Tag: Photoshop
Basic Lighting and Compositing in Zbrush and Photoshop
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Basic Lighting and Compositing in Zbrush and Photoshop Simple Tutorial on lighting and compositing in zbrush Tutorial by Jose Cua, A design inspired by some vynil toys. Designed, Sculpted and Lit in Zbrush, with composi...
Photoshop Tutorial: Creative Compositing with Brushes
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Photoshop Tutorial: Creative Compositing with Brushes In this tutorial i will show you a way to fake a realistic looking horizon line in your composite images using a fantastic brush already inside Photoshop plus a laye...
Photoshop Animation Techniques
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Photoshop Animation Techniques by Alex Grigg Adobe Photoshop is a tool that a great number of creative minds are familiar and comfortable with. While it isnt software package that has been built with animation specifica...
Let’s Draw Fallout 4 Concept by Feng Zhu
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Let's Draw Fallout 4 Concept by Feng Zhu Newest episode of Feng Zhu's Design Cinema he draws/paints three very impressive Game Concept Art for Fallout 4 Let’s Draw Morrowind & Oblivion Concept by Feng Zhu Real Tim...
Let’s Draw Morrowind & Oblivion Concept by Feng Zhu
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Let's Draw Morrowind & Oblivion Concept With Feng Zhu Newest episode of Feng Zhu's Design Cinema he draws/paints two very impressive landscapes of Morrowind and Oblivion. Real Time Creature Design by Feng Zhu How ...
Advanced Post Production Techniques in Photoshop Winter Scene
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Advanced Post Production Techniques in Photoshop: Winter Scene by Adam Kormendi Download FREE Project Files (RAW) http://tinyurl.com/lzxhxxs Winter Scene Photoshop, Advanced Post Production Techniques in Photos...
Making of Starfish
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Making of Starfish by Tom Hankins at Colorbleed Studios Video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Starfish using Maya, Zbrush, V-ray and Fusion. also check: Making of Autumn Scene b...
Making of Autumn Scene
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Making of Autumn Scene by Tom Hankins at Colorbleed Studios Every once in a while we get the time to work on personal pieces, this video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Autumn Sc...
Making of A stroke of luck
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Making of A stroke of luck by Carlos Ortega Elizalde Carlos Ortega Elizalde Modeled it in Maya and rendered in GPU with FurryBall 3 renderer, final size was 10000 px tall. Render time was around 45 mins total and was re...
Making Of Synchronicity
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Making Of Synchronicity Synchronicity, starring Lydia Leonard and written and directed by Mark Healy, was created to showcase the depth of emotion achievable by capturing and animating the finer details of a performance...
Sahaar Skirmisher Character Speed Painting in Photoshop
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Sahaar Skirmisher Character Speed Painting in Photoshop by Caroline Soucy Here's a Sahaar Skirmisher Character Speed Painting in Photoshop by Caroline Soucy Artist from Ubisoft Quebec. Sahaar Skirmisher Character form ...
Making of Cadbury Circus
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Making of the latest Cadbury Circus image. Here are some of the highlights from the project. a briefly process how create Cadbury Circus image from scratch to the final renders. In-depth video, show the full process P...
CG Demoreel by James Atilano at Blur Studio
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Here is a compilation of shots by James Atilano worked on at Blur Studio. I worked with a lot of talented people on the work shown here in several departments at Blur. As Scene assembler and Lead Environment Artist at...