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Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 3 years ago

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Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing workfl...

Ship Sail WIP in Houdini

Added by 3 years ago

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Ship Sail WIP in Houdini Igor Zanic - Houdini 15.5 this is custom waveLayer setup, mix of waveLayer and splash tank. All sim details, core sim and foam sim count you can see on video. Ship Sail WIP in Houdini, ...

The Foundry Modo 901 New Features

Added by 5 years ago

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The Foundry Modo 901 New Features Create Something EASILY: UI and Viewport Enhancements In the sometimes overwhelming world of 3D, MODO 901 puts the tools you need at your fingertips with a number of UI and viewpor...

The Shannara Chronicles Vfx Breakdown

Added by 4 years ago

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The Shannara Chronicles Vfx Breakdown Anselm von Seherr-Thoss - RnD and implementation for the tv show "Shanara Chronicles" done for GGFX. Lot's of TP and FumeFX and Krakatoa. In the wake of this project I built an ashi...

Thinkbox Software Reveals Sequoia

Added by 6 years ago

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Thinkbox Software Reveals Sequoia Powerful Standalone Point Meshing Tool Capable of Handling Extremely Large Data Sets Simplifies Data Visualization Los Angeles, CA (August 11, 2014) – SIGGRAPH, Booth 609 – Thinkbo...

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