Tag: physics

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Golaem Traffic Simulation Tutorial

Added by 1 year ago

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Golaem Traffic Simulation Tutorial In this video we show how to simulate cars in a city and create spectacular effects like accidents and explosions with physics simulation. Golaem Traffic Simulation Tutorial,...

Maya Mash Dynamics Dominoes

Added by 1 year ago

1.87K Views0 Comments

Maya Mash Dynamics Dominoes In this tutorial we show you how to use MASH dynamics to simulate falling dominoes, then render that animation in Arnold. Maya Mash Dynamics Dominoes, Maya Tutorials, MASH Dynamics:...

Maya Mash Dynamics Basics

Added by 1 year ago

2.66K Views1 Comments

Maya Mash Dynamics Basics This tutorial shows you how to easily add dynamics to a MASH network and then render it out in Arnold. Maya Mash Dynamics Basics, Autodesk, Maya, 3D, tutorial, adskbhsverall, MASH, dy...

Unreal Engine 4 Animation and Physics Technical Showcase

Added by 2 years ago

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Unreal Engine 4 Animation and Physics Technical Showcase In this GDC 2017 session, members of the Unreal Engine 4 development team demonstrate several exciting upcoming animation and physics features for the engine. ...

Advanced Fracture in Houdini

Added by 2 years ago

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Advanced Fracture in Houdini Carlos Acevedo - Here is a small tool I made to speed up the destruction simulations, it allow you to create high quality fragments that can be simulated with a low res voronoi fragments,...

Deforming Softbody Meshes in 3ds Max

Added by 2 years ago

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Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Us...

Ornatrix for Maya

Added by 2 years ago

2.22K Views0 Comments

Ornatrix for Maya Ornatrix Maya v1 is here!Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectiv...

Lucid Physics for 3ds Max

Added by 3 years ago

3.24K Views0 Comments

Lucid Physics for 3ds Max Lucid makes simulation in 3ds Max easy:Complete physics system Powered by NVidia Flex Deep 3dsmax integrationAfter a year of development and beta testing Lucid Physics is here! ...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 3 years ago

1.36K Views0 Comments

Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources ...

Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases

Added by 3 years ago

1.67K Views0 Comments

Lucid Physics Beta Update 14 - Non-Liquid Particles: Basic Grains and Gases In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and ...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 3 years ago

1.13K Views0 Comments

Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objec...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

574 Views0 Comments

Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 3 years ago

752 Views0 Comments

Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth a...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 3 years ago

779 Views0 Comments

Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off sim...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 3 years ago

1.03K Views0 Comments

Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simula...

Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid)

Added by 3 years ago

724 Views0 Comments

Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid) Lucid v0.0.8 is chalk full of fixes, but that doesn't mean there aren't new things there either. Ability to mesh Particle Flow fluid with ...

Lucid Physics Beta Update 5

Added by 3 years ago

612 Views0 Comments

Lucid Physics Beta Update 5 (Foam and rope physics) Lucid Physics for 3dsmax v0.0.7 adds support for foam and rope simulation. Create better water effects complete with splashes and use our curve physics to simulate ...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 3 years ago

851 Views0 Comments

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deform...

Lucid Physics for 3ds Max Update 3

Added by 3 years ago

1.42K Views0 Comments

Lucid Physics for 3ds Max Update 3 Lucid for 3dsmax v0.0.5 is out and here is what it brings: insert and remove objects in simulation at specific times, transfer animated object velocities to simulation, and use anim...

Lucid for 3ds Max Update 2

Added by 3 years ago

984 Views0 Comments

Lucid for 3ds Max Update 2 See the new features of Lucid for 3dsmax 0.0.4 build: spacewarps can now be applied to Lucid simulations as well as Lucid PFlow simulations. PFlow simulations can now also be recorded. Ther...

The Science Behind Hollywood Explosions

Added by 3 years ago

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The Science Behind Hollywood Explosions How do filmmakers create a big explosion? Theodore Kim explains how his software creates the smoke effects seen in many Hollywood films. The Science Behind Hollywood ...