUKE 7.0’s SplineWarp tool and showcases the great improvements...

NUKE – 2D Tracker – Keyframe Tracking – Nuke Tutorial

Added by 7 years ago

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NUKE - 2D Tracker - Keyframe Tracking – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, demonstrates the Keyframe based tracking workflow in NUKE 7.0’s new 2D Tracker. nuke, nukex, node based c...

NUKE – PointCloudGenerator – Nuke Tutorial

Added by 7 years ago

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NUKE - PointCloudGenerator – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the rewritten PointCloudGenerator in NUKE 7.0, showing how to calculate cleaner and more accurate point clouds and the wo...

NUKE – 2D Tracker – Nuke Tutorial

Added by 7 years ago

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NUKE - 2D Tracker – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the new tracker in NUKE 7.0 including how to easily average multiple tracks, dealing with luminance variations, new snap-t...

Playback and Rendering – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee covers playback and rendering in NUKE, walking you through: RAM playback, UI freeze, creating a flipbook, colour grading no...

NUKE – Rotopaint in stereo – Nuke Tutorial

Added by 7 years ago

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NUKE - Rotopaint in stereo – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates NUKE 7.0’s tool-set for accurate Rotopaint alignment when working in stereo. nuke, nukex, node based composito...

NUKE Interface Overview – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee introduces The Foundry's NUKE and showcases how easy to use and powerful it can be for artists used to working with After E...

NUKE – Combined trackers – Nuke Tutorial

Added by 7 years ago

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NUKE - Combined trackers – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates a combined workflow in NUKE 7.0 with the Tracker, Cameratracker and Roto. nuke, nukex, node based compositor, co...

NUKE – Rotopaint – Nuke Tutorial

Added by 7 years ago

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NUKE - Rotopaint – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the performance improvements to Rotopaint in NUKE 7.0 and new features including cusped shape mode, constant selection, and...

Working with Transforms – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee moves on to Transformation in NUKE, covering the transform node and combining resolutions. For More NUKE Tutorials www.c...

NUKE – SplineWarp – morphing – Nuke Tutorial

Added by 7 years ago

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NUKE - SplineWarp - morphing – Nuke Tutorial Master compositing trainer Steve Wright demonstrates morphing using NUKE 7.0’s improved SplineWarp tool. Showcasing how the new tools help with the changes required to work...

Editing Curves and Keyframes – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. With the basics of keyframing covered, Lee moves on to editing curves and keyframes, covering: use of the curve editor and dope...

NUKE – ModelBuilder – Editing Geometry – Nuke Tutorial

Added by 7 years ago

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NUKE - ModelBuilder - Editing Geometry – Nuke Tutorial The Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and manipulate geometry using the edit mode in NUKE 7.0’s new ModelBuilder. ...

Adjusting and Keyframing Properties – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee walks you through adjusting and keyframing Properties, covering: knobs and how to add a key to a property. For More NUKE...

Importing Footage / Elements – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee moves on from the basic interface and shows how to import footage and gives an overview of NUKE's colourspace. Covering: NU...

Introduction to NUKE – Nuke Tutorial

Added by 7 years ago

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Introduction to NUKE – Nuke Tutorial Topics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used across ...

Motion Tracking Overview – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee gives a full overview of NUKE's transform tracking capabilities with the 2D tracker. Covering: placing track points, settin...

3D Workspace Overview – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee finishes the training series with an overview to NUKE's 3D Workspace, covering: the basic 3D scene network, navigating the ...

Color Matte Premultiply in Nuke

Added by 4 years ago

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Color Matte Premultiply in Nuke It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication. In this tutor...

NUKE 8 Update: Pixel Analyzer

Added by 5 years ago

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NUKE 8 Update: Pixel Analyzer Take a look at the new Pixel Analyzer in NUKE 8 which allows you to analyse single or multiple pixels and/or and entire picture and compare colour values. NUKE 8 Update: PixelAnaly...

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