Tag: Particles

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Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid)

Added by 4 years ago

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Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid) Lucid v0.0.8 is chalk full of fixes, but that doesn't mean there aren't new things there either. Ability to mesh Particle Flow fluid with new...

Creating Secondaries Particles from Dyverso Simulations in Realflow

Added by 4 years ago

3.51K Views2 Comments

Creating Secondaries Particles from Dyverso Simulations in Realflow Luis Miguel Mora - Learn creating secondaries particles as splashes, bubbles, etc, from Dyverso simulations. It is not possible to do it directly as Dy...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 4 years ago

1.04K Views0 Comments

Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simulatio...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 4 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off simula...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 4 years ago

1.15K Views0 Comments

Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objects....

Particles and Splines in Cinema 4D

Added by 4 years ago

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Particles and Splines in Cinema 4D This tutorial covers Cinema 4d tools as well as a little X Particles but if you don't have that you can get similar results using the standard C4D particle systems with mograph trails....

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 4 years ago

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Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources and...

Houdini Particles Break Glue Bonds to Release Fracture

Added by 4 years ago

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Houdini Particles Break Glue Bonds to Release Fracture This video explores how to use a particle system to create impact points on the surface of a tube object and use those points for fracturing and releasing the glue ...

Introduction to MODO Particles

Added by 3 years ago

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Introduction to MODO Particles with Steve Hill These materials will introduce you to the basic concepts behind particle systems and their implementation in MODO. These materials will introduce you to the basic concepts ...

How to Use X-Particles FLIP Solver for Explosions

Added by 3 years ago

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How to Use X-Particles FLIP Solver for Explosions Noah Witchell - I put together a tutorial to explain all of the components of the X-Particles FLIP Solver as it pertains to making fire and smoke simulations, and how yo...

Drive Maya Objects with Golaem

Added by 3 years ago

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Drive Maya Objects with Golaem This tutorial explains how to use the new Golaem Cache Proxy (from Golaem 5.2) to drive real Maya objects for cloth, hair, dust... Drive Maya Objects with Golaem, Golaem, Golaem cro...

Curl Noise Flow in Houdini

Added by 3 years ago

5.12K Views0 Comments

Curl Noise Flow in Houdini This short tutorial ist inspired by the amazing work of deskriptiv. Seriously one of the most inspiring artist collectives I’ve come across in the last year. What (in my opinion) is being done...

Creating Geometry With Python in Cinema 4D

Added by 3 years ago

4.57K Views0 Comments

Creating Geometry With Python in Cinema 4D In this tutorial, Manuel shows you how to create a plexus style wireframe effect directly in Cinema4D with off the shelf tools using Thinking Particles and Python. 00:00 Int...

The Shannara Chronicles Vfx Breakdown

Added by 3 years ago

1.74K Views0 Comments

The Shannara Chronicles Vfx Breakdown Anselm von Seherr-Thoss - RnD and implementation for the tv show "Shanara Chronicles" done for GGFX. Lot's of TP and FumeFX and Krakatoa. In the wake of this project I built an ashi...

Magnolia Vfx Breakdown

Added by 3 years ago

3.21K Views0 Comments

Magnolia Vfx Breakdown Josh Clos - The process and breakdown for the series of spots I worked on for Best Buy with the team at MAKE. These spots were a dream for any FX artist and I was thrilled to sink my teeth into th...

Realflow Technical Showreel by Josh Clos

Added by 3 years ago

1.35K Views0 Comments

Realflow Technical Showreel by Josh Clos Josh Clos - Some of my fluid simulation work done in Realflow. Realflow Technical Showreel by Josh Clos, Realflow Technical Showreel 2014, Realflow Technical Showreel, ...

Lighting and Baking Workflow in Blender

Added by 3 years ago

1.32K Views0 Comments

Lighting and Baking Workflow in Blender Gleb Alexandrov - Discover the complete workflow of setting up lighting in a nature scene. And then learn how to bake lighting for a blazing fast render (14 seconds per frame comp...

Basic nParticle Object Dissolve in Maya

Added by 3 years ago

7.94K Views0 Comments

Basic nParticle Object Dissolve in Maya Jeremy Fernsler - In this video we use Maya's nParticles to dissolve an object into blowing dust. The techniques used are fairly straightforward and are useful in many other situa...

Basic Methods of Controlling Maya Particles

Added by 3 years ago

2.57K Views0 Comments

Basic Methods of Controlling Maya Particles Jeremy Fernsler - An overview of very basic methods of controlling Maya particle instancing with some expression, ramps and color. These techniques can be compounded and built...

Making of Playstation ‘The King’

Added by 3 years ago

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Making of Playstation ‘The King’ Go behind the scenes of the PlayStation ‘The King' campaign from BBH New York and Director Martin De Thurah of Epoch Films, and see how Mill artists generated of host of explosive effect...

Cinema 4D to Maya 2017: MASH with nParticles and Arnold

Added by 3 years ago

1.97K Views0 Comments

Cinema 4D to Maya 2017: MASH with nParticles & Arnold - Part 1 In this series, Cinema 4D expert Mike Griggs shows you how to use Maya's MASH toolset to create a growing city effect. This movie focuses on importi...

Ship Sail WIP in Houdini

Added by 3 years ago

1.41K Views0 Comments

Ship Sail WIP in Houdini Igor Zanic - Houdini 15.5 this is custom waveLayer setup, mix of waveLayer and splash tank. All sim details, core sim and foam sim count you can see on video. Ship Sail WIP in Houdini, ...

Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 3 years ago

3.57K Views0 Comments

Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing workfl...

Game of Thrones Teaser FX Breakdown

Added by 2 years ago

2.57K Views0 Comments

Game of Thrones Teaser FX Breakdown Josh Clos - I worked with the awesome team at Bigstar (bgstr.com) on this teaser for Game of Thrones. As a Game of Thrones fan it was really satisfying to work on and as an FX Artist,...

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