Tag: PFlow

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Game of Thrones Teaser FX Breakdown

Added by 2 years ago

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Game of Thrones Teaser FX Breakdown Josh Clos - I worked with the awesome team at Bigstar (bgstr.com) on this teaser for Game of Thrones. As a Game of Thrones fan it was really satisfying to work on and as an FX Arti...

Magnolia Vfx Breakdown

Added by 2 years ago

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Magnolia Vfx Breakdown Josh Clos - The process and breakdown for the series of spots I worked on for Best Buy with the team at MAKE. These spots were a dream for any FX artist and I was thrilled to sink my teeth into...

Populate Tree Leaves Using Particle Flow in 3ds Max

Added by 2 years ago

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Populate Tree Leaves Using Particle Flow in 3ds Max In this tutorial, we will cover how to populate a tree with leaves in 3D Studio Max using particle flow and Vertex Paint.Note: To delete PFlow particles you mus...

Filling Dish with Cereal Using PFlow in 3ds Max

Added by 3 years ago

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Filling Dish with Cereal Using PFlow in 3ds Max In this tutorial you can learn how to fill something by something using Pflow and then cache all new objects. Filling Dish with Cereal Using PFlow in 3ds Max, R...

Lucid Physics Beta Update 13 – Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation

Added by 3 years ago

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Lucid Physics Beta Update 13 - Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation Part of Lucid's great flexibility comes from its close integration with Particle Flow. In this tutorial we learn how to ...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 3 years ago

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Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objec...

Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid)

Added by 3 years ago

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Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid) Lucid v0.0.8 is chalk full of fixes, but that doesn't mean there aren't new things there either. Ability to mesh Particle Flow fluid with ...

Create Advanced Rain with PFlow in 3ds Max

Added by 4 years ago

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Create Advanced Rain with PFlow in 3ds Max - Part 1 This is the part one of an article done, by Alvaro & Adam. In this part Alvaro takes us through the initial steps of modelling and animation of the raindrops fo...

Making of Gatorade Commercials

Added by 4 years ago

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Making of Gatorade Commercials by Incendii Making of Gatorade Commercials using FumeFX, PFlow, TP, AfterBurn, Frost, Krakatoa, VRay, RealFlow, Houdini, FinalToon for style/toon edges. Incendii was attached to this pr...